No energy regeneration
Video game concept
Energy depletes with use but does not automatically return over time, forcing the player to seek external sources to replenish it, sleep, or use some other method of restoration.
54
games
15platforms
Alternate names: No mana regeneration, No magic point regeneration, Finite energy, Finite magic, Finite mana

X360 2009-10-02

NES 1989

WIN 2013-03-26

PS2 2006-10

WIN 2010-02-16

WIN 2001-03-15

PS3 2008-10

WIN 2011-05-30

WIN 2009-02-20

WIN 2014-01

WIN 2002-11-29

WII 2008-10-21
The first video game about No energy regeneration was released in 1989.
Cellar Door Games, Night Dive Studios and Sega has published most of these games
Whatever energy is used to perform special actions, magic or use of high tech equipment.
Usually means player must rest, recharge batteries, drink potions, eat mushrooms, meditate or something else to recharge this energy.
This tag is especially important when all energy restoring methods have only finite use, either because they simply run out or they have other limitations.
Usually means player must rest, recharge batteries, drink potions, eat mushrooms, meditate or something else to recharge this energy.
This tag is especially important when all energy restoring methods have only finite use, either because they simply run out or they have other limitations.
Related:
* Resting
* Stamina
* Magic
* Psionics
* Superpowers
* Rage meter
Contrast:
* Automatic energy regeneration
* Resting
* Stamina
* Magic
* Psionics
* Superpowers
* Rage meter
Contrast:
* Automatic energy regeneration
Parent group
EnergyRelated group
ActivitiesPsychic Powers