showing 23 games

namepublisher(developer)year arrow_downwarddescription
Biosys Take 2 Interactive (Jumpstart Solutions)1999 labelminimizeminimize
Jurassic Park: Operation Genesis  Vivendi Universal;Sierra Entertainment (Blue Tongue Entertainment)2003[spoiler=Show available dinosaurs;Hide][b]Dinosaurs:[/b]
* Dryosaurus
* Gallimimus
* Homalocephale
* Kentrosaurus
* Pachycephalosaurus
* Styracosaurus
* Ankylosaurus
* Brachiosaurus
* Camarasaurus
* Corythosaurus
* Edmontosaurus
* Ouranosaurus
* Parasaurolophus
* Stegosaurus
* Torosaurus
* Triceratops
* Albertosaurus
* Ceratosaurus
* Dilophosaurus
* Velociraptor
* Acrocanthosaurus
* Allosaurus
* Carcharodontosaurus
* Spinosaurus
* Tyrannosaurus[/spoiler]***[b]hunger[/b] — the dinosaurs require sufficient number of food dispensers to keep them fed, also their living areas require water supply, such as a lake, to keep their thirst at bay. Dinosaurs will die after a while if either is missing for too long. Possibly a factor with the tourists as well, but only to keep them at the park longer.
[b]npc anxiety/fear[/b] — seen if a dinosaur breaks free from their containment area (this affects the tourists) or if two different dinosaurs (specifically a carnivore and herbivore or large carnivore with smaller carnivore) are forced to be too close to each other. The dinosaurs may try to avoid the carnivore so much that they can't stave their hunger and eventually starve to death unless the carnivore ends up killing them (is that even possible here? didn't witness it, but hypothetically it could happen). To prevent this, you can either provide separate holding areas for the dinos or large enough single area for them to prowl so they can keep their distance naturally. The latter is obviously much harder set up and maintain, but the game does provide sufficient mechanisms to attempt it.***Latest version: retail.
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Black & White 2  Electronic Arts (Lionhead Studios)2005[b]Minimum:[/b]
* Windows 2000 or XP
* 1.6 GHz Pentium IV CPU
* 512 MB RAM
* 64 MB VRAM
* 3.5 GB HD space***Latest version: 1.2 (as of ?)***[size=150]Will you be an evil or benevolent deity?[/size]

That's the choice you must make upon returning to a warring land in Black & White 2. Like its wildly successful predecessor, Black & White, the sequel is all about moral choices.

The land, however, has transformed itself. The inhabitants of this breathtaking 3D world have lost their innocence and developed new weapons and technology. As you enter this warring world, will you make tribes coexist peacefully; encouraging villages and towns to grow into sprawling metropolises, or prompt them to inflict their will upon others by, creating and commanding large armies that seek to dominate and conquer?

Creatures in the game have grown too. They can learn strategies, master new abilities and skills, lead armies into battle and be your ultimate unit. Black & White 2 includes other new elements, such as improved graphics and miracle effects such as rivers of fire and earthquakes that yield massive destruction.

Every choice you make will have an impact. Each action and inactions prompts obvious changes to buildings, flora and fauna, all morphing to reflect your personality.

New features:
* Wage massive wars, sieges and battles or use your skill and power to keep the peace.
* Discover and use new Epic Miracles, including the ground-ripping Earthquake and volcanoes, which cause rivers of lava.
* Choose and customize the Creature that's right for you from a selection, including old favorites such as the Ape, Cow, and Lion.
* Research and create new forms of weaponry, from swords to bows to siege machines.
* Build and design unique defensive gates and walls.
* Control and marshal huge and varied armies.
* Create and control settlements that include housing, farming, and many other buildings like fountains and lush gardens (if you're Good) or spikes and torture pits (if you're Evil).
* Weather systems such as rain, snow, mists, and fog.
* Journey through 9 lands homing each of the five tribes.
[Lionhead]
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Dwarf Fortress  Bay 12 Games2006Dwarf Fortress is a single-player fantasy game. You can control a dwarven outpost or an adventurer in a randomly generated, persistent world.

