Inventory

Other (objects, etc.) concept

Player has an item storage of unspecified capacity they can access.

1757
games
100
platforms
This may be a full blown inventory screen, simple container menus, or item cycle buttons.

Generally seen as adventure/RP game trait.

Limitations:
* Cycle item buttons that are limited to weapons do NOT count.
* Fully automatized inventories should NOT be tagged (usually accessing the inventory manually is pointless except for verifying what items you're carrying).

Popular tags

actionrpg alcohol amnesia bodyarmor books circadiancycle companion containers dark desura diaries doors dungeoncrawler energyitems eviloverlord explosiveobjects gog interactivefiction interactivetriggers ladders mmog potions roguelike splatter steampowered stranded tactical teleport teleporters traps trees uvl-missingimages voiceovers

Parent groups

Adventure game elements, RPG elements

Child groups

Inventory: Indisposable, Unlimited capacity, Unprotected inventory, Limited capacity, Carry capacity: Volume, Carry capacity: Tool slots, Carry capacity: Slots, Carry capacity: Weight, Carry capacity: Stacks, Shared inventory, Supplies in inventory, Junk inventory, Obsoleted assets

Games by year

7981838587899193959799010305070911131517192123 1283264960

The first Inventory video game was released in 1979.

Capcom, Electronic Arts and Paradox Interactive published most of these games.

Platforms

Windows 464
Linux 402
MS-DOS 105
Mac OS X 100
Mac OS Classic 50
Apple II E 43
NES 32
Amiga 29
Tandy Coco 29
C64 27
X360 26
PS3 25
ZX Spectrum 21
Atari ST 20
PS 18
Amstrad CPC 18
PS2 14
BSD 13
Android 13
Internet Only 13
BeOS 12
PS4 12
Nintendo DS 11
Atari 400/800 10
NEC PC9801 9
MSX 9
Wii 8
PS Vita 8
Apple IIGS 7
TRS-80 7