showing 18 games

namepublisher(developer)year arrow_downwarddescription
Second Life Linden Research2003A purely social "game" where the users can generate endless number of items and new content by scripting and/or building objects using several primitive shapes.

IMO very boring, but I never play games to socialize, IRC and other IMs are sufficient for that.
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Torchlight Runic Games2009Un juego RPG estilo Diablo, fiel a las bases del subgénero.

Como gran virtud veo el de poder vender el inventario mandando a la mascota y los hechizos de ranura, que permiten aumentar tus capacidades más allá de tu clase y convertir en un gran invocador a tu mascota. El sistema de drops también tiene su gracia.

Buen juego.

6 de 10***[b]karmic creatures[/b] - some zombies release poisonous fumes in wide radius upon death, some blobs electrocute anyone hitting them.

--- added in patch (2009-12-18)
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achievements
achievements-steam***Word of Ember blazed across the land, and the town of Torchlight flared to life.

Ember is the essence of magic and the keystone of alchemy; it lures the restless with promises of power and riches. Miners burrowed deep beneath the dirt streets of Torchlight, discovering veins of the ore richer than any found in living memory- but they were not the first to covet these mines. The miners broke through into the buried past, a dangerous labyrinth of caverns and ruined civilizations, twisted creatures and the bones of those who came before. Evil bubbles up from the depths and threatens to overrun this town as it has so many others. The heart of a villain has infused the Ember, and his darkness seeps through the veins. To survive, the townspeople must break the cycle of destruction; they need a champion who can destroy the evil at its root. Removing the source of the rot may purify the Ember, but it is a long and perilous journey. The champion must battle through rock and fire, through lost cities and ancient tombs, into the palace of the villain himself.

The adventure is set in the mining settlement of Torchlight, a boomtown founded on the discovery of rich veins of Ember – a rare and mysterious ore with the power to enchant or corrupt all that it contacts. This corruptive power may have dire consequences however, and players set out into the nearby mountains and depths below to discover the full extent of Ember’s influence on the civilizations that have come before.

Players will choose from among three character classes, and venture from the safety of the town of Torchlight into randomly generated dungeon levels, with a huge variety of creepy monsters, endless variations of loot to find, and quests to complete. The endless randomization ensures a long-lived gameplay experience.

[b]KEY FEATURES[/b]

* [b]Randomization[/b] – Our level layouts are randomly created, so each adventure is unique. Monsters, treasures, puzzles, and items are also different each time you embark on an adventure.
Easy, approachable interface – Torchlight is designed to be easy to play right from the beginning. The intuitive interface gives players easy access to a rich and varied world.
* [b]Retirement System[/b] – Once characters are sufficiently leveled up, they can "retire" and bestow specific benefits and perks to new characters.
* [b]Pets[/b] – Players will choose a pet to accompany them. Pets can level up along with the player, and will help in battle, carry items, and perform a variety of helpful services.
* [b]Character Classes[/b] – Players will create and customize a character and choose an animal companion. Through cosmetic choices, skill path decisions, and the treasures they acquire, each character will be custom-tailored and different.
* [b]Fishing[/b] – Players can take a break from the high-energy pace of adventuring to visit one of the fishing holes and relax and see what they can catch. Fish have interesting benefits for the player and pet, and other rewards can also be discovered
* [b]Editor[/b] – Runic Games is embracing our modding community by providing an editor so our players can create and design their own content.***[b]Minimum:[/b]
* Windows XP
* 800 MHz CPU
* 512 MB RAM
* 64 MB VRAM
* Radeon 7200, GeForce 2 or GMA 950 GPU
* 400 MB HD space***[b]Classes:[/b]
* Vanquisher
* Alchemist
* Destroyer
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Terraria Re-Logic;Headup Games (Re-Logic)2011An open sandbox metroidvania with some crafting and base building, calling it "a 2D Minecraft" is an oversimplification of its formula, way more focused in rapid action and platforming.

Pros:
-Great atmosphere and music.
-Amazing sense of wonder.
-Challenging events and biomes.
-Variety of NPCs and enemies.
-Subtle cross-referenced easter eggs that actually improve the game and don't seem forced.
-Big depths with many cave systems.
-2D side scroll eases exploration, making it less confusing.
-Incredibly well done crafting tree and progress system.
-Bosses.
-Player and map are interdependent (you can play as much worlds as you wish with the same character)

Cons:
-Addictive as hello without o.