Although Dwarf Fortress is still in a work in progress, many features have already been implemented.

*The world is randomly generated with distinct civilizations spanning centuries of detailed history, hundreds of towns, caves and regions with various wildlife.
*The world persists as long as you like, over many games, recording historical events and tracking changes.
*Command your dwarves as they search for wealth in the mountain.
---Craft treasures and furniture from many materials and improve these objects with precious metals, jewels and more.
---Defend yourself against attacks from hostile civilizations, the wilderness, the depths, the dead and creatures of the night.
---Trade for all manner of exotic goods with your neighbors.
---Establish a barony and support the nobility as they make demands of your populace.
---Keep your dwarves happy and read their thoughts as they work and relax.
---Z coordinate allows you to dig out fortresses with multiple levels. Build towers or conquer the underworld.
---Build floodgates to divert water for farming or to drown your adversaries... and don't forget the magma!
---Surgery, sutures, splints, crutches and more: care for your wounded dwarves instead of leaving them to fend for themselves.
---Retire your fortress, then unretire it after spending time playing other roles in the world.
---Honey, wax, pottery, windmills, waterwheels, soap, plaster, wool, eggs, dyes, cheese, glass, animal training, and much much more...
*Play an adventurer and explore, quest for glory or seek vengeance.
---Meet adversaries from previous games.
---Recruit people to come with you on your journey.
---Explore without cumbersome plot restrictions -- thriving capitals, villages, catacombs, labyrinths, bandit camps, caves and more!
---Seamlessly wander the world or travel more rapidly on the region map and in underground tunnels.
---Travel by day and search for a place to shelter as night falls.
---Listen to rumors and help out town and civilization leaders.
---Earn a reputation as a hero, friend, soldier, enemy, thug, etc. with the various civilizations in the world.
---Retire and meet your old characters. Bring them along on an adventure with a new character or reactivate them and play directly.
---Z coordinate allows you to move between twisting underground caverns and scale structures, fighting adversaries above and below. Climb, jump and sprint!
---Stealth system with vision arcs which also respects vegetation density and other factors.
---Use signs like shoe impressions and animal tracks to hunt and avoid danger.
---Steal a mummy's treasure or learn the secrets of life and death at a necromancer's tower.
---Visit your retired fortresses and ask your dwarves to join you on adventures.
*The combat model uses skills, body parts, individual tissues, material properties, aimed attacks, wrestling, one-time opportunities, charging and dodging between squares, bleeding, pain, nausea, various poison effects and much more. Attacks and other movements extend over several instants, allowing you to deliberately catch enemy blows or plan your counter-attack.
*Hundreds of animals and other monsters, including many that are randomly generated for each world.
*Multi-tile climbable trees and many, many kinds of plants. Fruit, flowers and falling leaves.
*A dynamic weather model tracks wind, humidity and air masses to create fronts, clouds, rain storms and blizzards.
*Over two hundred rock and mineral types are incorporated into the world, placed in their proper geological environments.
*Add new creatures, weapons, plants, metals and other objects via modifiable text files.
*Extended ASCII character set rendered in 16 colors (including black) as well as 8 background colors (including black).
[Dwarf Fortress Official Website]***[b]Minimum:[/b]
* Windows 98
* 512 MB RAM
* 100 MB HD space***Latest version: 0.31.25 (as of 2011-03-28)
* 0.28.181.40d (2008-09-06)

Oldest recorded version was released on 2006-08-08.

The game's release date should be modified to the date on which "feature complete" version is released (when and if such a thing is released).***The game has two modes, adventure mode which resembles any rogue-like game and the dwarf fortress strategic mode where you build and maintain the fortress and its dwarves.***2002 Development started
2006 First public release

At the time of writing, the game is still in alpha. We (UVL management) should consider this "finished" (as in, set the release date for) when the game has implemented everything everything in the core components and reqs described in [url=http://www.bay12games.com/dwarves/dev.html]this page[/url]. However, unlike many other games listed as "in development" here on UVL, Dwarf Fortress is quite playable already.

