Experience: Kills/Defeats

Other (objects, etc.) concept

Experience is awarded for killing, destroying or otherwise defeating things, usually living creatures.

864
games
75
platforms

Alternate names: Murder, Slaughter, Destruction, Defeats

xp-deeds may also apply if experience points are awarded if the player can negotiating, bribe, charm, cast a spell, intimidate, force surrender, befriend, recruit, or otherwise purposefully end a conflict in some way that does not result in the death of the opponent.
- 2 replies
# RPG elements #

Experience gain:
* None
* Deeds
* Kills/Defeats
* Game progress
* Objects
* Literal

Character advancement:
* None
* Static
* Literal experience
* Experience distribution
* Point distribution
* Deeds
* Perks
* Objects
* Game progress
* Intermediary

Other:
* Multiple experience types
* Shared experience
* Undefined experience (games missing info on how experience is gained)
* Undefined advancement (games missing info on how character advancement works)

The first Experience: Kills/Defeats video game was released in 1978.

Starcraft, SSI and Nihon Falcom published most of these games.

Parent group

Experience

Platforms

Windows 240
Linux 114
NES 49
Mac OS X 37
MS-DOS 33
X360 29
PS3 26
Apple II E 17
Mac OS Classic 16
NEC PC9801 16
PS4 15
C64 14
X68000 13
Android 12
MSX2 12
NEC PC8801 12
Internet Only 11
PS 9
PS2 9
Amiga 9
MICRO 7 - FM7 8
Xbox One 8
Sharp X1 8
Atari ST 7
BeOS 7
Famicom Disk System 7
Apple IIGS 6
Flash 6
Pandora 6
Switch 5

By year

7880828486889092949698000204060810121416182022 641632480

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