Rectangular grid

Other (objects, etc.) concept

Uses an ordinary grid of 4 sided convex shapes (rectangles, squares, etc.).


Alternate names: Square grid, rectgrid

The first video game about Rectangular grid was released in 1947.

Nintendo, SSI and Sega has published most of these games

The grid need not be parallel to the screen. Isometric, trimetric, and 3D games may also constrain some or all gameplay to a grid.
This can also be used in games that use text mode display. Although one might expect all games on such to be grid based, this is not a necessity any more than a game having to use only a single resolution in other display modes.

Note that some visibly rectangular grids have every other line shifted by 50% producing a hex grid despite visibly still having rectangles, these should be tagged as hex grids instead.

Parent group



Linux 576
Windows 200
Mac OS Classic 170
MS-DOS 132
BeOS 105
BSD 49
Mac OS X 47
OS/2 43
Amiga 43
C64 43
PS 40
NES 37
Win3.1 36
ZX Spectrum 35
Tandy Coco 35
Atari ST 30
Nintendo DS 29
Amstrad CPC 27
GBA 26
Apple II E 25
NeXT 25
PS2 23
Android 21
Atari 400/800 21
DEC PDP-1 21
GB 19
PSP 18
PS3 18
Unix 18

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