showing 23 games

namepublisher(developer)year arrow_downwarddescription
3069 author? labelminimizeminimize
Ankh BHV Software (Deck13 Interactive)2005Sneak into the pharaoh's pyramid and meet up with Assil and his crew of crazy friends. Just as the party starts to get hot, a silly accident turns life upside down!

Unleashing a deadly curse and discovering a precious amulet, as Assil, you will be immersed in Ankh's amazing ancient world. From the narrow streets of Cairo's bazaar to the banks of the Nile. This comic adventure will have you running from a mad Osiris on your mission to meet the Pharaoh.

- Over 45 comic characters
- More than 80 awesome puzzles
- State of the art 3D graphics
- Breathtaking in-game cinematics
- Dazzling egyptian landscapes
labelimagesubject
Pacific Storm  Buka Entertainment (Lesta Studio)2006On December 7, 1941, a major part of the U.S. Pacific navy stationed at Pearl Harbor was assaulted by Japanese planes. Japanese fighters were destroying American aircraft on land and in the air, without giving them a chance for a counterattack.
The furious battle of Pearl Harbor became the first in the sequence of gory sea combats.
Now you can take part in all major Pacific battles of the World War II in the Pacific Storm game that is a mixture of RTS, war-game and simulator. All major and important sea battles of World War II, which took place in the Pacific Ocean, are included and you can play either for the USA or Japan.
Mine the resources (money, iron and nickel ore, bauxites and oil), train various units and retaliate!

Sink'em all!
labelimageminimize
Jack Keane 10tacle Studios (Deck13 Interactive)2008From makers of Ankh comes this 3D comic point-and-click adventure set in the early Colonial era. It casts players in the titular role on a mission to escort a British secret agent to the mysterious Tooth Island. But when Keane's ship is destroyed, a new adventure awaits him as he's left to deal with the island's mysteries on his own. The ruthless Doctor T controls the island with the aid of his trained monkeys and man-eating plants, and has now set his sights on larger conquests. Jack will need to uncover the mad scientist's nefarious plans, and also determine why Doctor T seems to know him. He'll also meet up with the lovely Amanda, who must decide whether Keane is friend or foe. There's more than 40 wacky characters to meet and two playable characters: The ironic, slightly clumsy daredevil Jack Keane, plus the attractive but mysterious lady, Amanda. The 3D levels are presented with state of the art special effects. Plenty of diverse locations such as London, Capetown and the Indian jungle are explored.***
[100]***
[12]
labelimagesubject
The Book of Unwritten Tales Nordic Games Publishing;Lace Mamba (King Art)2009The first thing you notice when looking at this game are the excellent visuals. The scenes are packed with details and in a style that makes you wonder if you're dealing with cartoony 3D models or hand-drawn backgrounds. And as it turns out, the developer is using both of these techniques, meshing them so skillfully that the transitions are practically indiscernable. The way characters and other real-time rendered objects integrate into the environment is stunning as well. In a fantasy world ravaged by war, an elderly gremlin guards an artifact that can decide the fate of the world; an army of darkness trys to snatch it and crosses paths with three heroes, who stumbled into the adventure by accident earlier. By the time you find out that the artifact guardian is named Mortimer MacGuffin, it should have become clear that the story itself is not what the game is really all about. It's designed to be a parody taking place in the world of adventure, RPG and fantasy. If The Lord of The Rings, Indiana Jones or World of Warcraft mean anything to you, you will immediately appreciate the rich game world, with references, allusions, gags and self-irony lurking around every corner. Filled with weird characters and dark humour, it features four playable characters who must each use their different skills to solve various challenges, including some that can only be achieved by working together as a team. The protagonists include the little gnome Wilbur; the elf princess Ivo; a human adventurer named Nate; and The Critter, a shaggy creature that Nate adopted on one of his journeys and hasn't stopped trotting behind him ever since. Players can switch the controllable character at any time, and depending on which character is selected, the game even promises alternate solutions to certain puzzles. It includes more than 150 puzzles and approximately 200 different items to interact with, all within a semi-linear structure that allows players to solve various tasks in any order.***
[12]***Releases:
2009 Germany
2011 UK
2012? worldwide
labelimagesubject
Venetica dtp entertainment (Deck13 Interactive)2009 labelimageminimize
Earth Eternal  Sparkplay Media;Sankando (Sparkplay Media)2009Was in open beta in 2009 which closed down in 2011.***[b]Classes:[/b]
* Knight
* Rogue
* Druid
* Mage

There's a [i]wide[/i] variety of animal-like humanoids as selectable "races" (probably around 20) in addition to cyclops, robots, demons, and dryads.
labelimageminimize
Torchlight Runic Games2009Un juego RPG estilo Diablo, fiel a las bases del subgénero.

