License: Cross-platform
Other (objects, etc.) theme
Single purchase from at least one official vendor entitles customer to copies on multiple platforms.
318
games
9platforms

LIN 2011-07-26

LIN 2010

OSX 2012-05-15

OSX 2011-05-17

WIN 2009-05-14

LIN 2009-10-16

WIN 2014-09-23

WIN 2010

WIN 2010-01-09

WIN 2008-11-17

WIN 2010-07-27

WIN 2010-02
This depends on where the game is purchased (e.g. retail vs digital) and thus may not be true for all releases/platforms the game is on.
Traditional licensing requires a customer to make separate purchases of a game for each platform they wish to run it on. For example, purchasing the Mac, Linux, Amiga versions require 3 purchases, each with their own copyright and EULA. However, some companies allow customers legitimate access to all available versions with a single purchase. So that can install it on 3 different platforms using only one purchase.
Note, this is not for cases one purchase entitles many versions (ie: Mac/Windows/Linux/Amiga) but one or more other purchases are required for other versions (ie: separate WiiWare purchase)
- 1 reply
Note, this is not for cases one purchase entitles many versions (ie: Mac/Windows/Linux/Amiga) but one or more other purchases are required for other versions (ie: separate WiiWare purchase)
- 1 reply
The first License: Cross-platform video game was released in 1998.
Valve, Blizzard Entertainment and Blizzard published most of these games.