Groups

 

Character advancement: Intermediary

Video game concept

Charterers must visit an intermediary - a specific person (such as a teacher), station (such as an upgrade terminal), or similar - to facilitate some or all types of character advancement.

78
games
28
platforms

The first video game about Character advancement: Intermediary was released in 1985.

Origin, Pony Canyon and Deep Silver has published most of these games

# RPG elements #

Experience gain:
* None
* Deeds
* Kills/Defeats
* Game progress
* Objects
* Literal

Character advancement:
* None
* Static
* Literal experience
* Experience distribution
* Point distribution
* Deeds
* Perks
* Objects
* Game progress
* Time
* Intermediary

Other:
* Multiple experience types
* Shared experience
* Undefined experience (games missing info on how experience is gained)
* Undefined advancement (games missing info on how character advancement works)

Parent group

Advancement

Platforms

Windows 27
Linux 7
PS3 5
Internet Only 4
X360 4
Mac OS X 4
PS4 3
Amiga 2
Atari ST 2
NES 2
C64 1
Mega Drive 1
Android 1
Apple II E 1
NEC PC9801 1
Atari 400/800 1
MS-DOS 1
BeOS 1
Master System 1
MICRO 7 - FM7 1
FM Towns 1
Sharp X1 1
NEC PC8801 1
X68000 1
MSX2 1
Win3.1 1
GBA 1
Apple IIGS 1

By year

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