Resting
Activities theme
172
games
39platforms
Player character can or must rest occasionally, usually to combat fatigue or for other restorative purposes.
Notable people involved: Brett W. Sperry, Kirk Nichols, Bill Stokes, Brian Lowe and George MacDonald
Alternate names: Camping, Sleeping
PS3 2012-06
WIN 2013-01-16
WIN 2011-02-15
WIN 2013-11-05
WIN 2005
WIN 2001-03-15
WIN 2008-10-21
IIE 1989
A800 1986
LIN ? *
SWTC 2023-08-17
MAC 1993-05
Related:
* Fatigue
* Finite energy
* Random encounters - can sometimes occur during camping
* Waiting
* Fatigue
* Finite energy
* Random encounters - can sometimes occur during camping
* Waiting
Resting/sleeping is usually for the purpose of healing characters, combating fatigue, replenishing magical energy, and possibly other purposes.
When resting out in the wilds, the character or characters may build a small temporary camp to rest in, though this may be limited to building a simple fire. Occasionally they may be equipped with tents or they may build a primitive lean-to (from sticks and foliage). A sleeping bag may be used or they may simply huddle in their travelling cloak or such. Commonly this camp is automatically built and dismantled and has no bearing on anything than the graphics shown during resting.
When resting out in the wilds, the character or characters may build a small temporary camp to rest in, though this may be limited to building a simple fire. Occasionally they may be equipped with tents or they may build a primitive lean-to (from sticks and foliage). A sleeping bag may be used or they may simply huddle in their travelling cloak or such. Commonly this camp is automatically built and dismantled and has no bearing on anything than the graphics shown during resting.
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Games by year
The first Resting video game was released in 1983.
SSI, Beamdog, Origin and Pony Canyon published most of these games.