Groups

 

Character advancement: Deeds

Video game concept

A method of character advancement where character abilities or statistics are grown when they complete certain tasks.

29
games
21
platforms

Alternate names: quests, tasks, missions

The first video game about Character advancement: Deeds was released in 1985.

Origin, Pony Canyon and Interplay has published most of these games

# RPG elements #

Experience gain:
* None
* Deeds
* Kills/Defeats
* Game progress
* Objects
* Literal

Character advancement:
* None
* Static
* Literal experience
* Experience distribution
* Point distribution
* Deeds
* Perks
* Objects
* Game progress
* Time
* Intermediary

Other:
* Multiple experience types
* Shared experience
* Undefined experience (games missing info on how experience is gained)
* Undefined advancement (games missing info on how character advancement works)

Parent group

Advancement

Platforms

Windows 4
Linux 4
Amiga 2
Mac OS X 2
C64 1
BeOS 1
MICRO 7 - FM7 1
Apple II E 1
Sharp X1 1
Atari 400/800 1
X68000 1
Atari ST 1
MS-DOS 1
Master System 1
FM Towns 1
NEC PC8801 1
MSX2 1
Apple IIGS 1
Mac OS Classic 1
NEC PC9801 1
NES 1

By year

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