showing 16 games

namepublisher(developer)year arrow_downwarddescription
WipEout Psygnosis1995 labelminimizeminimize
Chaos Overlords New World Computing (Stick Man Games)1996 labelimageminimize
Deus Ex  Eidos Interactive (Ion Storm)20002007-03-29 on Steam; GOTY edition (lang: eng)***This GAME OF THE YEAR EDITION of the smash hit Deus Ex features an all-new multiplayer mode and a new head-to-head deathmatch mode. Also included is a software development kit, so you'll be able to create both single and multiplayer missions from scratch, as well as modify existing ones.

The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly - killing thousands; drugs, disease and pollution kill even more. The world's economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an ages old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control. No one believes they exist. No one but you.

* Real role-playing from an immersive 3D, first-person perspective. The game includes action, character interaction and problem solving.
* Realistic, recognizable locations. Many of the locations are built from actual blueprints of real places set in a near future scenario.
* A game filled with people rather than monsters. This creates empathy with the game characters and enhances the realism of the game world.
* Rich character development systems: Skills, augmentations, weapon and item selections and multiple solutions to problems ensure that no two players will end the game with similar characters.
* Multiple solutions to problems and character development choices ensure a varied game experience. Talk, fight or use skills to get past obstacles as the game adapts itself to your style of play.
* Strong storyline: Built on "real" conspiracy theories, current events and expected advancements in technology. If it's in the game, someone, somewhere believes it.
[Valve - GOTY edition]***If there's a thing that doesn't make sense, then it's the early sound cutoff bug this game has on my system. After trying solutions that work in every other game, I found on a forum that switching to sw rendering and back to D3D fixes it temporarily, and it did, even OpenGL rendering didn't have it. But both of those had some other issues I didn't want so I kept looking. Until I switched off vsync, and behold, sound clipping is [i]gone[/i]. Fine and dandy with me, except it doesn't make slightest bit of [u]sense[/u]. Video card setting that releases the framerate synchronization with screen refresh and allows the game to render more frames [i]somehow[/i] allows the game to play the voice overs to the end. Other people have had similar issues with the game and all with different solutions, but those other solutions actually made sense.***Latest version: 1.112fm (as of 2001-04-28?), 1.4 for French

The 1.014f patch is the last that affected single-player.***[b]Minimum:[/b]
* Windows 95 or 98
* 300 Mhz Pentium II CPU
* 64 MB RAM
* 4X CD-ROM Drive
* 150 MB HD space

[b]Recommended:[/b]
* Athlon or Pentium III CPU
* 128 MB RAM
* 16 MB VRAM
* 8X CD-ROM Drive
* 750 MB HD space
* EAX or A3D compliant audio card
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UFO: Aftershock  Cenega;Tri Synergy (ALTAR Interactive)2005[b]missing images:[/b] indoors tactical mission***[b]destructible environment[/b] - easily goes unnoticed as you require some [i]heavy[/i] firepower to accomplish this and it tends to bug more often than not, so it isn't very useful. The most common way for this to bug is when a door is destroyed, making the doorway unusable for some mystical reason, often trapping your squad somewhere. I've yet to see a case where this actually [i]opened[/i] a path for the units to move through (they can shoot through the broken wall sections, though).
[b]irregular grid[/b] / [b]spheroid world[/b] - the "geoscape"***The game grows increasingly unstable towards the end (even with the latest 1.2 version) with some strange issues in enemy placements, even introducing impossible scenarios at some points (enemies outside the map).***[b]Minimum system requirements:[/b]
* Windows 2000 or XP
* 1 GHz Pentium III or Athlon
* 512MB RAM
* GeForce 5700 or Radeon 9500
* 4 GB free HD space

[b]Recommended:[/b]
* 2 GHz Pentium IV or Athlon
* 768 MB RAM
* GeForce 6600 or Radeon 9700 Pro***It is the year 2054. Fifty years after the disaster. Fifty years after the surface of Earth became uninhabitable. Retreating to the flying haven of the Laputa the remnants of humankind clung onto existence. Then a revolt against the increasingly rigid and corrupt human leadership of the Laputa escalated into a conflict that destroyed the colony. Now, the remaining survivors flee once again. Can they reclaim the Earth from the unknown forces that chased them into the skies?

UFO: Aftershock is a combination of tactical squad combat and global strategy that enhances and expands upon its prequel, [[gameid:155168 UFO: Aftermath]].

