Power-ups

Other (objects, etc.) entity

Includes various inexplicable objects that instantly increase the protagonist's power, temporarily or permanently.

635
games
76
platforms

The first video game about Power-ups was released in 1981.

Capcom, Konami and Nintendo has published most of these games

This is for the near unexplainable power-ups. Things like medikits, ammo, weapons, etc. shouldn't be included (though medikits are a bit mysterious in their instant healing ability).

Shmups often have quite unexplainable wreckage being used to incorporate changes to the vehicle midflight, these are the most obvious example of what this is for.

Often games with power-ups have items that will do the opposite, downgrading the performance of the thing.
Especially common in arcade games.

Examples:
* Invincibility / invulnerability
* Damage multiplier
* Speed up
* Invisibility

Parent group

Game-like elements

Child group

Speed bonus

compare with these groups

Platforms

Windows 91
Linux 62
NES 55
Arcade 47
MS-DOS 26
PCE 26
Mega Drive 23
Amiga 21
Mac OS X 19
C64 19
Atari ST 18
ZX Spectrum 14
Amstrad CPC 13
MSX 12
X68000 11
PS3 11
Famicom Disk System 10
GB 10
MSX2 9
X360 9
Memotech MTX 7
Master System 7
PCE CD 6
SNES 6
BeOS 5
NEC PC8801 4
Neo-Geo 4
Game & Watch 4
BSD 4
Android 4

By year

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Popular tags

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