showing 6 games

namepublisher(developer)year arrow_downwarddescription
Allegiance Microsoft (Microsoft Research)2000Allegiance is a free, online, multi-player space simulation game. You pilot spacecraft, flying in a team with other players, defending and attacking sectors in space. Allegiance challenges your tactical ingenuity, your ability to function in a team and your prowess at blowing stuff up. Experienced players take command and lead their teams to victory or defeat.

Furious Space Action Combat

* Dodge bullets, missiles and asteroids in a 3D environment. Charge your enemies head-on, or sneak up behind them and kill them when they least expect it. Stunning, colorful effects and explosions intensify the furious combat experience.
* Defend the honor of one of several unique factions, each of which have unique properties and spacecraft. Choose between different ship and weapon types. Create massive space stations, or captain capital ships. Choose strategically, there is no turning back.

Incredible Multiplayer Experience

* Break free from predictable wingmen and drone enemies. Allegiance is built from the ground-up to be an evolving, unpredictable challenge with and against other humans.
* Play a variety of roles like scout, fighter pilot, turret gunner, bomber, capital ship captain, base defender, and commander. Knowing where you are needed most is crucial. Individual, split-second decisions may determine whether you win or lose. Each game and each player's experience can be unique.
* Learn on the fly. New players can learn while playing by taking on subordinate, single-action roles.

Strategic Squadron Play

* Invest in success. Choose to play conquest games, where development and management of crucial resources are keys to your success. Progress through a rich technology tree full of unique weapons like sniper rifles, advanced bases like the deadly shipyard, and specialized spacecraft like the Assault Ship.
* Communicate with your squad-mates. Features like instant voice-chat make essential communication with your squadron quick and easy. Gather your wingmen and swarm an enemy sector in a sudden, deadly attack.
* Master the strategy. Any player can access the top-down strategic overview, giving them a full view of what's going on in the game. This allows would-be commanders to get a bird's eye perspective of the game and to issue strategic and tactical objectives to teammates and mining/building drones.
[?]***Official website:
http://www.freeallegiance.org/***This game was developed with source code from [game=#160161]Alto Trek[/game].
[Zerothis]
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Escape Velocity Nova  Ambrosia Software (ATMOS Software;Ambrosia Software)2003Ambrosia made the game engine and related things while ATMOS made the actual game (content).***Latest version: 1.0.10 (as of 2006-07-11) labelimageminimize
Starscape Moonpod2003[b]real-time combat[/b] - some nodes are devoid of enemy presence (especially after you've destroyed them all), so this is somewhat inaccurate, but (more) enemies can warp in at any time (sort of), so it's sufficient.***If you like arcade shooters and don't mind spending half of your time mining asteroids for minerals, you might actually like this. However, arcade shooter fans will be more at home with this than most others as the game starts to get quite hectic towards the end. Maintaining mineral reserves, protecting the mobile spacestation, and repairing your ship and the station even during the fights will get quite common tasks. Asteroid mining is more required by research and development of new ships and ship hardware than for repairs as some of the larger enemy ships actually leave some minerals or hardware to be used for repairs, often in sufficient numbers. The other part of the game is spent hunting the bigger ships, mostly mining vessels as their destruction detracts the enemy's ability to produce more units within each zone, and to find grid information for important locations not normally shown in the grid map. The game world is split into five zones, each larger than the last, which you can explore in any order you wish but jumping more than one zone will spell certain doom as you need the technology from the previous ones to survive (and unlock the more powerful hardware). The grid and zone maps work in some semi-turn-based fashion, with time passing when you move or when you hit the skip time button. Time also passes freely when inside a grid node, where the game runs in real-time - the enemy continues to produce new units, harvest other grid nodes, and move forces around, even bringing reinforcements occasionally in while you spend your time there. Overall it's a nice game, but towards the end, especially the final boss, you start wishing you hadn't touched the game in the first place - unless you have masochistic tendencies with video games.***[b]Minimum:[/b]
* Windows 98, XP or Vista
* 300 MHz Pentium II CPU
* 16 MB VRAM
* 3D accelerator
* 110 MB HD space***With most of its crew missing and its weapons systems ruined the space research station Aegis is all but lost. As the last remaining pilot you must help rebuild the station's defences, acquire alien technology and create your own uniquely configured set of fighters. By mining the asteroids within the grid dimension, valuable resources can be harvested to fuel the Aegis' molecular furnace and build devastating weaponry. In the warp you will encounter allies to aid in your struggle to escape, uncover the terrible purpose of the evil Archnid race and learn why you and the rest of the crew were brought here.

