showing 11 games
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
Doukutsu Monogatari | Pixel | 2004 | Daisuke Amaya 'Pixel' | labelimageminimize |
Psychonauts | Majesco;Double Fine Productions (Double Fine Productions) | 2005 | Peter McConnell (composer) Scott Campbell (art design) Tim Schafer (creative director) | labelimagesubject |
Command & Conquer 3: Tiberium Wars | Electronic Arts (EA Los Angeles) | 2007 | Joe Kucan (as kane) | labelimagesubject |
Iji | Remar Games | 2008 | 'Captain Goodnight' (music) 'LifeForce' (music) Anna Ashabova (voice actor) Annette Nielsen (voice actor) Birgitta Johansson (voice actor) Camila Dalence (voice actor) Daniel Remar Erik Sjöstrand (voice actor) Henrik Engström (voice actor) Johannes Helgesson (voice actor) Lisa Lenkel (voice actor) Louise Stigell (voice actor) Miguel Nalvarte (voice actor) Monika Mikucka (voice actor) Ola Holmdahl (voice actor) Tom Mauritzon (music) | labelimagesubject |
Trine | Nobilis;Frozenbyte (Frozenbyte) | 2009 | Ari Pulkkinen (music) | labelimagesubject |
Majesty 2 | Paradox Interactive (1C:Ino-Co) | 2009 | labelimagesubject | |
Alpha Protocol | Sega (Obsidian Entertainment) | 2010 | Brian Mitsoda Chris Avellone | labelimagesubject |
Cave Story+ | Nicalis (Studio Pixel;Nicalis) | 2011 | Daisuke Amaya 'Pixel' (original author) | labelimagesubject |
Deadlight | Microsoft Studios (Tequila Works) | 2012 | labelimageminimize | |
Ori and the Blind Forest | Microsoft Studios (Moon Studios) | 2015 | Aeralie Brighton (voice actor) Airborn Studios (art) Andrew Lackey (audio director) Andrew Lackey (sound designer) Andrew Lackey (voice actor) Anna Jasinski (user interface) Anna Jasinski (level art) Arie Barsky (programmer) Arie Barsky (qa lead) Arthur Brussee (graphics) Arthur Brussee (frameworks programming) Beau Anthony Jimenez (sound designer) David Clark (gameplay) David Clark (core programmer) Erik Braa (voice actor) Gareth Coker (music composer) Gennadiy Korol (lead programmer) Gennadiy Korol (project manager) Gennadiy Korol (technical artist) Geoffrey Garnett (sound designer) Herdis Jakobsen (level art) James Nicholas Benson (lead animation) James Nicholas Benson (additional design) Johannes Fighuber (lead art) Johannes Fighuber (cinematics) Johannes Fighuber (effects art) Kaja Reinki (art support) Kristi Knupp (sound design) Kristi Knupp (implementation) Maximilian Degen (concept art) Maximilian Degen (level art) Michael Gagno (level design) Naru & Gumo) Rahel Brunold (animation) Simon Kopp (concept art) Simon Kopp (level art) Steffen Unger (3d character art) Thomas Mahler (writer) Thomas Mahler (director) Thomas Mahler (game designer) Wabi Sabi Sound Inc. (sound) Willem Vos (support programming) Willem Vos (audio implementation) | labelimageminimize |
Ori and the Blind Forest: Definitive Edition | Microsoft Studios (Moon Studios) | 2016 | Aeralie Brighton (voice actor) Airborn Studios (art) Andrew Lackey (audio director) Andrew Lackey (sound designer) Andrew Lackey (voice actor) Anna Jasinski (user interface) Anna Jasinski (level art) Arie Barsky (programmer) Arie Barsky (qa lead) Arthur Brussee (graphics) Arthur Brussee (frameworks programming) Beau Anthony Jimenez (sound designer) David Clark (gameplay) David Clark (core programmer) Erik Braa (voice actor) Gareth Coker (music composer) Gennadiy Korol (lead programmer) Gennadiy Korol (project manager) Gennadiy Korol (technical artist) Geoffrey Garnett (sound designer) Herdis Jakobsen (level art) James Nicholas Benson (lead animation) James Nicholas Benson (additional design) Johannes Fighuber (lead art) Johannes Fighuber (cinematics) Johannes Fighuber (effects art) Kaja Reinki (art support) Kristi Knupp (sound design) Kristi Knupp (implementation) Maximilian Degen (concept art) Maximilian Degen (level art) Michael Gagno (level design) Naru & Gumo) Rahel Brunold (animation) Simon Kopp (concept art) Simon Kopp (level art) Steffen Unger (3d character art) Thomas Mahler (writer) Thomas Mahler (director) Thomas Mahler (game designer) Wabi Sabi Sound Inc. (sound) Willem Vos (support programming) Willem Vos (audio implementation) | labelimagesubject |