10 of 10, would kill again a fusion of Bowser's lieutenant and someone who can summon fire without flint or tinder to earn a hat.***1.3.0 (2015-06-30)

1.2.0 (2013-10-01) – announced again as last patch
... numerous changes, mainly massive content expansion
+minimap
-flatterrain

1.1.2 (2012-01-17) - announced as last update/patch for the game

1.1 tag changes:
+eyeglow +dragons-eastern +drills +interactivetriggers +unicorns +flamethrowers +customtriggers +genderchoice +pressureplates +variablegravity
+animateweapons : hammers
+itemgenerator : not as random as in other games, but still there

1.0.6 tag changes:
+exceptionalsuccess +sellundo +statuseffects +healthregen +keys +juggernauts
-constantdamage +randomdamage
+undefinedelements : potion sickness

1.0.5 tag changes:
+mode-hardcore

1.0.4 tag changes:
+clothing
~animals (+lagomorphs +piranhas +chiroptera)
+harpies
+undefinedelements : temporary respawn invulnerability

1.0.3 tag changes:
-staticresolution

1.0.2 tag changes:
+stickyexplosives***Described as a 2D [game=#180176]Minecraft[/game] by some.***[b]Minimum:[/b]
* Windows XP, Vista, or 7
* 1.6 GHz CPU
* 512 MB RAM
* 128 MB VRAM
* 200 MB HD space***[media=youtube]UGo7iMUcxLc[/media]***Dig, fight, explore, build! Nothing is impossible in this action-packed adventure game. The world is your canvas and the ground itself is your paint.

Grab your tools and go! Make weapons to fight off a variety of enemies in numerous biomes. Dig deep underground to find accessories, money, and other useful things. Gather resources to create everything you need to make the world your own. Build a house, a fort, or even a castle. People will move in to live there and perhaps even sell you different wares to assist you on your journey.

But beware, there are even more challenges awaiting you... Are you up to the task?

Key features:
* Sandbox Play
* Randomly generated worlds
* Free Content Updates
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Minecraft Mojang2011Minecraft is a game about breaking and placing blocks. At first, people built structures to protect against nocturnal monsters, but as the game grew players worked together to create wonderful, imaginative things.

It can also be about adventuring with friends or watching the sun rise over a blocky ocean. It’s pretty. Brave players battle terrible things in The Nether, which is more scary than pretty. You can also visit a land of mushrooms if it sounds more like your cup of tea.***[media=youtube]MmB9b5njVbA[/media]***Following concepts were removed with some versions:
* healing items (1.8 - re-added with 1.9)
* uncolored lighting (1.8)
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A Valley Without Wind  Arcen Games2012Un juego GENIAL, una obra maestra resultado de una extensa mezcla de géneros y ambientaciones que recuerda a un metroidvania pero que va mucho más allá.

En cuanto a su rejugabilidad, el Minecraft a su lado parece limitado. Además se puede jugar desde un acercamiento frenético hasta uno paciente sin que por ello pierda una pizca de entretenimiento.

Favorito automático, terriblemente recomendable, adictivo a más no poder.

"No le cojas mucho cariño a tu personaje: la pregunta no es si morirás, sino cuando" y "una de tus mayores abilidades es huir valientemente" son dos de muchas frases memorables del juego.

Nota: Su secuela, A Valley Without Wind 2, viene incluida con el pago del juego.

10 de 10***Bears some superficial resemblance to metroidvanias, but isn't one of them.***A 2D sidescroller without a linear path. An action game with tactical combat and strategic planning. An adventure game that lets you free-roam a vast, procedurally-generated world. A Valley Without Wind defies genre stereotypes. Unlike other procedurally-generated games, you also get a logical progression in difficulty, plus helpful tips and checklists to guide your travels (should you need them).

Choose for yourself how to prepare to face the vastly stronger Overlord. Complete a variety of missions to earn arcane rewards, or roam the wilds to uncover secret missions and stashes of magical loot. Customize your characters with unique combinations of enchants and spells that change how you move, jump, and fight. Or rescue people and bring them back to your settlement, recruiting them to help you in return.

