Rectangular grid

Other (objects, etc.) concept

Uses an ordinary grid of 4 sided convex shapes (rectangles, squares, etc.).

2734
games
143
platforms

Alternate names: Square grid, rectgrid


The grid need not be parallel to the screen. Isometric, trimetric, and 3D games may also constrain some or all gameplay to a grid.
This can also be used in games that use text mode display. Although one might expect all games on such to be grid based, this is not a necessity any more than a game having to use only a single resolution in other display modes.

Note that some visibly rectangular grids have every other line shifted by 50% producing a hex grid despite visibly still having rectangles, these should be tagged as hex grids instead.

The first Rectangular grid video game was released on August 25, 1950.

Nintendo, SSI and Creative Computing published most of these games.

Parent group

Grid

Platforms

Linux 590
Windows 213
Mac OS Classic 170
MS-DOS 154
Apple II E 130
BeOS 105
C64 53
Mac OS X 49
BSD 49
TRS-80 48
Amiga 46
OS/2 44
Tandy Coco 41
PS 40
Win3.1 39
ZX Spectrum 38
NES 37
Atari 400/800 34
custom 32
Atari ST 31
Nintendo DS 31
SNES 26
GBA 26
NeXT 25
Amstrad CPC 24
Android 23
PS2 23
GB 20
Commodore PET 20
iOS 19

By year

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