showing 6 games
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
Allegiance | Microsoft (Microsoft Research) | 2000 | - - -- AAS User Education Adam Waalkes (special thanks) Bill Sundberg (special thanks) Bretton Wade (training mission designer) Bretton Wade (additional developer) Chris DiCesare (special thanks) Craig English (voice) Craig Link (special thanks) Curt Carpenter (lead developer) Dale Cody (artist) Dana Fos (editor) Daniel Robbins (special thanks) David Choi (artist) David McMurray (special thanks) David Pugh (designer) David Pugh (developer) David Steele (special thanks) David Stiner (special thanks) Dean Pachosa (special thanks) Dex Manley (voice) Don Gilette (special thanks) Douglas Herring (lead artist) Duane Decker (audio) EBU Audio Ed Fries (special thanks) Eddie Ranchigoda (marketing) Eddie Smith (unit design) Eric Trautmann (story development) Farris Rashid (tester) Garret Loporto (special thanks) Gordon Nealy (artist) Gus Apostol (music) Hank Mauret (special thanks) Irvin Gee (artist) James Hendergart (special thanks) James Maliszewski (story development) Jamie Spiezo (beta coordinator) Jason Waskey (artist) Jeff Fink (special thanks) Jerry Schroeder (audio) Jim Deal (artist) Jo Tyo (user education lead) JoAnne Williams (print designer) Joel Dehlin (executive producer) Joel Dehlin (training mission designer) John Armstrong (voice) John Howard (story development) John Pella (special thanks) John Smith (special thanks) John Tasler (tester) Jon Grande (planning) Jonah Hudgins (ui graphics designer) Jonathan Fricke (special thanks) Jordan Weisman (special thanks) Josh Helm (music) Karen Yamigawa (artist) Kendrick Shaw (developer) Lance Brodie (voice) Laurence Krzemien-Smith (localization) Lee Dicks Clark (additional developer) Mark Currie (additional developer) Mark Grimm (tester) Mark Snyder (test manager) Matthew Wilson (special thanks) Michael Medlock (usability testing) Michael Warch (special thanks) Microsoft Research Games Mike Kerekes (developer) Patrick Kennebec (test lead) Peter Arisman (3d art lead) Peter Arisman (unit design) Ravi Mehta (special thanks) Reek Havoc (special thanks) Richard Bonny (test) Rick Rashid (original concept) Rick Rashid (additional developer) Rick Winter (artist) Robbie Booth (help developer) Robert Girling (lead game designer) Robert Girling (art director) Robert Girling (unit design) Russ Tendrake (additional developer) Sandra Garavito (artist) Scott Tomlin (special thanks) Scott Wilson (special thanks) Seth Rosenthal (special thanks) Slava Mikhaliouk (tester) Steven Kastner (product support) Stuart Moulder (special thanks) Susanna Birney (voice) Team Recon (special thanks) Terry Hostetler (special thanks) The Zone (special thanks) The Zone (you rock!) Tim O'Brien (story development) Todd Downing (unit design) Todd Lubsen (artist) Wesley Yanagi (program manager) ZOTPlay (special thanks) | labelimagesubject |
Escape Velocity Nova | Ambrosia Software (ATMOS Software;Ambrosia Software) | 2003 | Dafydd 'pipeline' Williams Jarrod 'wooly_mammoth' Rainsford Jason 'Frandall' Cook Luke 'Nuada' Smart Matt 'syntax' Burch (programmer) Paul 'dalsoth' Pentecost Phillip 'particlestan' Chick Rodger 'Dr. Ralph' Sutherland (programmer) Scott 'Eyeya' Vardy Stephen '-8-' Chick | labelimageminimize |
Starscape | Moonpod | 2003 | labelimagesubject | |
EVE Online | CCP Games;CDC Games (CCP Games) | 2003 | labelimageminimize | |
Supreme Commander 2 | Square Enix;Eidos Interactive (Gas Powered Games) | 2010 | Chris Taylor | labelimagesubject |
Gratuitous Space Battles II | Positech Games | 2015 | labelminimizeminimize |