Following concepts were found in future plans for DF: [code]diplomacy[/code], [code]ruins[/code], [code]a-life[/code], [code]magic[/code], [code]natural disasters[/code], [code]dimensional travel[/code], [code]trading[/code], [code]hunger[/code], [code]outlaws[/code], [code]literal experience[/code], [code]injuries[/code], [code]taxes[/code], [code]stealth[/code], [code]item durability[/code], [code]riding[/code], ...
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Anno 1701  Aspyr Media;Sunflowers (Related Designs)2006Included in Anno 1701 Gold Edition

2009-05-06 [i]1701 A.D. Gold Edition[/i] on Steam, by Aspyr (lang: eng)***Latest version: 1.04 (as of ?)***[b]Minimum:[/b]
* Wndows 2000 or XP
* Pentium IV 2.0 GHz or Athlon 3200+ CPU
* 512 MB RAM
* 64 MB VRAM
* 3.5 GB free HD space
* 4X DVD-ROM drive

[b]Recommended:[/b]
* Pentium IV 3 GHz or Athlon 64 3500+ CPU
* 1 GB RAM
* 128 MB VRAM
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The Sims 3 Electronic Arts (EA Redwood Shores)2009Way worse than Sims 2, with only a city that is terrain-fixed, and with the control of only ONE family for the sake of neighborhood aging (good concept, but stupid for a shared computer or when you simply want to play many different families)

7 de 10***Although the base game concept is interesting as social simulation game, the game only includes one small town to play in and sell additional towns as microtransactions for about 25USD/20EUR (that's for [u]single town[/u]), there's also other limitations which aren't as egregious as this. But I don't think I need to really go into detail on the game beyond this. It's a money milker for EA, but considering how successful the game has been, I rather question the players who actually fall for this rather than EA for doing it. I bought the game when it was discounted at "low" 15EUR price itself (from original 50EUR) and I can say that the game is hardly worth even that much. Maybe if it was like 10EUR with towns being 2EUR or so, I might consider it reasonable. There's also DLC expansions that cost the same as the base game itself.

Unfortunately popularity (or market hype?) of Sims series has made it pretty certain there won't be any serious competition, it also allows EA to continue producing inferior games for ridiculously high price.

As a game, it's decent I think, but in terms of value vs price, you're paying 100-1000 times more than you should be. Hence, don't buy any Sims games outside of significant (>60%) discounts.***The game seems to have a long standing non-critical bug where the game starts freezing every few minutes. According to some players this is likely related to pathing code where some NPC gets "stuck" and can't figure out how to get their stuff done as a result. There is no real fix for this besides starting a new game which obviously doesn't prevent an NPC from getting stuck again.***The freedom of The Sims 3 will inspire you with endless creative possibilities and amuse you with unexpected moments of surprise and mischief! Create over a million unique Sims and control their lives. Customize everything from their appearances, to their personalities and even the home of their dreams. Then, send your Sims out to explore new locations around town and to meet other Sims in the neighborhood. Go online to download exclusive content and show off your own creations to the world. With all-new quick challenges and rewarding game play, The Sims 3 gives you the freedom to choose whether (or not!) to fulfill your Sims’ destinies and make their wishes come true.

Key features:
* Create any Sim you can imagine and give them unique personalities! Fine-tune your Sims’ appearances and personalities. Will your Sims be Evil, Romantic, Paranoid, Kleptomaniacs, or more. You choose the traits to create completely unique Sims.
* Control your Sims’ destinies! Choose whether or not to fulfill your Sims’ destinies by making their wishes come true. Will your Sims be Rock Stars, World Leaders, Expert Thieves , or more – it’s is up to you.
* Customize everything! Build the ultimate dream house for your Sims. Infinite customization possibilities for their clothing, furnishings, even their car.
* Explore new locations! Take your Sims to meet friends in the park, go on a date at the bistro, visit neighbors’ homes, or even converse with less-than-savory characters in the graveyard.
* Connect, share and shop! Go online to make movies, show off your creations, download exclusive content and more.***Separately sold add-ons:
* Showtime
* Master Suite Stuff
* Pets
* Town Life Stuff
* Generations
* World Adventures
* Ambitions
* Late Night
* High-End Loft Stuff
* Fast Lane Stuff
* Outdoor Living Stuff
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Cities XL 2011 Focus Home Interactive (Focus Home Interactive;Monte Cristo)2010El juego que se ocupó de llenar el vacío que tantos años provocó el parón de la saga SimCity.