You choose how to play, and the world adapts around you.

Key features:
* Travel alone or with friends across an ever-expanding world of dangerous creatures, powerful magic, high technology, and mysteries.
* You have choice. The world of Environ is procedurally generated, and lets you go anywhere you see -- including right into the overlord's keep at any time. (Good luck with that.)
* Environ is endless. When you save one continent from an overlord, a larger and more complex continent appears.
* The game adapts to how you play: as you demonstrate your proficiency, monsters upgrade accordingly. Killed 100 bats? Okay, time for... bats on fire!
* Crazy amounts of character customization. Combine a multitude of spells, enchants, and equipment to create specialized character builds.
* Play as a long line of brave adventurers. It's not a question of IF your character is going to die, but WHEN. Any character that dies is permanently lost, but you keep all your inventory, enchants, and general progress in the game.
* Become a community leader. Rescue NPCs, have them join your settlement, and construct buildings for them -- they may return the favor and help you.
* Be a clever problem-solver. Challenges have more than one solution, each with its own pros and cons. You get to figure things out rather than just jumping through a set of hoops.
* Difficulty levels give exactly the challenge you want, from casual to hardcore on both platforming and combat independently.
* New updates are arriving all the time packed with additional content, improvements, and more.
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Dark Souls  Namco Bandai (From Software)2012Drift bags and vagrants are one of the most obscure mechanics of the game. Drift bags are dropped items that are randomly transported to another player's world where they can be picked up, if they aren't picked up they get transported again. Once the drift bag has been transported enough many times, it turns into a vagrant, a rare enemy that spawns in no other way. Vagrants if undefeated will be transported to other players' worlds much like the drift bags.***The game's story is about the waning Age of Fire which the player can help continue or end, the waning of the age also is the cause of the undead curse when Gwyn kindled the First Flame with his essence. Letting the Age of Fire end would bring about Age of Dark (a.k.a. Age of Humanity), but considering how Dark Souls (a.k.a. human souls) are prone to bad things and generally the world's bleak presentation of humans, this would probably be about as bad thing as the previous age or worse.

How bad humans and Dark Souls are or can be is especially shown in Artorias of the Abyss expansion (which is included in the Windows port of the game), though the information gained there can be somewhat misleading. The Abyss appeared because the pygmy went insane, not because it was natural thing to happen with Dark Souls, and the Abyss corrupted Artorias and the Oolacile. Many players seem to assume this is the natural progression for what happens with Dark Souls unfortunately.***With a moody and almost grimterror atmosphere and lore that would make even H.P.Lovecraft shiver a little, a simple but very customizable character development and a gameplay that is hard and "unfair", bringing back the "trial and error" progress system of classical arcade games, this game is simply a jewel of RPG-action goodness.

Sadly, this version is a poorly done port from the console version, almost forcing to be played by handheld control (keyboard + mouse is horribly designed and also missing keybinding for some actions), and the camera feels clunky, slow and very dependant of player panning/autolock.

8 of 10***Dark Souls is an upcoming action role-playing game from the developers who brought you Demon’s Souls, FromSoftware. Dark Souls will have many familiar features: A dark fantasy universe, tense dungeon crawling, fearsome enemy encounters and unique online interactions. Dark Souls is a spiritual successor to Demon’s, not a sequel. Prepare for a new, despair-inducing world, with a vast, fully-explorable horizon and vertically-oriented landforms. Prepare for a new, mysterious story, centered around the King’s Crowns and the original, now dying flame at the center of the world. But most of all, prepare to die. You will face countless murderous traps, countless darkly grotesque monsters and several gargantuan, supremely powerful demons and dragons. You must learn from death to persist through this unforgiving world. And you aren’t alone. Dark Souls allows the spirits of other players to show up in your world, so you can learn from their deaths and they can learn from yours. New to Dark Souls is Beacon Fire, where you can share the experiences of your adventure with the spirits of other players. Around the Beacon Fire, you may find the only warmth and calm that exists in this dark world. Beware: There is no place in Dark Souls that is truly safe. With days of game play and an even more punishing difficulty level, Dark Souls will be the most deeply challenging game you play this year. Can you live through a million deaths and earn your legacy?