Key features:

* Intertwining global strategy and small scale tactical missions
* Sequel to the successful UFO: Aftermath
* Strategic resource and base management
* Enhanced SAS (Simultaneous Action System) and RPG system in tactical play
* Fight your way through multi-level buildings, inside and out
* New amazing items and technologies to research and develop
* Radical new training and experience system
* New terrifying enemies and powerful allies
* Added diplomacy element
* New gripping storyline
* Interactive destructible environment
[Cenega]***After the alien invasion, the Council of Earth successfully fought the Reticulans and moreover discovered their secret plan: to cover the Earth with "Biomass", a network of alien organic tissue that, the Reticulans hoped, would become conscious and endowed with immense psychic powers. The Reticulans who invaded the Earth are not true representatives of their kind, they are a breakaway faction that burned the bridges and chose this backwater part of space to conduct its experiments.

The Reticulans would construct a large satellite (several kilometres across) with a closed ecosystem and move the remnants of human population there. The experiment with the Biomass would go on on the surface. Then something went horribly wrong...
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UFO: Afterlight  Cenega;Topware Interactive;Bohemia Interactive (ALTAR Games)2007Steam ID [url=http://store.steampowered.com/app/7500]7500[/url] is publication on Steam that was taken down for some reason. ID:237950 is from Bohemia.***?? 2007-02-09 by Topware
?? 2007-03-30
2007-05-04 on Steam (by Topware)***[b]Minimum system requirements:[/b]
* Windows 2000 or XP
* 1 GHz CPU
* 512 MB RAM
* NVidia 5700 or ATI Radeon 9500 video card
* 5 GB free HD space

[b]Recommended:[/b]
* 2 GHz CPU
* 768 MB RAM
* Nvidia 6600 GT or ATI Radeon 9800 video card***UFO: Afterlight is a mixture of squad based tactical action and global strategy with the gamer controlling the actions of elite ground troops, and the running and construction of an intricate network of interlinking bases while collecting resources.

UFO: Afterlight takes us to Mars, where a human colony has been built with the help of the Reticulans not long before the events of [game=#155167]UFO: Aftershock[/game] took place. Mars base is self-sustainable and provides all the necessities for survival of humans on a foreign planet, mainly breathable air, water and food. Although the people inhabiting this colony have the technologies and knowledge required for their further development, basic survival is their major concern. Their only activity is the research of a nearby excavation site, which proves the existence of an ancient intelligent and highly developed alien civilization.

The player will enter the game when the research drastically affects all Mars inhabitants. New and unexpected enemies appear in the form of robots, built centuries ago by the unknown aliens for their protection, whose purpose is to eliminate any traces of other civilizations on Mars.

Humans on Mars now have a good reason for their own development, even though not knowing yet that the planetary self-defense mechanism might not be the worst awaiting them, and that their unintentional opening of hyperspace gates will bring an even bigger enemy right to their door. After all attempts to contact the Earth Laputa fail, the colonists are left with no other choice than to fight the enemies with their own means, or be annihilated.

Key Features

General
* combination of global strategy and tactical missions
* completely new story built on the events from UFO: Aftershock
* large number of new technologies, weapons and equipment to develop
* completely new environments on a different planet than Earth
* highly replayable game because of the player's key decisions on diplomacy and research
* strong RPG elements, the player knows his team by names

Strategy
* new enemies and new alien races with variable weapons and battle tactics
* several character classes with different attributes, skills and trainings
* diplomacy has strong influence on the game story
* research enables terraforming of the planet in later stages of the game
* improved and transparent construction and building management
* friendly interface and easy orientation in the game, useful information available at time and place where needed

Tactics
* advanced tactical part of the game with the possibility to enter buildings, thermo visions and more
* player may use different height and destructible elements of environment to his advantage
* tactical missions controlled by intelligent scripts guarantee reasonable behavior of enemies
* authentic physical model
* player must adapt his tactics during the game as the enemies change and grow stronger, hardly two missions are the same
* aliens and robots in your team
* hostile environment requiring the use of different types of spacesuits
* opportunity to mind-control your enemies and use psionic abilities
[Cenega]***UFO: Afterlight belongs to the UFO series - [game=#155168]UFO: Aftermath[/game] and [game=#155167]UFO: Aftershock[/game], released in 2003 and 2005 respectively, and originally inspired by the X-COM series. As well as X-COM and our previous UFO editions it consists of two related approaches - global strategy and small-squad tactics are merged together with an interesting story.
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Maelstrom  Codemasters (KD Vision)2007Latest version: 1.1 (as of ?)***[b]Minimum:[/b]
* Windows XP
* 2.4 GHz Pentium IV or Athlon XP 2400+ CPU
* 512 MB RAM
* 64 MB VRAM
* 4.5 GB HD space