Tiene un enfoque más realista que la susodicha referencia, con entornos de geografías creíbles y trazados más libres y adaptados al paisaje.

Y aunque es difícil mantenerse a flote econonómicamente, no es tan imposible como para tener al asesor de economía, a la Maxis, todo el rato chillando.

Como contra nombraría la imposibilidad de conectar ciudades de la forma en la cual se podía en el SimCity 4 (se pueden conectar, pero su cercanía no es relevante), y una interfaz algo compleja.

7 de 10***A non-free large update to the original Cities XL, though through some channels owners of the original could get significant (50%) discount on the 2011 edition.***Imagine and Conceive cities of all types and sizes on Cities XL planet. From a several million citizens megalopolis to a hyped seaside resort, to an industrial city, everything is allowed in Cities XL 2011!

Take advantage of an incredible collection of more than 700 buildings and structures, 47 different types of maps featuring realistic environments. Enjoy never seen before freedom in a city-builder!

As a virtual mayor, find the right balance between economic development of your cities, attractiveness, transportation (road traffic, bus, metro...), pollution, social services, taxes and even leisure activities. For the first time in this kind of game, Cities XL 2011 finally let you go beyond the simple creation of a city! Connect every city that you build in a trade network, specialize some of them so that they can provide for others, thus creating a large-scale economy balance.

Key features:
* More than 700 buildings, structures and monuments inspired by various architectural styles.
* 47 incredibly detailed and diverse 3D maps: mountains, hills, canyons, islands, cliffs, as well as famous places: Hollywood, Manhattan, Paris, Hong Kong, the Krakatoa volcano...
* Connect cities that you build in a trade network, specialize some of them so that they can provide for others, and create a large-scale economy balance!
* A sophisticated public transportation system: manage in detail the road network, as well as bus lines, and the underground and elevated railway.
* Take profiles of your citizens into account to provide the services and the entertainment they need.
* A self-sufficient global economy, controlled by price variation and by citizen’s needs in the game.
* An all new tax management system allows you to refine the city's administration.
* A very high quality graphic engine which provides nearly photorealistic visuals.***[b]Minimum:[/b]
* Windows XP w/ SP3, Vista w/ SP1, or 7
* 2.5 GHz Core 2 Duo CPU
* 1 GB RAM
* 512 MB VRAM
* GeForce 8800 or Radeon HD 3850 GPU
* 8 GB HD space
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Dungeons Kalypso Media Digital (Realmforge Studios)2011A mighty hero stalks through a dark, dank dungeon making life miserable for hordes of pitiable monsters as he steals anything and everything not bolted to the floor. Been there, done that - about a thousand times? Then it is definitely time to switch sides and show that hero just who's who in the dungeon!

Assume the role of a mighty (and mighty evil) Dungeon Lord and create your own diabolical demesnes underground. Dim-witted goblin workers tremble as they await your orders and dig corridors and rooms into the rock at your command.

Heroes will visit your dungeon in search of battle and treasure. Naturally, you could always just annihilate them with a snap of your fingers. But isn't it more entertaining and deliciously evil to watch them attain their heart's desire - and then take take it ALL away?

So throw them a few treasures and some equipment, give them a couple of fights for entertainment and cherish and look after them. And once they are finally happy enough - it's time for the "harvest". For happy heroes have more valuable soul energy for you to gleefully extract from them in your prison or torture chamber!

But even though these self-proclaimed warriors for the good are not much more than an excellent source of resources for you, you still should not underestimate them. If you've beaten up too many of their friends, the powerful and vindictive Champions will occasionally make their way to your Dungeon. Perhaps a small sum could persuade them to forget their moral and ethical principles for once?

In addition to the heroes, you should also always keep an wary eye on the underground. For the competition never sleeps, and other Dungeon Lords would like to claim your territory for themselves. As if that were not enough, another Dungeon Lord lives one level below you who, to top it all off, is also your boss and bombards you with useless tasks! Of course, it goes without saying that malicious and sneaky beings such as yourself are already hard at work trying to take his place!

