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namepublisher(developer)year arrow_downwarddescription
The Dig LucasArts? labelminimizeminimize
Discworld 2  Psygnosis1996Death, the grim reaper, who normally ushers the Discworld inhabitants into the afterlife, is on an extended vacation. This means that those whose "time is up" are faltering around in limbo. Now it's up to Rincewind to bring him back or suffer the fate of immortality.

Gameplay is divided into 4 Acts. There are many locations to explore and a multitude of obstacles in Rincewind's path to overcome. Conversations with characters and interaction with inventory objects is necessary to move ahead.

The game features unique humour similar to the previous game.***
[65]
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Goosebumps: Escape from Horrorland Microsoft (Dreamworks Interactive)1996Goosebumps: Escape from Horrorland is the interactive sequel to R.L. Stine's kids' horror novel, One Day at Horrorland. You and Lizzy, her brother Luke, and his friend Clay are once again trapped in Horrorland, a sinister, scary "theme park." When Luke and Clay are captured, you and Lizzy must find them and escape from the park with your lives. However, you must go up against a mummy, a werewolf, Dracula, and many more monsters in order to escape.***
[58]
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Private Eye Simon & Schuster;Infogrames (Byron Preiss Multimedia)1996 labelimageminimize
Ray Bradbury's The Martian Chronicles  CIC (Simon & Schuster)1996 labelminimizeminimize
Rama  Sierra (Dynamix)1996Nobody has expected it - but one day, something entered the solar system from outside. The mysterious object appeared to be a gigantic cylinder with unknown properties. The International Space Agency (ISA) sent the special Newton Team onto the object, which they dubbed "Rama". The scientists soon discovered that Rama was, in fact, a huge biomechanical collector of alien species and their cities. One of the explorers, Valeriy Borzov, dies under mysterious circumstances. Another astronaut is sent to replace him, investigate the circumstances that led to his death, and perhaps uncover the mystery of Rama.

Rama is a puzzle-solving adventure game based on Arthur C. Clarke's series of science fiction novels. Visually and gameplay-wise, it mostly follows the template of Myst, consisting of pre-rendered backgrounds and live action scenes, and focusing almost entirely on complex logic puzzles. The player character has a special device called "wristcomp", which includes communicative, automapping, and teleporting abilities. A personal android provides descriptions of objects and comments on the events of the game.***
[84]***Based around a series of novels by Arthur C Clarke and Gentry Lee.
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Gooka JRC Interactive1997 labelimageminimize
Callahan's Crosstime Saloon Take-Two Interactive (Legend Entertainment)1997 labelminimizeminimize
Goosebumps: Attack of the Mutant Dreamworks Interactive1997 labelimageminimize
John Saul's Blackstone Chronicles: An Adventure in Terror  Mindscape (Legend Entertainment)1998 labelminimizeminimize
Nancy Drew: Secrets Can Kill Her Interactive1998Step into the shoes of famous teen girl detective Nancy Drew and solve the case of a mysterious death. While Nancy is visiting her Aunt Eloise in Florida, a boy named Jake Rogers dies at the local high school after falling down a flight of stairs. But was he pushed? Was it an accident or a murder?

As Nancy Drew, players search locations for evidence, clues and hidden messages, and interrogate four different suspects in multiple-choice dialogs. All suspects are high school students, and each has their own reason to have hated Jake. An easier difficulty level omits some of the harder puzzles, and Nancy can call some of her friends at home if she gets stuck.
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Riverworld Cryo Interactive1998 labelminimizeminimize
The War of the Worlds  GT Interactive (Rage Software)1998The main inspiration for The War of the Worlds is H.G. Wells' classic science fiction novel of the same name, not the Spielberg movie, as it was released eight years later!***Pity it's not XP compatible. labelimageminimize
ruthless.com  Red Storm Entertainment1998 labelminimizeminimize
Discworld Noir GT Interactive (Perfect)1999 labelimageminimize
Nancy Drew 2: Stay tuned for Danger Her Interactive1999 labelminimizeminimize
The Wheel of Time  GT Interactive (Legend Entertainment)1999Comes on 2 CDs.***Latest version: 333b (as of 2000-05?) labelimageminimize
Planescape: Torment Interplay;CD Projekt (Black Isle Studios)1999This game can be played on HaikuOS using the GemRB replacement engine.***The game has been translated by fans to following languages: Hungarian, Italian, Korean, Spanish and Polish.***[b]Minimum requirements:[/b]
* Windows 95 or 98
* 200 MHz CPU
* 32 MB RAM
* 4 MB VRAM
* 4X CD-ROM drive
* 650 MB free HD space
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Dragon Raja G4Box (Alea Interactive)200? labelimageminimize
Nancy Drew 3: Message in a Haunted Mansion Her Interactive2000 labelminimizeminimize
The New Adventures of the Time Machine  Cryo Interactive;DreamCatcher (Cryo Interactive)2000 labelminimizeminimize
Empire of the Ants  Microïds2000 labelminimizeminimize
Starship Troopers  Hasbro Interactive (Blue Tongue Software)2000Latest version: 1.1 (as of 2000-11?)

