Language content: Insignificant
Other (objects, etc.) theme
For games that give no instructions, significant story, nor any critical language based information; they can be intuitively operated without knowledge of any language.
2008
games
110platforms
THMS 1985-06
5200 1982
5200 1983
8801 1984-04
NES 2008-06
LIN 2005
LIN 1993
1981
1976
LIN 2008
5200 1983
ARCD 1985
Often the most you see in these are "Start", "1UP", and other similar short phrases that are easy to identify or used almost universally regardless where the game was made.
Popular tags
alieninvasion arenashooter breakoutlike darkspace desura doors entityventity entityvnatural entityvsupernatural fallingblocks fixedshooter grid grid-square inventory itch.io ladders lethalobjects license-bsd license-gpl license-proprietary logicpuzzle match3 naturalistic pacmanlike powerups snakegame soukoban spatiallogic steampowered transportpuzzle uvl-confusable uvl-platform-limitation visualmatchingParent group
Games by year
The first Language content: Insignificant video game was released on January 28, 1947.
Atari, New Breed Software and Interton Electronic published most of these games.
Platforms
Linux | 886 | ||
---|---|---|---|
BeOS | 198 | ||
Atari 2600 | 86 | ||
BSD | 72 | ||
Mac OS Classic | 55 | ||
Windows | 47 | ||
Android | 41 | ||
Atari 5200 | 36 | ||
Apple II E | 34 | ||
OS/2 | 34 | ||
Unix | 28 | ||
Interton VC 4000 | 26 | ||
Amstrad CPC | 25 | ||
Tandy Coco | 24 | ||
Arcade | 22 | ||
custom | 21 | ||
Solaris | 19 | ||
Mac OS X | 18 | ||
MS-DOS | 17 | ||
NES | 16 | ||
Odyssey2 | 16 | ||
ABC 80 | 16 | ||
TRS-80 | 15 | ||
Atari 400/800 | 15 | ||
Ohio Scientific | 12 | ||
Memotech MTX | 11 | ||
C64 | 10 | ||
Pandora | 9 | ||
VIC-20 | 9 | ||
NeXT | 9 |