Resting
Activities theme
Player character can or must rest occasionally, usually to combat fatigue or for other restorative purposes.
172
games
39platforms
Alternate names: Camping, Sleeping
DOS 1992
AGA 1992? *
LIN 2012-12
OCS 1988
9801 1987-07-18
WIN 2009-06
X360 2010-02-17
PS3 2011-11-11
IIE 1989
WIN 2007-10-09
NES 1992-03-06
IIE 1988
Related:
* Fatigue
* Finite energy
* Random encounters - can sometimes occur during camping
* Waiting
* Fatigue
* Finite energy
* Random encounters - can sometimes occur during camping
* Waiting
Resting/sleeping is usually for the purpose of healing characters, combating fatigue, replenishing magical energy, and possibly other purposes.
When resting out in the wilds, the character or characters may build a small temporary camp to rest in, though this may be limited to building a simple fire. Occasionally they may be equipped with tents or they may build a primitive lean-to (from sticks and foliage). A sleeping bag may be used or they may simply huddle in their travelling cloak or such. Commonly this camp is automatically built and dismantled and has no bearing on anything than the graphics shown during resting.
When resting out in the wilds, the character or characters may build a small temporary camp to rest in, though this may be limited to building a simple fire. Occasionally they may be equipped with tents or they may build a primitive lean-to (from sticks and foliage). A sleeping bag may be used or they may simply huddle in their travelling cloak or such. Commonly this camp is automatically built and dismantled and has no bearing on anything than the graphics shown during resting.
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The first Resting video game was released in 1983.