Power-ups

Other (objects, etc.) entity

Includes various inexplicable objects that instantly increase the protagonist's power, temporarily or permanently.

676
games
79
platforms
This is for the near unexplainable power-ups. Things like medikits, ammo, weapons, etc. shouldn't be included (though medikits are a bit mysterious in their instant healing ability).

Shmups often have quite unexplainable wreckage being used to incorporate changes to the vehicle midflight, these are the most obvious example of what this is for.

Often games with power-ups have items that will do the opposite, downgrading the performance of the thing.
Especially common in arcade games.

Examples:
* Invincibility / invulnerability
* Damage multiplier
* Speed up
* Invisibility

Popular tags

alone armyofone automap bodyarmor claymation consoleclassix currency dark-limited demonicinvasion destructibleenvironment donkeykonglike doors firstpersonshooter gog gore healingitems healthpickups hopandbop inventory jumppads ladders langinsignificant lethalobjects license-proprietary magic pacmanlike runandgun scrollingshooter splatter steampowered teleport uvl-tiein xp-kills

Parent group

Game-like elements

Child group

Speed bonus

Games by year

8183858789919395979901030507091113151719 802040600

The first Power-ups video game was released on July 9, 1981.

Capcom, Konami and Rainbow Arts published most of these games.

Platforms

Windows 93
Linux 65
NES 54
Arcade 50
MS-DOS 28
PC Engine 26
Amiga 25
Mega Drive 24
C64 20
Mac OS X 19
Atari ST 19
MSX 16
ZX Spectrum 15
Amstrad CPC 13
MSX2 12
GB 11
Famicom Disk System 11
PS3 11
X68000 11
X360 9
Master System 7
PC Engine CD 7
Memotech MTX 6
SNES 6
BeOS 5
NEC PC8801 5
Apple II E 5
BSD 4
Android 4
GBA 4