Experience: None
Other (objects, etc.) concept
32
games
10platforms
Experience points do not exist despite being an RPG or having a character advancement system.
Notable people involved: David Perry, Matthew Griffin, Exadv1, Jason Gordy and Lauren Feehery
DOS 1992
MAC 1995
OSX 2013-02-18
WIN 2013-02-18
WIN 2000-11-16
LIN 2020-10-31
MAC 1985-02-21
WIN 1995-09-10
CPC 1988
DOS 1992-11
WIN 2011-05
MAC 2002-12-30
# RPG elements #
Experience gain:
* None
* Deeds
* Kills/Defeats
* Game progress
* Objects
* Literal
Character advancement:
* None
* Static
* Literal experience
* Experience distribution
* Point distribution
* Deeds
* Perks
* Objects
* Game progress
* Intermediary
Other:
* Multiple experience types
* Shared experience
* Undefined experience (games missing info on how experience is gained)
* Undefined advancement (games missing info on how character advancement works)
Experience gain:
* None
* Deeds
* Kills/Defeats
* Game progress
* Objects
* Literal
Character advancement:
* None
* Static
* Literal experience
* Experience distribution
* Point distribution
* Deeds
* Perks
* Objects
* Game progress
* Intermediary
Other:
* Multiple experience types
* Shared experience
* Undefined experience (games missing info on how experience is gained)
* Undefined advancement (games missing info on how character advancement works)
Popular tags
actionrpg actionstrategy apocalyptic astrophysics bodyarmor branchingstory conspiracy containers counselor darkspace doors dungeoncrawler geneticmemory godgame gog healthpickups hybridgame insectoid-theme itch.io langchinesesimpl metamorphosis npcgenerators oddrulers oneofakind pixelated precursors souls splatter steampowered strategyrpg teleport teleporters voiceoversParent group
Games by year
The first Experience: None video game was released on February 21, 1985.
Kalypso Media Digital published most of these games.