[b]Story[/b]
The game revolves around Deimos, foremost of all Dungeon Lords. He falls victim to a devious plot hatched by his vile, nasty, thoroughly vicious ex-girlfriend Calypso, and suddenly finds himself at the bottom of the hierarchy and the top of the dungeon once again.

As the story proceeds Deimos tries to regain his old place and have his well-deserved revenge on Calypso. First, however, he will have to deal with his new bosses. On the one hand , there's the Zombie King, who is about as intelligent as your average undead zombie is likely to be, and on the other there's hot-blooded Minos, who likes to solve problems using violence or, alternatively, more violence.

[b]Key features:[/b]
* Be insidious! Three different Boss Monsters await in order to give you a real hard time. Get rid of them to become the one and only Dungeon Lord!
* Get ready for a fight! 10 different classes of heroes dare to enter your dungeon where 15 different monsters lurk in the dark
* The 17 campaign missions demand your whole cunningness as evil dungeon lord. If you manage to survive them there's still the custom game waiting for you.
* In a dungeons there's only one way: going down. 3 different levels wait to be conquered by you.
* Prison cells and torture chambers are ready for your command and await "customers"
* Create the dungeon of your dreams with 50 different objects
* Wimpy goblin workers await your commands and create the dungeon after your wishes.***I'd claim this is [game=#164254]Dungeon Keeper 3[/game] if I didn't know better.

A vague cross over of Dungeon Keeper 2, Overlord, and some obscure tower defense where you yourself need to kill all the foes personally.

Perhaps best way to describe Dungeons is that it's a Theme Park of Evil where everyone who is enjoying themselves (too much) or is trying to leave gets killed. Everything you build is to entertain the heroes while making sure they die before they leave or are completely satisfied (in which case some heroes just use town portal spell and disappear before you can intercept their escape).
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The Sims Medieval  Electronic Arts (The Sims Studio)2011[b]Minimum:[/b]
* Windows XP, Vista or 7
* 2 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM
* 6.3 GB HD space***The Sims go back in time and get medieval! The Sims Medieval™ takes The Sims into the Middle Ages with all new features, new graphics and new ways to play. For the first time, players can create heroes, venture on quests, and build up a kingdom. In an ancient land of adventure, drama and romance, players will be able to get medieval like never before.

FEATURES
* A living world of Sims in an age of adventure, drama, and romance
* Enhanced graphics, lighting, animations, and more lifelike Sims
* Create heroes, build up their skills and send them on epic quests
* Quests drive your kingdom’s story - Good or evil, cruel or kind, romantic or warlike
* Kingdom Ambitions – Choose a ambitious goal for your kingdom and work to achieve it. Will you kingdom be the most wealthy, most enlightened, a conqueror or a peacemaker? The choice is yours.
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Anno 2070 Ubisoft (Blue Byte;Related Designs)2011[b]2070[/b]. Our world has changed. The rising level of the ocean has harmed the coastal cities and climate change has made large stretches of land inhospitable.

The latest in the award-winning strategy series, Anno 2070™ offers a new world full of challenges, where you will need to master resources, diplomacy, and trade in the most comprehensive economic management system in the Anno series.

Build your society of the future, colonize islands, and create sprawling megacities with multitudes of buildings, vehicles, and resources to manage. Engineer production chains such as Robot Factories, Oil Refineries, and Diamond Mines, and trade with a variety of goods and commodities.

[b]Key Features:[/b]
[b]A New Era[/b]
While adhering to the fundamentals that made the Anno franchise a success, the near-future setting will bring numerous new gameplay mechanics, architectural breakthroughs, and all-new challenges. Additionally, players will be able to build massive cities, the scope of which has never been seen in prior Anno games!

[b]Become an Architect of the Future[/b]
Face the current world’s challenges to shape the world of tomorrow. You can either join the Tycoons to pursue an industrial and efficient course, or side with the Ecos to create a more sustainable and environmentally friendly direction.

