Gifting
Activities theme
Player can give NPCs objects outside of dialogs and other regular item transfer prompts.
3
games
2platforms
Alternate names: Giving, Object transfer
WIN 2016-01-26
DOS 1995-11-08
WIN 2010
Related:
* Resource transfer
* Command transfer
Contrast:
* Shopping - where you sell or trade the object(s)
* Resource transfer
* Command transfer
Contrast:
* Shopping - where you sell or trade the object(s)
Common in adventure games, rarer in others. Usually a separate command "give" is used to accomplish this. Some games may allow reaching a dead end by this with unrelated NPC accepting an object vital for the plot and there's no way to re-obtain it.
This is primarily for things related to the main plot, any side activities related to this should not be tagged.
Limitations:
* NOT for shop or trade screens.
* NOT for options in dialog to give something to characters (unless it's a generic give which opens up your inventory where you can freely select any object)
* NOT for characters in your own group if you have access to their inventories and such
This is primarily for things related to the main plot, any side activities related to this should not be tagged.
Limitations:
* NOT for shop or trade screens.
* NOT for options in dialog to give something to characters (unless it's a generic give which opens up your inventory where you can freely select any object)
* NOT for characters in your own group if you have access to their inventories and such