* Beautifully rendered 32bit colour graphics
* Instant action mode for quick thrills
* See how long you can last in survival mode
* Thumping music sound track and sound effects
* Five weapon technology threads to find and research, only the first is available in the demo
* Five different zones to explore. The first is available in the demo and the rest are much bigger
* Make alliances with friendly aliens and trade technology
* Direct and protect your space station as it fights alongside you
* Create your own "garage" of unique space fighters tailored to your own specifications
* Mine the asteroids, gather raw elements, research new technologies and build new items
* Recover missing drive components and rescue your crewmates before escaping "The Grid"
[Moonpod]
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EVE Online  CCP Games;CDC Games (CCP Games)2003[b]Free expansions:[/b] (major patches, really)
* Second Genesis (2003-05)
* Castor (2003-12-18)
* Exodus (2004-11-17)
* Exodus: Cold War (2005-06-29)
* Exodus: Red Moon Rising (2005-12-16)
* Bloodlines (2006-03-02)
* Revelations I (2006-11-29)
* Revelations II (2007-06-19)
* Trinity (2007-12-05)
* Empyrean Age (2008-06-10)
* Quantum Rise (2008-11-11)
* Apocrypha (2009-03-10)
* Dominion (2009-12-01)
* Tyrannis (2010-05-26)

For details on the expansions, see: [url]http://www.eveonline.com/features/[/url]***[b]Minimum:[/b]
* Windows 2000 SP2, XP or Vista
* Pentium III or Athlon 800 MHz CPU
* 512 MB RAM
* 32 MB VRAM
* GeForce 2 Series or Radeon 7200 or similar GPU
* 6.0 GB free HD space
* 56k modem or better Internet connection
* min. 1024x768 resolution

[b]Recommended:[/b]
* Pentium IV 1.5 GHz or Athlon XP 1500+ CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6200 class or Radeon 9000 series or similar GPU
* Broadband internet connection
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Supreme Commander 2  Square Enix;Eidos Interactive (Gas Powered Games)2010[b]Minimum:[/b]
* Windows XP, Vista or 7
* 3 GHz single-core CPU
* 1 GB RAM
* 256 MB VRAM
* 5 GB HD space

[b]Recommended:[/b]
* 2.6 GHz dual-core CPU
* 2 GB RAM***In Supreme Commander 2, players will experience brutal battles on a massive scale! Players will wage war by creating enormous customizable armies and experimental war machines that can change the balance of power at any given moment. Take the role of one of the three enigmatic commanders, each representing a unique faction with a rich story that brings a new level of emotional connection to the RTS genre, or fight the battle online. Where do your loyalties lie?

* A deep and powerful story - element adds a personal, human aspect to a storyline previously focused on warring factions and the politics that fuel them. The single player campaign features three character-driven storylines set 25 years after the events of Supreme Commander: Forged Alliance
* Command enormous armies made up of customizable land, air and naval units. Each of the three diverse factions – The United Earth Federation (UEF), the Cybran Nation and the Illuminate – have been completely redesigned from the original game, with many units.
* Experimental units - returning with new designs and greatly enhanced looks....and some new tricks that can be unlocked through research
* New Supreme Commander Gameplay Experience - players now have the ability to research new technologies and units and deploy them instantly on the battlefield, allowing them to upgrade a base-level tank to a high-powered, multi-barreled, AA-sporting monster by the end of a given game.
* Strategic Mode UI - the redesigned UI that is faster, takes up less screen real-estate and gives better player feedback
* New rendering technology that allows us to create visually spectacular environments
[?]
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Gratuitous Space Battles II  Positech Games2015 labelminimizeminimize
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