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namepublisher(developer)year arrow_downwardauthor(s)
Clue  Hasbro Interactive (3T Productions)1996 labelminimizeminimize
Zombie Wars  Microforum (Gee Whiz! Entertainment)1996Elizabeth Pickering (voice actor)
George Stamatiadis (sound effects)
George Stamatiadis (voice actor)
Hugh 'Star Wars' Fleming (voice actor)
John Passfield (maps)
John Passfield (designer)
John Passfield (voice actor)
Robert Crane (programmer)
Robert Crane (designer)
Robert Crane (voice actor)
Steve Stamatiadis (graphics)
Steve Stamatiadis (designer)
Steve Stamatiadis (artist)
Steve Stamatiadis (voice actor)
Steven Baker (music)
Tony Ball (programmer)
Tony Ball (maps)
Tony Ball (voice actor)
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Interstate '76  Activision1997 labelimageminimize
Quake  Activision (id Software)1997American McGee (level design)
John Carmack (lead programmer)
John Cash (coder)
John Romero (lead designer)
level design)
Sandy Petersen
sound fx)
sound)
Tim Willits (level design)
Trent Reznor (music)
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Moto Racer Electronic Arts (Delphine Software)1997Paul Cuisset
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Fallout Interplay (Black Isle Studios)1997Brian Fargo
Christopher Taylor
Leonard Boyarsky
Tim Cain
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Urban Assault Microsoft Game Studios (TerraTools)1998 labelimageminimize
Urban Assault: Metropolis Dawn  ? (TerraTools)1998 labelminimizeminimize
Dune 2000  Westwood Studios (Intelligent Games)1998 labelimageminimize
I've Got Some Balls Shatterstorm?1999Sebastian Aaltonen
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Messiah Interplay;SoldOut Software (Shiny Entertainment)1999David Perry (designer)
Jesper Kyd (music composer)
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Kaiki! Drill Otoko no Kyōfu  Tetratech1999 labelminimizeminimize
Crusaders of Might and Magic 3DO1999 labelimageminimize
Wizards & Warriors  Activision (Heuristic Park)2000D.W. Bradley
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Starship Troopers  Hasbro Interactive (Blue Tongue Software)2000 labelimageminimize
Giants: Citizen Kabuto Interplay (Planet Moon Studios)2000 labelimagesubject
Alone in the Dark: The New Nightmare  Infogrames (Darkworks;Spiral House)2001 labelimagesubject
Advanced Strategic Command  ?2001Marc Schellenberger (mapeditor)
Marc Schellenberger (programming)
Martin Bickel (programming)
Martin Bickel (coordinating)
Rafael K (beos port)
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Black & White  Electronic Arts (Lionhead Studios)2001Peter Molyneux
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Red Faction  THQ (Volition)2001 labelimageminimize
Etherlords  Fishtank Interactive;DreamCatcher Games;Strategy First (Nival Interactive)2001 labelimagesubject
Wizardry 8 Sir-Tech;Crucial Entertainment;Night Dive Studios (Sir-Tech)2001 labelimagesubject
Druuna: Morbus Gravis  Microïds;1C Company (Artematica Entertainment)2001 labelimagesubject
Alien Shooter  Big Fish Games;Sigma Team (Sigma Team)2002 labelimagesubject
Red Faction II  THQ (Volition;Outrage Games)2002 labelimageminimize
Space Rangers 1C Company;Micro Application (Elemental Games)2002 labelimageminimize
Moto Racer 3 Electronic Arts;Infogrames (Delphine Software)2002Paul Cuisset
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Command & Conquer: Renegade Electronic Arts (Westwood Pacific)2002 labelimagesubject
The Elder Scrolls III: Morrowind  Bethesda Softworks (Bethesda Game Studios)2002 labelimagesubject
Mafia Gathering of Developers;Take 2 Interactive (Illusion Softworks)2002 labelimagesubject
Haegemonia: Legions of Iron  DreamCatcher;Wanadoo Edition;Microïds (Digital Reality)2002 labelimageminimize
Darkened Skye Simon & Schuster Interactive;Oxygen Interactive (Boston Animation)2002 labelimagesubject
Bandits: Phoenix Rising  PAN Vision (GRIN)2003 labelimageminimize
Unreal II – The Awakening  Infogrames (Legend Entertainment)2003Glen Dahlgren
Grayson Edge
James Parkman
Matthias Worch
Michael Verdu
Scott Dalton
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Command & Conquer: Generals Electronic Arts (EA Pacific)2003 labelimagesubject
Splinter Cell  Ubi Soft (Ubi Soft Montreal)2003 labelimagesubject
Hulk  Vivendi Universal Games (Radical Entertainment)2003 labelimageminimize
Homeworld 2 Sierra;Vivendi (Relic Entertainment)2003 labelimagesubject
Command & Conquer: Generals: Zero Hour  EA Games (EA Los Angeles)2003 labelimageminimize
Etherlords II  Strategy First;DreamCatcher Games (Nival Interactive)2003 labelimagesubject
Freedom Fighters Electronic Arts (IO Interactive)2003Jesper Kyd (music composer)
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Chrome  Strategy First (Techland)2003 labelimageminimize
Beyond Good & Evil Ubisoft (Ubisoft Montpellier)2003 labelimagesubject
SpellForce: The Order of Dawn  Aspyr Media;JoWood Productions (Phenomic Game Development)2003 labelimageminimize
Deus Ex: Invisible War  Eidos (Ion Storm)2003 labelimagesubject
Alien Shooter: Fight For Life Sigma Team2004 labelminimizesubject
Alien Shooter: The Experiment Sigma Team2004 labelminimizesubject
Glest Glest Team2004 labelimageminimize
Breed cdv Software Entertainment (Brat Designs)2004Aled Lloyd (level designer)
Aled Lloyd (architecture artist)
Aled Lloyd (voice actor)
Andy Catling (level scripting)
Andy Catling (level designer)
Andy Catling (environment)
Andy Catling (landscape artist)
Andy Wright (level designer)
Andy Wright (level scripting)
Andy Wright (concept artist)
Ben Cosh (level scripting)
Billy Allison (animator)
Darren Pearce (writer)
Darren Pearce (voice actor)
Dr. Giovanni Vindigni (music)
Ed Scio (director)
Ed Scio (lead programmer)
Ed Scio (designer)
Ed Scio (voice actor)
Gabriel Wetz (sound effects)
Jason Gee (director)
Jason Gee (lead artist)
Jason Gee (designer)
Jason Gee (level scripting)
Jason Gee (level design)
Jason Gee (character artist)
Jason Gee (vehicle artist)
Jason Gee (voice actor)
Jason Gee (sound effects)
Jef Wall (character artist)
Jef Wall (vehicle artist)
Jef Wall (promotional artist)
Jef Wall (voice actor)
Jef Wall (sound effects)
Nathan McCree (music)
Sharon Wall (voice actor)
Spencer Low (producer)
Spencer Low (voice actor)
Spencer Low (sound effects)
Steve Snake (programmer)
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Painkiller Dreamcatcher (People Can Fly)2004 labelimageminimize
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