#123#
 

Character advancement: None

Video game concept

*123*
8
games
5
platforms

Offers no method of character advancement even though it is an RPG.

Notable people involved: Glen Dahlgren and Exadv1

# RPG elements #

Experience gain:
* None
* Deeds
* Kills/Defeats
* Game progress
* Objects
* Literal

Character advancement:
* None
* Static
* Literal experience
* Experience distribution
* Point distribution
* Deeds
* Perks
* Objects
* Game progress
* Time
* Intermediary

Other:
* Multiple experience types
* Shared experience
* Undefined experience (games missing info on how experience is gained)
* Undefined advancement (games missing info on how character advancement works)
Unlikely, but not impossible. RPGs can exist with zero character advancement (character evolution is different).

Popular tags

starcontrol

Parent group

Advancement

Games by year

8688909294969800020406081012 41230

The first Character advancement: None video game was released on December 1986.

Mark Data Products, Sundog Systems, Accolade and Chip published most of these games.

Platforms

Windows3
MS-DOS2
Amstrad CPC1
Mac OS X1
Tandy Coco1

Most common companies