#123#
 

Experience: Objects

Other (objects, etc.) concept

*123*
123
games
35
platforms

Experience is awarded from collecting certain objects or using certain items (e.g. potion of experience).

Notable people involved: Hidetaka Miyazaki, Rhianna Pratchett, Ari Pulkkinen, Nobuo Uematsu and Yuka Kitamura

# RPG elements #

Experience gain:
* None
* Deeds
* Kills/Defeats
* Game progress
* Objects
* Literal

Character advancement:
* None
* Static
* Literal experience
* Experience distribution
* Point distribution
* Deeds
* Perks
* Objects
* Game progress
* Intermediary

Other:
* Multiple experience types
* Shared experience
* Undefined experience (games missing info on how experience is gained)
* Undefined advancement (games missing info on how character advancement works)
Usually the object kind of experience is used when it's actually some Stuff of Advancement rather than actual experience, such as nanosludge or mutagen, but is unusable in small quantities. Gameplay wise it functions the same as experience, though.

Popular tags

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Parent group

Experience

Games by year

858789919395979901030507091113151719 1648120

The first Experience: Objects video game was released in 1985.

Pony Canyon, Atlus, Square Enix and LucasArts published most of these games.

Platforms

Windows40
Linux12
Mac OS X12
PS310
X3607
PS47
NES3
PS22
PS Vita2
Switch2
Amiga2
C641
Android1
Mega Drive1
PSP1
Stadia1
Wii1
Apple II E1
NEC PC98011
Atari 400/8001
Atari ST1
Internet Only1
MS-DOS1
Wii U1
Master System1
FM Towns1
Xbox One1
NEC PC88011
BeOS1
MSX21

Most common companies