Groups

 

Carry capacity: Stacks

Video game concept

Within an inventory, some items may be (or are are automatically) stacked or grouped.

42
games
20
platforms

Alternate name: Carry capacity: Groups

The first video game about Carry capacity: Stacks was released on January 25, 1992.

Beamdog , Capcom and Runic Games has published most of these games

Priority should be on cases where other things besides ammo and money can be stacked, as often stacking is limited to those.
Often to provide a realistic semblance of volume in a system that otherwise lacks it (slots). This is to avoid, for instance, 3 small gold coin taking the same space in the inventory as 3 large barrels of herring. A nice side effect it making it faster to manage an inventory by moving groups instead of individual items.
Less often, this only serves to aid inventory management.

Parent groups

Inventory, Limited capacity

Platforms

Linux 12
Windows 10
X360 2
Mac OS X 2
MS-DOS 1
Pandora 1
Game Gear 1
Zaurus 1
PS3 1
GP2X 1
Xbox 1
OS/2 1
BeOS 1
Internet Only 1
GamePark 32 1
NeXT 1
Unix 1
SNES 1
BSD 1
Tandy Coco 1

By year

Popular tags

actionrpg baldursgate bhaalspawn citybuilding dandylike dungeoncrawler fallout gameoftheyear interactivefiction lootemup mcbestgameaward mmog residentevil residentevil-main roguelike survivalsimulation systemshock torchlight-series ultima ultimaageofarmageddon