showing 14 games

namepublisher(developer)year arrow_downwarddescription
Hot Business Nova Media1999 labelminimizeminimize
Perimeter  Codemasters;1C Company (K-D LAB)2004?? 2004-06-30 by Codemasters

Licensed by 1C***[b]Frames:[/b]
* Ark-9
* Router
* Pioneer
* Cluster
* Harkback
* Zodiac

[b]Others:[/b]
* Scourge***[b]Minimum:[/b]
* Windows 98SE, ME, 2000 or XP
* 1 GHz Athlon or Pentium III CPU
* 256 MB RAM
* 64 MB VRAM
* 3.7 GB HD space

[b]Recommended:[/b]
* 2 GHz Athlon XP or Pentium IV CPU
* 512 MB RAM
* Radeon 9500 or GeForce 4 GPU***Latest version: international 1.01 (as of 2004-06), Russian 1.03 (as of 2008-02)
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UFO: Aftershock  Cenega;Tri Synergy (ALTAR Interactive)2005[b]missing images:[/b] indoors tactical mission***[b]destructible environment[/b] - easily goes unnoticed as you require some [i]heavy[/i] firepower to accomplish this and it tends to bug more often than not, so it isn't very useful. The most common way for this to bug is when a door is destroyed, making the doorway unusable for some mystical reason, often trapping your squad somewhere. I've yet to see a case where this actually [i]opened[/i] a path for the units to move through (they can shoot through the broken wall sections, though).
[b]irregular grid[/b] / [b]spheroid world[/b] - the "geoscape"***The game grows increasingly unstable towards the end (even with the latest 1.2 version) with some strange issues in enemy placements, even introducing impossible scenarios at some points (enemies outside the map).***[b]Minimum system requirements:[/b]
* Windows 2000 or XP
* 1 GHz Pentium III or Athlon
* 512MB RAM
* GeForce 5700 or Radeon 9500
* 4 GB free HD space

[b]Recommended:[/b]
* 2 GHz Pentium IV or Athlon
* 768 MB RAM
* GeForce 6600 or Radeon 9700 Pro***It is the year 2054. Fifty years after the disaster. Fifty years after the surface of Earth became uninhabitable. Retreating to the flying haven of the Laputa the remnants of humankind clung onto existence. Then a revolt against the increasingly rigid and corrupt human leadership of the Laputa escalated into a conflict that destroyed the colony. Now, the remaining survivors flee once again. Can they reclaim the Earth from the unknown forces that chased them into the skies?

UFO: Aftershock is a combination of tactical squad combat and global strategy that enhances and expands upon its prequel, [[gameid:155168 UFO: Aftermath]].

Key features:

* Intertwining global strategy and small scale tactical missions
* Sequel to the successful UFO: Aftermath
* Strategic resource and base management
* Enhanced SAS (Simultaneous Action System) and RPG system in tactical play
* Fight your way through multi-level buildings, inside and out
* New amazing items and technologies to research and develop
* Radical new training and experience system
* New terrifying enemies and powerful allies
* Added diplomacy element
* New gripping storyline
* Interactive destructible environment
[Cenega]***After the alien invasion, the Council of Earth successfully fought the Reticulans and moreover discovered their secret plan: to cover the Earth with "Biomass", a network of alien organic tissue that, the Reticulans hoped, would become conscious and endowed with immense psychic powers. The Reticulans who invaded the Earth are not true representatives of their kind, they are a breakaway faction that burned the bridges and chose this backwater part of space to conduct its experiments.