[b]Recommended:[/b]
* 3 GHz Pentium IV or Athlon XP 2800+ CPU
* 1 GB RAM
* GeForce 7800 or Radeon X1800 GPU***[b]Factions:[/b]
* Remnants
* Ascension
* Aliens (Hai-Genti)***Maelstrom takes place on a devastated future Earth where, in the wake of an apocalyptic ecological disaster, the planet is threatened by an alien invasion. In this savaged world, water has become the most valuable of resources and divided the remaining humans into two factions. Now, they must wage war against the invaders and each other in a desperate struggle for supremacy and survival.

Advancing the innovative gameplay mechanics of Perimeter into contemporary sci-fi game with action packed tactical gameplay featuring upgradeable transforming units.

It's all-out destructive war as you battle for control of the entire planet against fearless aliens, an army of high-tech super soldiers and a rag tag crew of human survivors.

Features:
* Genre-redifining RTS gameplay featuring deformable and destructible landscapes
* 3 unique races to choose from for a high level of tactical options
* A gripping storyline from respected SF writer James Swallow
* A cutting-edge graphics engine bringing combat to life like never before
* Upgrade units to deal with specific battlefield situations
* Network multiplayer for up to 6 players with full matchmaking and ranking system
[CodeMasters]***I'd like to tell you more but the official web site is takes hours to load on my high-speed connection.
[Zerothis]
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Burn 1C Company;Topware;Magnussoft (Destan Entertainment)2007 labelimageminimize
Command & Conquer 3: Kane's Wrath  Electronic Arts (EA Los Angeles)2008Far more enjoyable to play than the base CnC3 in my experience, and the difficulty options actually work properly in this. In terms of story, Kane's Wrath is sort of a filler, covering things between second and third tiberium wars, clarifying some events of third tiberium war and shows part of the events leading to CnC4. If anyone is ever interested in CnC3, then this is the only reason to get it, besides following the story of Kane (Tiberium series) if you're into that sort of thing. Thisis also very much focused on mutliplayer experience as the story only allows you to play with Nod and its sub-factions and only cursorily demonstrating the new sub-factions for GDI and Scrin.***In the name of Kane! The Command & Conquer™ series continues to thrive with Command & Conquer™ 3: Kane’s Wrath. As the expansion pack to the critically-acclaimed and fan favorite, Command & Conquer 3 Tiberium Wars™, this Real-time Strategy (RTS) game returns to the Tiberium Universe with Kane at the center of an epic new single player campaign spanning 20 years – from the rebirth of the Brotherhood of Nod after the Second Tiberium War through the dramatic events of the Third Tiberium War and beyond. This story will be told through a new set of high-definition, live action video sequences starring a celebrity cast including Joe Kucan, playing the megalomaniac leader of the Brotherhood of Nod, alongside new talent Natasha Henstridge and Carl Lumbly. With your help, Commander, the Dark Messiah may rise again!