[b]An Evolving, Dynamic World[/b]
Decisions will have an impact on the environment, the architectural look of the world, and the needs of the population.

[b]Discover Hidden Depths and New Resources[/b]
The mysteries of the sea and the sky are waiting to be discovered. Take advantage of the transport systems of the future and develop a powerful economy.

[b]The Enhanced Anno with New Features to Master[/b]
Smuggle wares between harbors without being detected by the coastal patrols, or forge alliances with powerful figures to expand your influence.
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Cities XL 2012 Focus Home Interactive2012 labelminimizeminimize
Towns SMP2012Towns brings a fresh new take on the citybuilding/management genre by introducing many RPG features.

Drawing inspiration from games such as Diablo, Dungeon Keeper and Dwarf Fortress, the game has you managing a settlement on top of an active dungeon. Instead of playing the hero who delves deep into the dungeon, how about playing the town that houses and caters to the hero's needs?

Both the RPG and strategic aspects will be fleshed out over a series of sprawling dungeons.

Craft unique weapons, obtain randomized loot and build a settlement capable of holding back the forces that come up from the depths!
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Cities XL Platinum Focus Home Interactive2013Es muy similar al Cities XL 2011, del cual se puede considerar un remake/expansión.
Sin embargo, algunos de los edificios nuevos rellenan nichos muy necesarios (evitan ciertos saltos que había) y el ayudante es mucho menos insistente, más eficaz y sobretodo mucho más presente (anteriormente pecaba de decirte problemas ya solucionados hasta que se actualizaba)

En resumen, un simulador de ciudades en el cual puedes tratar de crear una población y no fallar en los 10 primeros intentos, y además muy fluido.

8 de 10***Build cities, shape a world.

Cities XL Platinum lets you design, build and link up cities of all shapes and sizes around the Cities XL planet!

Build more impressive cities than ever before! Cities XL Platinum offers a huge variety of over 1,000 buildings and constructions (including 50 brand new structures), that you can freely place on more than 60 gigantic maps, offering varied terrain and an incredible level of detail.

Take on the role of virtual mayor and find solutions to the problems faced by modern city planners like energy shortages and public transportation. Answer the growing needs of your citizens and find the perfect balance between various services such as housing, recreation, and employment. Specialize your cities and set up a trade network with neighboring towns to ensure large-scale financial success with an increasingly complex network of cities!
[Steam Store]***Is a standalone expansion of Cities XL 2012
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Reus Abbey Games2013 labelimageminimize
Unholy Heights  Playism;Active Gaming Media (Petit Depotto)2013 labelimageminimize
Democracy 3 Positech Games2013Have you ever wanted to be president? or prime-minister? Convinced you could do a better job of running the country? Let's face it, you could hardly do a worse job than our current political leaders.

Crime, Unemployment, National Debt, Terrorism, Climate Change...Have you got the answers to the problems that face western industrialized nations? Here is your chance to find out...***
[12]
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Project Zomboid The Indie Stone2013Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die?

In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. No help is coming – their continued survival relies on their own cunning, luck and ability to evade a relentless horde.
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Banished Shining Rock Software2014 labelimageminimize
Spacebase DF-9 Double Fine2014Build a sprawling flotilla-city in space. Peer into the thoughts of its citizens: see their personalities, prejudices, and relationships play out in unexpected ways.***Prototype of this game was created and sold as part of [url=https://www.humblebundle.com/double-fine]Amnesia Fortnight[/url]. labelimagesubject
Lethis - Path of Progress Triskell Interactive2015Similar to the [gametag=citybuildingseries]City Building Series[/gametag] in terms of gameplay. labelminimizeminimize
Prison Architect Introversion Software2015 labelimageminimize
Dungeons III  Kalypso Media Digital (Realmforge Studios)2017 labelminimizeminimize
RimWorld Ludeon Studios20182014 Alpha access for Kickstarter backers
2016-07-15 Steam Early Access
2018-10-17 Final 1.0 release***Vents exist in the game (alpha 13) but they only transfer heat, not air, so this game is ineligible for ventilation tag.***[media=youtube]DJmYKKzC0uA[/media]
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