Resting

Activities theme

Player character can or must rest occasionally, usually to combat fatigue or for other restorative purposes.

172
games
39
platforms

Alternate names: Camping, Sleeping

Related:
* Fatigue
* Finite energy
* Random encounters - can sometimes occur during camping
* Waiting
Resting/sleeping is usually for the purpose of healing characters, combating fatigue, replenishing magical energy, and possibly other purposes.

When resting out in the wilds, the character or characters may build a small temporary camp to rest in, though this may be limited to building a simple fire. Occasionally they may be equipped with tents or they may build a primitive lean-to (from sticks and foliage). A sleeping bag may be used or they may simply huddle in their travelling cloak or such. Commonly this camp is automatically built and dismantled and has no bearing on anything than the graphics shown during resting.

Popular tags

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Parent groups

Realism, Survival simulation

Games by year

838587899193959799010305070911131517192123 123690

The first Resting video game was released in 1983.

SSI, Beamdog and Deep Silver published most of these games.

Platforms

Windows 49
Linux 22
MS-DOS 16
PS3 9
Mac OS X 8
X360 6
NEC PC9801 5
Apple II E 4
Mac OS Classic 4
SNES 4
C64 4
Amiga 4
PS 3
Switch 3
Atari ST 2
Internet Only 2
Amiga AGA 2
FM Towns 2
NES 2
Tandy Coco 2
Mega-CD 1
OS/2 1
Wii 1
Atari 400/800 1
Master System 1
MICRO 7 - FM7 1
Sharp X1 1
Game Gear 1
X68000 1
GamePark 32 1