Power-ups

Other (objects, etc.) entity

Includes various inexplicable objects that instantly increase the protagonist's power, temporarily or permanently.

623
games
75
platforms

The first video game about Power-ups was released in 1981.

Capcom, Konami and Nintendo has published most of these games

This is for the near unexplainable power-ups. Things like medikits, ammo, weapons, etc. shouldn't be included (though medikits are a bit mysterious in their instant healing ability).

Shmups often have quite unexplainable wreckage being used to incorporate changes to the vehicle midflight, these are the most obvious example of what this is for.

Often games with power-ups have items that will do the opposite, downgrading the performance of the thing.
Especially common in arcade games.

Examples:
* Invincibility / invulnerability
* Damage multiplier
* Speed up
* Invisibility

Parent group

Game-like elements

Child group

Speed bonus

Platforms

Windows 91
Linux 62
NES 54
Arcade 45
MS-DOS 26
PCE 26
Mega Drive 21
Amiga 21
Mac OS X 19
C64 18
Atari ST 18
ZX Spectrum 14
Amstrad CPC 13
MSX 12
PS3 11
X68000 11
Famicom Disk System 10
GB 9
X360 9
MSX2 9
Master System 7
Memotech MTX 7
BeOS 5
SNES 5
Android 4
GBA 4
NEC PC8801 4
Game & Watch 4
PCE CD 4
BSD 4

By year

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