* [b]Unprecedented Multi-decade Campaign[/b] – Kane returns as the centerpiece of an epic new single-player campaign. Experience a new story that spans 20 years – from the rebirth of the Brotherhood of Nod after the Second Tiberium War through the dramatic events of the Third Tiberium War and beyond. Facilitate the rise of the Brotherhood leading up to and beyond the events of Command & Conquer 3 Tiberium Wars.
* [b]Global Conquest[/b] – Fight the Third Tiberium War your way. Take command in an all new global conquest mode. Position your forces on a strategic level and then wage conflict in the fast, fluid, furious, tactical gameplay that Command & Conquer pioneered. Map out your strategies on the planetary level and wage all-out war on the ground.
* [b]Live Action Videos are back[/b]! – Witness the rise of the Brotherhood first hand through intense live action video sequences starring Joe Kucan, the actor who originated the role of Kane in the Command & Conquer series in addition to a new celebrity cast of characters.
* [b]Introduction of new Epic-Units[/b] – Devastate the battlefield with the immense firepower of all-new Epic-units. Customize your Epic-Units mid-battle via garrisoning and upgrades. Position these units in the strategic, global conquest mode then lay siege to your enemy at the tactical, battle level.
* [b]Take Command of a Whole New Army[/b] – With the introduction of new units, structures, and abilities to each of the three factions, the Tiberium Wars will never be the same. Conquer your enemies with new units on both land and air.
* [b]Specialized Sub-factions[/b] – Play to your strengths with six unique sub-factions, each equipped with their own exclusive units, powers, and upgrades. Utilize the sub-faction of your choice to fully take advantage and compliment your play style.
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Hydrophobia: Prophecy Dark Energy Digital2011[b]Minimum:[/b]
* Windows XP, Vista, or 7
* Core 2 Duo or Athlon X2 CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 8600 GT or Radeon HD 3650 GPU
* 8 GB HD space***Hydrophobia: Prophecy is the ultimate version of this jaw-dropping action-adventure set onboard a floating city, where terrorists take control and heroine Kate has to overcome her haunting childhood memories to fight back using all her skills and expertise as a systems engineer.

[b]Features[/b]
* Fast-paced action and breathtaking visuals; engage mind blowing "flow combat" unique floating cover where emergent gameplay results in a never-the-same-experience.
* Unleash floating oil fires, electricity and the power of the water to wipe out your enemy as you discover the terrifying truth of the Malthusian prophecy.
* Campaign includes puzzles, platforming and combat with Hydro-kinetic powers to ultimately control the water and culminates in a unique stand off battle where the player has to unleash the awesome power of tempest against her Malthusian nemesis.
* Over 200 collectables, 12 achievements and as an added bonus, players can unlock an epic Challenge Room.

[b]Backstory[/b]
2051. The world has become consumed by the ever rising tide of the global population flood. Fertile land has been reclaimed by rising oceans and expanding deserts, resulting in famine and poverty on an unprecedented scale. Water is now mankind's most precious resource, and conflict erupts wherever it flows.

Only one bubble of the old capitalist world survives. The Queen of the World is the largest ship ever to grace the oceans, a colossal city at sea where the wealthy elite live in exile from the chaos which surrounds them. Onboard this stateless paradise the Five Founding Fathers set about pursuing their Cornucopian research unimpeded.

The contempt of the outside world is offset by NanoCell Corporation, one of the five, who promise to develop nano-technology to purify sea water at the molecular level and make the deserts bloom with the food of the world. But as they move closer to their goal, the bitterness of fanatical Malthusians grows.

The so called 'Neo Malthusians' timed their attack perfectly. 9.8 billion watched as they recast hope as hatred, following a prophecy to commit global genocide; drowning the planet with blood as they slash the worlds population to a mere half billion 'righteous souls'. A prophecy they will soon find themselves in a position to fulfill.
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Mazowsze2. Miejsce Ponad Czasem  ComAngle2013Like [game=#208042]the first game[/game], Mazowsze2. Miejsce Ponad Czasem was funded by the European Regional Development Fund (ERDF) and by the Mazovian voivodeship. All places that the player visits in the game have benefitted from ERDF funding and information on them is available in the game.
The game can be downloaded from [url=http://www.fan.mazowia.eu/aktualnosci/gra-komputerowa-mazowsze2-miejsce-ponad-czasem.html]http://www.fan.mazowia.eu/aktualnosci/gra-komputerowa-mazowsze2-miejsce-ponad-czasem.html[/url].***Felicja i Kot Albert mają już za sobą emocjonującą „Pogoń w Czasie", to jednak nie koniec wyzwań, które muszą pokonać! Od rozwiązania intrygi z pierwszej części gry minęło kilka lat – Felicja jest już studentką i mogłoby się wydawać, że podróże w czasie może zdecydowanie zaliczyć do przeszłości. Nic bardziej mylnego! Felicja i jej wierny, koci przyjaciel Albert będą musieli rozwiązać kolejne zagadki...

Kto stoi na czele tajemniczego Bractwa, na które Felicja natyka się podczas swoich podróży?

Jak dotrzeć do tajemniczego Miejsca Ponad Czasem?

I w końcu... gdzie podział się Janek Elektro?

Odpowiedzi na wszystkie pytania znajdziesz w grze komputerowej „Mazowsze2. Miejsce Ponad Czasem".