[b]New Content[/b]
Dark Souls: Prepare to Die Edition will include an untold chapter in the world of Lordran where the player must stop the spread of darkness at all costs by facing and defeating the Dark Knight Artorias.

* New Bosses – Including Artorias of Abyss, Chimera of Tomb, and more
* PVP Online Matchmaking System – Quick matching for co-op or PVP
* New Areas – Including Oolacile Tomb, Old Ruins and more
* New Enemies – Including Abyss Guard, Chained Prisoner and more
* New NPCs – Including Hawkeye Gough and more
* New Weapons and Armor – Equip some from the new bosses, enemies, and NPCs

[b]Key features:[/b]
* Extremely Deep, Dark & Difficult – Unforgiving in its punishment, yet rewarding for the determined – learn to strategize freely and conquer seemingly impossible challenges.
* Fully Seamless World – Explore a completely integrated world of dark fantasy where dungeons are seamlessly intertwined, with great height.
* Mastery Earns Progression – Contains 60 hours of gameplay, with nearly 100 uniquely despair‐inducing monsters & an incredibly nuanced weaponry & magic spells system. Player success depends on their eventual mastery of how and when to use the magic spells, choice of armor, the number of weapons, the types of weapons, and the moves attached to the weapons.
* Network Play – Players may cross paths with one another, interacting with each other throughout the game even as each player plays their own game.
* Flexible Character Development & Role Play – As the player progresses, they must carefully choose which of their character’s abilities to enhance as this will determine their progression style.
* Community – See other real players and empathize with their journey, learn from seeing how others died, find and leave messages for your fellow players; helping them or leading them into death.
* Symbolic of Life & Hope – The Beacon Fire is an important feature of Dark Souls for many reasons. Though in gameplay it serves as a recovery and re‐spawn point for players whose health gets low and is the one place in the dark world where players can find a fleeting moment of warmth and calm.***[media=youtube]WlVBVKAFFg4[/media]
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Torchlight II  Runic Games2012The award-winning action RPG is back, bigger and better than ever! Torchlight II takes you back into the quirky, fast-paced world of bloodthirsty monsters, bountiful treasures, and sinister secrets - and, once again, the fate of the world is in your hands!

Torchlight II captures all the flavor and excitement of the original game - while expanding the world and adding the features players wanted most, including online and LAN co-op multiplayer. Torchlight II is fast, fun, and filled to the brim with action and loot. Adventure solo or online with your friends!

Key Features:
* Multiplayer - Play co-op with your friends via LAN or over the Internet for free. No subscriptions, no item sales. Our new matchmaking service lets you find friends, start new games, and join existing games. And, as always, you can play single-player offline as well.
* Customizable Characters - Players will create and customize a character from one of four brand new classes. Each class can be played as either male or female, with customized cosmetic features and looks to make each individual character stand out. All new skills and loot give loads of opportunity for unique character builds.
* Moddability - TorchED, the Torchlight II editor, will give players the ability to create their own mods, adding even more content to the world. Have your friends download the same mod and play together.
* New User Interface - Torchlight II boasts a new and improved user interface, designed to be easier than ever for new players to pick up and play. This intuitive interface ensures you can focus on playing the game the way you want to.
* Open World - We're not only in the town of Torchlight anymore! Explore vast overland areas and multiple hub towns, fight through rain, snow, day and night. Our level randomization ensures new layouts, paths, loot, and monsters every time you play.
* New Game Plus - In New Game Plus, the game's not over until you say it is. Once you've beaten Torchlight II's primary campaign, you can start again with the same character for a significantly greater challenge. You'll keep all of the skills, gold, and gear you worked so hard for!
* Pets & Fishing - These popular features make their return in Torchlight II in improved form. More choices, better effects, and your pet will still make the run to town to sell your loot so you don’t have to.
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Dark Souls II  FromSoftware;Namco Bandai Games (FromSoftware)2014Developed by FROM SOFTWARE, DARK SOULS™ II is the highly anticipated sequel to the gruelling 2011 breakout hit Dark Souls. The unique old-school action RPG experience captivated imaginations of gamers worldwide with incredible challenge and intense emotional reward.
[Steam Store]***Confusingly DS2 DX9 version received an update named Scholar of the First Sin which makes it harder to identify the actual DX11 version released under that name in some circumstances. Although the update makes the DX9 version close to what the DX11 version is, there's still significant differences between them.
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Floating Point Suspicious Developments2014Floating Point is a free, peaceful game about using a grappling hook to swing yourself gracefully through randomly generated spaces. In the air, you're fighting gravity. When you splash down beneath the water, you're fighting your own buoyancy to swing yourself further into the depths.