There's also separate patch for Nvidia GPUs, released presumably in 2001.***Seemingly based on the 1997 movie, the 1999 CG series and the original book to varying degrees. The bulky power armor are definitely influenced by the 1999 CG series rather than the original books.***Not to be mistaken with the [game=#164661]2005 FPS[/game] game by the same name from Strangelite.
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Star Trek: Deep Space Nine: The Fallen  Simon & Schuster (The Collective)2000[b]Minimum:[/b]
* Windows 95, 98, NT4 or 2000
* 233 MHz Pentium II CPU
* 64 MB RAM
* 150 MB HDD space
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Timeline Eidos (Timeline Computer Entertainment)2000 labelimageminimize
Auryn Quest Dreamcatcher;Shoebox (Attaction)2001Released 2002-06-30 in the USA (Published in Canada before this date)
MSRP: $19.99 (later $4.99)
Based on The Neverending Story novel by Michael Ende. It specifically distances its self from the movie by depicting a different AURYN amulet than the film version. [size=50]And it says so on the cover[/size]
[Zerothis]
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Dragon Riders: Chronicles of Pern Ubi Soft (Ubi Studios UK)2001 labelminimizeminimize
Harry Potter and the Philosopher's Stone  Electronic Arts (Know Wonder)2001 labelimageminimize
Jekyll & Hyde  Cryo Interactive (In Utero)2001 labelimageminimize
Nancy Drew 4: Treasure in the Royal Tower Dreamcatcher (Her Interactive)2001 labelminimizeminimize
Nancy Drew 5: The Final Scene Her Interactive2001 labelminimizeminimize
Planet of the Apes Ubi Soft (Visiware)2001Minimum System Requirements:
Windows 98/95/ME/2000, Direct X 8.0+, Pentium II 300z, 64MB Ram, 8MB DX8 3D hardware with Direct 3D, DX8 16-bit sound, 4x CD, 650MB HD space, Microsoft Keyboard and Microsoft Mouse.
[Zerothis]***Fight for humanity as Ulysses, a deep-space astronaught shipwrecked on
Earth nearly 2,000 years into the future. To his horror, a deadly breed
of intelligent apes have evolved from mankind and now dominate the
Earth. Hunted to near-extinction, the rag-tag human survivors huddle
in fear of the Apr Empire.

Against impossible odds, Ulysses must infiltrate the simian society and
halt the genocidal plan of Ape General Ursus to exterminate mankind
forever. Familiar faces like Cornelius and Dr. Zaius - even new terrors
like mandrill assassins and renegade baboons - await in this pulse-
pounding tribute to the sci-fi cinema classic. The future of the human
race lies with one. It lies with you.

Join forces with ape alies, Dr. Zaius, Zira, and Cornelius as they aid you
in your fight for survival.
Battle savage new foes like mandrill assassins, renegade baboons,
giant rats, hyenas, and mutant bats.

Summon powers of instinct, stealth, raw strength
to survive a world where humans are the prey.