The Reticulans would construct a large satellite (several kilometres across) with a closed ecosystem and move the remnants of human population there. The experiment with the Biomass would go on on the surface. Then something went horribly wrong...
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SunAge  Lighthouse Interactive;Akella;vertex4 entertainment (vertex4 entertainment)2007Latest version: 1.09.8 (as of 2010-11-06)
Version history:
* 1.09.3 (2008-11-19)

Battle for Elysium is an updated version of the game which adds Win 7&8 support.***[b]Minimum requirements:[/b]
* Windows ME, 2000, XP or Vista
* 1.2 GHz Pentium III or equivalent Athlon CPU
* 512 MB RAM
* 128 MB VRAM
* 1 GB free HD space
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Harvest: Massive Encounter Oxeye Game Studio2008Harvest: Massive Encounter is an award-winning arcade real-time strategy game for Mac OS X and Windows with battles of epic proportions and a unique style of resource management and exploration. In this 2D fantasy you take on the role as the base commander of a space colony far, far away, and must use five building types in a creative way to efficiently expand and defend it. Build power plants, mineral harvesters and defense towers and make sure they have sufficient energy to fend off endless hordes of evil aliens. The game offers a vast array of possible strategies with these simple rules, and will compel you to try new and better base designs every time.***[b]Worlds:[/b]
* Haphaestus
... Unique aliens: Teleporter, Flea
... Conditions: normal
* Poseidon
... Unique aliens: Monocle
... Conditions: strong winds throw aliens around; wind direction and areas where they work are largely static
* Ares
... Unique aliens: Energy Sapper
... Conditions: massive holes in the terrain limit building and alien invasion possibilities

[b]Tips:[/b]
* Laser tower links grant immediate range bonus, but the damage bonus takes half a second or so to bring up each link online. Damage tolerance for most aliens caps at around 8500%, so linking more towers (after the first or second link) for damage is no longer efficient (range bonus is still useful, though), build another linked tower network instead.
* You will never defend your base with a single massive linked laser, no matter how it covers the whole map (caused by limited rotation speed).
* Each linked tower grants 50% damage boost and 13% range boost.
* Unlinked towers are still useful on the front lines, especially against Gehenna shuttles.
* Overcharging an energy link costs you only 2 resources and easily destroys over 20 aliens. Especially useful when your defences are about to be overrun. Redirect energy output to the overcharged link. However, overusing this can deprive your regular base defences of energy to operate, so don't abuse it!
* Tweak those attack priorities!***All but the Wave game mode lack ending, all others endlessly increase difficulty and the number of aliens that appear with each wave until your defences are finally overpowered. The goal is to survive as many waves as possible for as long as possible. Made difficult by the need to expand your base to gather more resources, though made slightly easier by linking the laser towers for increased damage and range, so they never really lose their usefulness.
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Creeper World Knuckle Cracker2009Better described as tower offence than tower defence. A bit like a cross between Perimeter (2) and Harvest: Massive Encounter.

Essentially you're fighting against an infinite flood of goo with guns (lasers, mortars and such) rather than building barriers with the sole aim of connecting "totems" (usually submerged in the "creep" by the time you reach them) to open a warp portal to the next world. Occasionally there's side objectives.***[media=youtube]IP7atGyLCLw[/media]
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A Kingdom for Keflings NinjaBee2010 labelimageminimize
Star Ruler Blind Mind Studios2010Note that although the game avoids [url=/groups/info/flatspace]flat space[/url], it does not actually [url=/groups/info/3dstrategy]take benefit[/url] from this in any manner as everything is on the galactic plane, including planet orbits, unless you move them off it manually. You CAN move spacecraft and even planets (with proper technology) up and down and such from it, but it has no notable gameplay effect other than giving more rooms for large number of spacecraft to come into range of something simultaneously (any formation that forms a wall), and it makes escort formation much more impressive even if not much more efficient.***Take command of a vast interstellar empire and safeguard your species from total extinction in a procedurally generated 3D galaxy (with the option to flatten it) from 1 System to 10,000+! Prove your species' ingenuity through a deep and intricate combat system where anything (from individual components on ships to the stars themselves) is a target of opportunity.

Twist other Empires into submitting to your galaxy-class wit with diplomacy and wheel-and-deal your way to supremacy.