Como gran virtud veo el de poder vender el inventario mandando a la mascota y los hechizos de ranura, que permiten aumentar tus capacidades más allá de tu clase y convertir en un gran invocador a tu mascota. El sistema de drops también tiene su gracia.

Buen juego.

6 de 10***[b]karmic creatures[/b] - some zombies release poisonous fumes in wide radius upon death, some blobs electrocute anyone hitting them.

--- added in patch (2009-12-18)
savecloud
achievements
achievements-steam***Word of Ember blazed across the land, and the town of Torchlight flared to life.

Ember is the essence of magic and the keystone of alchemy; it lures the restless with promises of power and riches. Miners burrowed deep beneath the dirt streets of Torchlight, discovering veins of the ore richer than any found in living memory- but they were not the first to covet these mines. The miners broke through into the buried past, a dangerous labyrinth of caverns and ruined civilizations, twisted creatures and the bones of those who came before. Evil bubbles up from the depths and threatens to overrun this town as it has so many others. The heart of a villain has infused the Ember, and his darkness seeps through the veins. To survive, the townspeople must break the cycle of destruction; they need a champion who can destroy the evil at its root. Removing the source of the rot may purify the Ember, but it is a long and perilous journey. The champion must battle through rock and fire, through lost cities and ancient tombs, into the palace of the villain himself.

The adventure is set in the mining settlement of Torchlight, a boomtown founded on the discovery of rich veins of Ember – a rare and mysterious ore with the power to enchant or corrupt all that it contacts. This corruptive power may have dire consequences however, and players set out into the nearby mountains and depths below to discover the full extent of Ember’s influence on the civilizations that have come before.

Players will choose from among three character classes, and venture from the safety of the town of Torchlight into randomly generated dungeon levels, with a huge variety of creepy monsters, endless variations of loot to find, and quests to complete. The endless randomization ensures a long-lived gameplay experience.

[b]KEY FEATURES[/b]

* [b]Randomization[/b] – Our level layouts are randomly created, so each adventure is unique. Monsters, treasures, puzzles, and items are also different each time you embark on an adventure.
Easy, approachable interface – Torchlight is designed to be easy to play right from the beginning. The intuitive interface gives players easy access to a rich and varied world.
* [b]Retirement System[/b] – Once characters are sufficiently leveled up, they can "retire" and bestow specific benefits and perks to new characters.
* [b]Pets[/b] – Players will choose a pet to accompany them. Pets can level up along with the player, and will help in battle, carry items, and perform a variety of helpful services.
* [b]Character Classes[/b] – Players will create and customize a character and choose an animal companion. Through cosmetic choices, skill path decisions, and the treasures they acquire, each character will be custom-tailored and different.
* [b]Fishing[/b] – Players can take a break from the high-energy pace of adventuring to visit one of the fishing holes and relax and see what they can catch. Fish have interesting benefits for the player and pet, and other rewards can also be discovered
* [b]Editor[/b] – Runic Games is embracing our modding community by providing an editor so our players can create and design their own content.***[b]Minimum:[/b]
* Windows XP
* 800 MHz CPU
* 512 MB RAM
* 64 MB VRAM
* Radeon 7200, GeForce 2 or GMA 950 GPU
* 400 MB HD space***[b]Classes:[/b]
* Vanquisher
* Alchemist
* Destroyer
labelimagesubject
Sacraboar Makivision Games2009[b]mp-ctf[/b] - single player is probably the same as this. Instead of a flag, you capture a boar.***2009-11-06 on Steam and Impulse, by Makvision (lang: eng, ger) labelimageminimize
Zombie Driver Exor Studios2009[b]limited capacity[/b] - you can only "carry" ammo for single weapon, picking up ammo for another weapon drops all current ammo and replaces the weapon with for whichever you picked the ammo for. labelimageminimize
Alien Dominion: The Acronian Encounter Black Fire Games2010[b]Minimum:[/b]
* Windows XP or Vista
* 1.5 GHz CPU
* 1 GB RAM
* 128 MB VRAM

[b]Recommended:[/b]
* 2 GHz CPU
* 2 GB RAM
* 256 MB VRAM

[b]Maximum:[/b]
* 3 GB RAM (for Vista only)
* 512 MB VRAM***[media=youtube]aMVTFn24B7U[/media]***"Alien Dominion: The Acronian Encounter" is an a 3d space shooter game for the PC/Windows platform intended to be downloaded from various game portals. The player is in a role of a gunner/shooter of a ship escaping an alien invasion in order to warn the rest of humanity of the incoming attack. It’s basically a rail shooter, so the player does not control the ship only defends it.

There are 2 gun groups attached to the ship: upper and lower. As the player drags the mouse the cannon groups are switched to cover all the space around the ship. Each level has it’s story, but basically you need to take down all/most of the targets that are attacking and thus to survive.

The levels last for 10 minutes each and are finished once the player reaches that time point – and is alive. The last level lasts a bit longer (15 minutes). The game contains 6 levels.