Discover the mind-blowing secrets of the Ape Empire in APE CITY, the
FORBIDDEN ZONE, CITY RUINS, and other hostile environments.
[Zerothis]
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Frank Herbert's Dune DreamCatcher Interactive;Widescreen Games (Cryo Interactive)2001Based on the TV miniseries written and directed by John Harrison and based on Frank Herbert's 1965 novel Dune. labelimageminimize
The Lord of the Rings Online: The Siege of Mirkwood Turbine2001 labelminimizeminimize
Nancy Drew 6: Secret of the Scarlet Hand Her Interactive2002 labelminimizeminimize
Harry Potter and the Chamber of Secrets Electronic Arts (KnowWonder)2002 labelimageminimize
Nancy Drew 7: Ghost Dogs of Moon Lake Her Interactive2002 labelminimizeminimize
Jurassic Park: Operation Genesis  Vivendi Universal;Sierra Entertainment (Blue Tongue Entertainment)2003[spoiler=Show available dinosaurs;Hide][b]Dinosaurs:[/b]
* Dryosaurus
* Gallimimus
* Homalocephale
* Kentrosaurus
* Pachycephalosaurus
* Styracosaurus
* Ankylosaurus
* Brachiosaurus
* Camarasaurus
* Corythosaurus
* Edmontosaurus
* Ouranosaurus
* Parasaurolophus
* Stegosaurus
* Torosaurus
* Triceratops
* Albertosaurus
* Ceratosaurus
* Dilophosaurus
* Velociraptor
* Acrocanthosaurus
* Allosaurus
* Carcharodontosaurus
* Spinosaurus
* Tyrannosaurus[/spoiler]***[b]hunger[/b] — the dinosaurs require sufficient number of food dispensers to keep them fed, also their living areas require water supply, such as a lake, to keep their thirst at bay. Dinosaurs will die after a while if either is missing for too long. Possibly a factor with the tourists as well, but only to keep them at the park longer.
[b]npc anxiety/fear[/b] — seen if a dinosaur breaks free from their containment area (this affects the tourists) or if two different dinosaurs (specifically a carnivore and herbivore or large carnivore with smaller carnivore) are forced to be too close to each other. The dinosaurs may try to avoid the carnivore so much that they can't stave their hunger and eventually starve to death unless the carnivore ends up killing them (is that even possible here? didn't witness it, but hypothetically it could happen). To prevent this, you can either provide separate holding areas for the dinos or large enough single area for them to prowl so they can keep their distance naturally. The latter is obviously much harder set up and maintain, but the game does provide sufficient mechanisms to attempt it.***Latest version: retail.
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Salammbo: Battle for Carthage The Adventure Company (Cryo Interactive)2003 labelimageminimize
Nancy Drew 8: The Haunted Carousel Her Interactive2003The merry-go-round at Captain’s Cove seems to have a mind of its own. Late at night, when the park is deserted, it takes off on a bizarre riderless journey. Will you be able to unravel the mysterious happenings surrounding this beautiful antique carousel? labelimagesubject
Warhammer 40,000: Fire Warrior  THQ (Kuju Entertainment;Games Workship Interactive)2003Latest version: F00 (as of 2003) labelimageminimize
Nancy Drew 9: Danger on Deception Island Atatri Infogrames (Her Interactive)2003 labelminimizeminimize
Harry Potter: Quidditch World Cup EA Games (EA UK)2003 labelminimizeminimize
Journey to the Center of the Earth BHV Verlag (Frogwares)2003Scientific opinion was divided when, in 1864, Professor Hardwigg first told of his adventurous journey to the center of the Earth. Should scientists believe this far-fetched tale from a member of their community? An envious rival succeeds in undermining Hardwigg's credibility and gradually the whole story is forgotten. The expedition is rumored to have been pure fantasy.... labelimagesubject
Gooka: The Mystery of Janatris  Centauri Production (Cenega)2004 labelminimizeminimize
Nancy Drew 10: The Secret of Shadow Ranch Her Interactive2004 labelminimizeminimize
Nancy Drew 11: Curse of Blackmoor Manor Atari Infogrames (Her Interactive)2004 labelminimizeminimize
Harry Potter and the Prisoner of Azkaban Electronic Arts (Electronic Arts UK)2004 labelminimizeminimize
Lemony Snicket's A Series of Unfortunate Events  Activision (Amaze Entertainment)2004 labelimageminimize
Agatha Christie: And then there were none Dreamcatcher;The Adventure Company (AWE Games)2005 labelimageminimize
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