Dołącz do naszych bohaterów, by zobaczyć 18 niesamowitych lokacji, znajdujących się na Mazowszu: Narodowe Centrum Badań Jądrowych w Świerku, zamki w Ciechanowie i w Szydłowcu, Pałac w Wilanowie, Muzeum Etnograficzne w Warszawie – to tylko niektóre miejsca, które możesz poznać.

„Mazowsze2. Miejsce Ponad Czasem" to nowi bohaterowie, niespodziewane zwroty akcji
i niesamowite przygody. Przeszłość i przyszłość nie mają przed nami żadnych tajemnic i na pewno dostarczą wielu emocji i wrażeń! Wszystkie miejsca prezentowane w grze zmieniły się dzięki funduszom europejskim, ale na razie niespodzianką pozostanie to, czy zobaczymy je w aktualnej odsłonie, czy przeniesiemy się do wieku XV a może do wieku XXII?!***[media=youtube]mtYZx9K0VSk[/media]
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Shadowrun Returns Harebrained Schemes2013Comes with the "The Dead Man's Switch" campaign. labelimageminimize
Tesla Effect: A Tex Murphy Adventure Atlus (Big Finish Games)2014 labelminimizeminimize
Shadowrun: Dragonfall  Harebrained Schemes2014Standalone expansion for Shadowrun Returns. Originally intended as a DLC but was changed to not require the base game at some point. labelimageminimize
Wrack Final Boss Entertainment2014Wrack is an arcade-style first-person shooter that pits you, Kain Sager, against the invading Arcturan empire! Battle your way through hordes of monsters at blistering speeds as you single-handedly attempt to save mankind from certain doom!

By fusing two different genres, Wrack creates a unique experience. Not only does it feature large, action-packed, stylized levels like those found in Doom and Duke Nukem 3D, but also boss battles, heavily themed levels, and treacherous level hazards from games like Contra and Castlevania. The end result is a fun new type of FPS that we think you'll enjoy!

Keep your eyes peeled for hidden treasure!

[b]Key Features[/b]
Some of the finer points of Wrack include:
* ACTION - Battle your way through hordes of monsters, bosses, traps, and more!
* VIBRANT VISUALS - Play through vast, colorful levels with cel-shaded graphics!
* MUSIC AND SOUND - Experience music and sound by the legendary Bobby Prince!
* MODDING - Create your own levels with the level editor, WrackEd, or create full-scale mods!
* TIME ATTACK/SCORE ATTACK MODE - Master each level by getting your best time or highest score!
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Call of Duty: Advanced Warfare  Activision (Sledgehammer Games;Raven Software)2014In short: great graphics in a bland FPS format.

Vanilla modern CoD (perks + red screen) with nothing new to offer, except for dashing/double jumping and some techie weapons and abilities (that drain a power bar from their use), and a "grenade launcher" that is only a visual quirk to the average classic grenade. Anyways, if you go for jumps and platforming try Titanfall (you can try it for free on Origin with Game Time, and its better in level design and vertical combat), and if you like futuristic gadgets and customization try Ghost Recon Phantoms (F2P crafted for real multiclass playing and more interesting and versatile special skills)
At least displays many different multiplayer modes.

Also includes two co-op modes:
*[b]Exo Defense:[/b] a co-op PvE mode, where the players fight waves of soldiers.
*[b]Exo Zombies:[/b] a "zombie mode", featuring a mixture between survival and area defense in the way that started Call of Duty: World at War.

4 of 10***Call of Duty®: Advanced Warfare, developed by Sledgehammer Games (co-developers of Call of Duty®: Modern Warfare® 3), harnesses the first three-year, all next-gen development cycle in franchise history. Call of Duty®: Advanced Warfare envisions a powerful future, where both technology and tactics have evolved to usher in a new era of combat for the franchise. Delivering a stunning performance, Academy Award® winning actor Kevin Spacey stars as Jonathan Irons - one of the most powerful men in the world - shaping this chilling vision of the future of war.***Tagline/Slogan: Power Changes Everything.***Raven Software handled development of the multiplayer component.
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Deliver Us The Moon  KeokeN Interactive2018Deliver Us The Moon is a Sci-Fi thriller set in an apocalyptic near future, where Earth's natural resources are depleted. A lone astronaut is sent to the moon on a critical mission to save humanity from extinction.***
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