showing 7 games

namepublisher(developer)year arrow_downwardauthor(s)
Eternal War: Nightmares XrucifiX? labelimagesubject
Chex Quest Digital Café;Ralston-Purina (Digital Café)1996 labelminimizeminimize
Quake  Activision (id Software)1997American McGee (level design)
John Carmack (lead programmer)
John Cash (coder)
John Romero (lead designer)
level design)
Sandy Petersen
sound fx)
sound)
Tim Willits (level design)
Trent Reznor (music)
labelimageminimize
Hexen II  Activision;id Software (Raven Software)1997Kevin Schilder (composer)
labelimagesubject
Hexen II - Mission Pack: Portal of Praevus  Activision (Raven Software)1998 labelimagesubject
Laser Arena Valusoft (Trainwreck Studios)2001 labelminimizeminimize
Eternal War: Shadows of Light Two Guys Software (XrucifiX)2006'The Trinity' (founder)
'The Trinity' (operations)
'The Trinity' (development)
'The Trinity' (design)
Brandon Schwindt (concept art)
Joshua Hughes (script)
Joshua Hughes (assistant design)
Mackenzie Ponech (founder)
Mackenzie Ponech (co-ceo)
Mackenzie Ponech (development)
Mackenzie Ponech (design)
Michael Rogers (programming)
Patrick Ponech (founder)
Patrick Ponech (co-ceo)
Patrick Ponech (assistant design)
Patrick Ponech (legal)
Patrick Ponech (finances)
Rob Adamson (concept art)
labelimagesubject
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