A pseudo-genre derived from Roguelikes leaving only procedural map generation and permadeath while adding meta progression.
Alternate names: Roguelike-like
Name variations: Roguelite
The first video game about Rogue-lite was released on September 1, 2009.
Alternate approach in describing these is roguelike-like with the redundancy.
Permadeath has a tendency to not be true such in these, such as player progression or similar that is applied to all following characters being gained.