Research new kinds of weapons, engines, shields, and more, all of which retain their unique benefits as the game progresses, with a research web whose contents are shuffled every game at your option.

Exploit interstellar phenomena such as asteroid belts and stars and exploit them for yourself or destroy them to deny your foes. Create and destroy new worlds through advanced technological research.

Match your strategy against up to 10 other opponents (online or LAN-linked). Save the game when dawn breaks and boot it back up at dusk. It isn't over until you say it is! Drop in and drop out at any point; disconnecting players will not disrupt the game!

Your weapons, your ships, your rules: Almost the entire game can be modified through Notepad! Easily add new models and particle effects to the game with "out-of-the-box" developer tools. Create new weapons in seconds; create new AIs through scripts! The Galaxy is yours!

A Masterpiece in Progress: As time wears on, new gameplay features, art, and GUI improvements will be added into the game through patches as time and money allows. Race Creation; Non-Player Factions; Terraforming; more Ship Sets; Deeper Diplomacy; Deep Planetary Invasion; these features and much, much more to come!

Key features:
* Vast, Procedurally Generated Galaxies
* Intricate Ship Design and Exciting Combat
* Unique Research System
* Easy to use interface, complex gameplay
* Engaging AI opponents
* Extensive modding support
* Multiplayer
* Original Soundtrack
* Much more to come!***[media=youtube]laf44lnrPww[/media]***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 2 GHz Pentium IV CPU
* 512 MB RAM
* 256 MB VRAM
* 500 MB HD space

[b]Recommended:[/b]
* 2.5 GHz dual-core CPU
* 1 GB RAM
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SpaceChem Zachtronics Industries2011
[12]***Un juego de puzzle increíblemente bien diseñado y enormemente difícil, donde consiste en sintetizar productos químicos mediante la repetición de ciertos circuitos.

Aunque exigente, es un juego de puzzle genial, único, con diversas soluciones distintas para el mismo puzzle donde la mejor siempre es la más sencilla y elegante.

Ah, y Saxton Hale quiere su remesa antes de Noviembre.

7 de 10***Zachtronics Industries is back with an ambitious new design-based puzzle game. Take on the role of a Reactor Engineer working for SpaceChem, the leading chemical synthesizer for frontier colonies. Construct elaborate factories to transform raw materials into valuable chemical products! Streamline your designs to meet production quotas and survive encounters with the sinister threats that plague SpaceChem.

Key features:
* Over fifty mind-bending puzzles!
* An original soundtrack by Evan Le Ny, whose music was featured in The Codex of Alchemical Engineering!
* Twelve challenging achievements!
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Detour Sandswept Studios2011[b]Minimum:[/b]
* Windows XP, Vista, or 7
* 1 GHz CPU
* 512 MB RAM
* 160 MB HD space***DETOUR is an exciting construction-based war game in which players pit their minds and their might against one another in order to safely guide a hapless delivery truck across a deadly battlefield! With DETOUR, Sandswept Studios puts a colorful twist on the RTS genre, creating a game that is both simple to learn, and complex to master — like a chess game with bombs! DETOUR sports endless amounts of unique strategies, a built-in map editor, AI opponents, 5 distinct modes of play, 27 singleplayer challenges, unlockables, online play, an epic soundtrack, and much, much more!

Key Features:
* 4-player multiplayer/coop
* 5 distinct game modes
* AI opponents
* Easy to learn, complex to master
* Built-in, easy to use map editor with map sharing
* 27 singleplayer challenges
* Unlockable visual truck themes
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Star Ruler 2 Blind Mind Studios (Blind Mind Studios;Glacicle)2014 labelimageminimize
Lethis - Path of Progress Triskell Interactive2015Similar to the [gametag=citybuildingseries]City Building Series[/gametag] in terms of gameplay. labelminimizeminimize
Big Pharma Positech Games (Twice Circled)2015 labelimageminimize
Factorio Wube Software2016 labelimageminimize
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