The only objective is to collect points, and the only thing that increases your points is swinging swiftly, smoothly and elegantly without hitting anything. As you pick up momentum, you start to glow, the bars you're collecting rise up, the music kicks in, and your trajectory burns a bright red line in the air, drawing huge, beautiful mathematical curves of your arcing flight.

Also the name is a pun, so that's cool.
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Gravity Ghost Ivy Games2015 labelminimizeminimize
Dark Souls II: Scholar of the First Sin  FromSoftware;Bandai Namco Entertainment (FromSoftware)2015DARK SOULS™ II: Scholar of the First Sin brings the franchise’s renowned obscurity & gripping gameplay to a new level. Join the dark journey and experience overwhelming enemy encounters, diabolical hazards, and unrelenting challenge.
[Steam Store]***(Jugado hasta la segunda zona)

Hasta ahora he visto que mejora y cambia respecto al anterior varios elementos.

Pros:
-Los controles por fin son decentes.
-No se traba como antes.
-Alterna con mucho más criterio entre lugares claustrofóbicos y espacios abiertos.
-Añade cierta belleza a su habitual mundo tenebroso.

Cons:
-Sigue favoreciendo demasiado las clases de melee puro o con toques de magia frente a cualquier otra.

8 de 10***[b]Scholar of the First Sin[/b] edition brings few mostly irrelevant changes to the base gameplay while bundling the 3 Crowns DLCs. Also exclusively 64 bit and DX11 unlike the original which was exclusively 32 bit and DX9.

[b]Changes:[/b]
* 6 maximum players per session (2 allied summons and 3 invaders) instead of 4, and an additional item to control soul memory.
* Some enemy placements have been changed.
* Includes the Crown of the Sunken King, Crown of the Old Iron King, and Crown of the Ivory King DLCs.

Multiplayer and saves for the new edition are also incompatible with the original.
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Dark Souls III  Bandai Namco Entertainment (FromSoftware)2016Dark Souls continues to push the boundaries with the latest, ambitious chapter in the critically-acclaimed and genre-defining series. Prepare yourself and Embrace The Darkness!***
[100]***
[12]***2016-03-24 Japan
2016-04-12 Worldwide

There's no perceivable reason for the delayed worldwide release considering the non-Japanese version was release ready at the same time. In fact some players managed to play the English version of the game (legally) by jumping through few hoops before it was released.
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Starbound Chucklefish2016Starbound is an action-adventure video game developed and published by Chucklefish. Starbound takes place in a two-dimensional, procedurally generated universe which the player is able to explore in order to obtain new weapons, armor, and items, and to visit towns and villages inhabited by various intelligent lifeforms. Starbound was released out of early access in July 2016 for Microsoft Windows, OS X, and Linux***
[100]***
[12]***Beta started on 2013-12-04.
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Dark Souls III - Ashes of Ariandel  FromSoftware;Namco Bandai Entertainment (FromSoftware)2016 labelminimizeminimize
Dark Souls III - The Ringed City  FromSoftware;Namco Bandai Entertainment (FromSoftware)2017 labelimageminimize
Dark Souls: Remastered  Namco Bandai (From Software)2018Embark upon an epic dark fantasy in a universe stricken by decline and the Curse. Explore its intricate world design - full of hidden passages, dungeons and secrets - and uncover its deeply rooted lore.***Has significant changes to the engine and certain parts of the gameplay. Some features from the sequels were ported over. This however is not redesign of original Dark Souls, so many of the problems of the original are still present. The assumed goal however of this product is to move support to unified game across all current supported platforms and allow players who never played the original to experience it.

There's been some severe outcry from PC Dark Souls fans for the remaster not doing "enough".
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Sekiro: Shadows Die Twice Activision;FromSoftware;方块游戏 (FromSoftware)2019 labelminimizeminimize
LEGO Fortnite Epic Games2023 labelimageminimize
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