Rectangular grid

Other (objects, etc.) concept

Uses an ordinary grid of 4 sided convex shapes (rectangles, squares, etc.).


Alternate names: Square grid, rectgrid

The first video game about Rectangular grid was released in 1947.

Nintendo, Sega and SSI has published most of these games

The grid need not be parallel to the screen. Isometric, trimetric, and 3D games may also constrain some or all gameplay to a grid.
This can also be used in games that use text mode display. Although one might expect all games on such to be grid based, this is not a necessity any more than a game having to use only a single resolution in other display modes.

Note that some visibly rectangular grids have every other line shifted by 50% producing a hex grid despite visibly still having rectangles, these should be tagged as hex grids instead.

Parent group



Linux 571
Windows 193
Mac OS Classic 170
MS-DOS 128
BeOS 105
BSD 49
Mac OS X 45
OS/2 43
Amiga 42
PS 40
C64 39
NES 36
Win3.1 36
Tandy Coco 35
ZX Spectrum 34
Atari ST 29
Nintendo DS 28
Amstrad CPC 27
GBA 26
NeXT 25
PS2 23
Apple II E 22
DEC PDP-1 19
GB 19
PSP 18
Android 18
PS3 17
Unix 17
Atari 400/800 17

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