After the level completion there is a shop with various utilities and armaments. Eg. better guns, shields, time-warp (slowdown), gun enhancements etc. Money(crystals) is gained by destroying alien ships – the better shooter you are more crystals for use in the shop.

Are you up to the challenge space warrior?

Game Features:
* Fastest and most intense 3d space shooter game you have ever seen – feel free to compare it to other games!
* The ship is driven by the pilot, and you defend with 2 turrets (upper and lower) covering all the space around the vessel (this is a 3d "rail" shooter game)
* Unique feel of intense battle and adrenalin pumping trough your veins
* 6 blood pounding missions with great heavy metal tracks while shooting down the invading force, with an option of muting the music if you rather prefer silence or playing some custom tunes on your favorite player in the background
* Hours and hours of fun play before you successfully survive the last world and inform humanity about the Acronians – rewarded by a neat animation at the end
* Over one hour of constant action needed to finish the game (if you survive all the levels in a row, that is...)
* 4 levels of difficulty (Rookie, Normal, Ace and Abnormal)
* Incredible environments and planets (you can’t land, that’s a decoration only, but very detailed I should add). Indie or casual games ususally do not have that.
* Flexible graphics settings to meet your hardware – indie or casual games usually do not have this – you can check the features and minimal/recommended specifications here
* 3d explosions with debris falling of everything you shoot at, plus beautiful particle effects
* Shop available at the end of each level: weapon, add-ons, shields, utilities, repair-bots... everything to make you happy.
* Intro and game complete cut-scenes
* Listen to in game chat of pilot, gunner and the ship’s AI to find out what happened meanwhile...
labelimagesubject
Garshasp Gorz-e-Serit  Fanafzar Game Studios2010 labelminimizeminimize
APOX BlueGiant Interactive2011Influenced by Mad Max movies or it's used as widely known reference point, personally I would think influenced is more likely.***[b]Minimum:[/b]
* Windows XP, Vista, or 7
* 2 GHz CPU
* 1 GB RAM
* 2 GB HD space***APOX is a real-time strategy game that uniquely includes gameplay concepts from first-person shooters. Like in a FPS, you can prone, crouch, switch active weapons, throw grenades, and loot corpses. Soldiers in APOX have limited ammo, but ammo sharing is done seamlessly. Soldiers can be placed in vehicles, and this essentially lets you create your own unit designs. APOX keeps everything that makes RTS great like making bases, controlling strategic sites, and managing your resources.

The eight missions included are designed to show basic combat and explain the unique aspects to APOX's gameplay. From there, play in one of 100 scrimmage maps against AI-controlled bots. Then, play in one of 100 scrimmage maps against AI-controlled bots. Play with your friends against bots in co-op mode or play against other people in versus mode.

Key features:
* FPS-like tactics including prone, taking cover, limited ammo, weapon drops
* 8 Combat Training Missions
* 100 Scrimmage Maps
* Massive games with up to 32 players
* Play against AI-controlled bots in single player or co-op mode
* Play against humans in versus mode
* Internet matchmaking lobby, clans, ratings, and stat tracking
labelimagesubject
Dungeons Kalypso Media Digital (Realmforge Studios)2011A mighty hero stalks through a dark, dank dungeon making life miserable for hordes of pitiable monsters as he steals anything and everything not bolted to the floor. Been there, done that - about a thousand times? Then it is definitely time to switch sides and show that hero just who's who in the dungeon!

Assume the role of a mighty (and mighty evil) Dungeon Lord and create your own diabolical demesnes underground. Dim-witted goblin workers tremble as they await your orders and dig corridors and rooms into the rock at your command.

Heroes will visit your dungeon in search of battle and treasure. Naturally, you could always just annihilate them with a snap of your fingers. But isn't it more entertaining and deliciously evil to watch them attain their heart's desire - and then take take it ALL away?

So throw them a few treasures and some equipment, give them a couple of fights for entertainment and cherish and look after them. And once they are finally happy enough - it's time for the "harvest". For happy heroes have more valuable soul energy for you to gleefully extract from them in your prison or torture chamber!

But even though these self-proclaimed warriors for the good are not much more than an excellent source of resources for you, you still should not underestimate them. If you've beaten up too many of their friends, the powerful and vindictive Champions will occasionally make their way to your Dungeon. Perhaps a small sum could persuade them to forget their moral and ethical principles for once?

In addition to the heroes, you should also always keep an wary eye on the underground. For the competition never sleeps, and other Dungeon Lords would like to claim your territory for themselves. As if that were not enough, another Dungeon Lord lives one level below you who, to top it all off, is also your boss and bombards you with useless tasks! Of course, it goes without saying that malicious and sneaky beings such as yourself are already hard at work trying to take his place!

[b]Story[/b]
The game revolves around Deimos, foremost of all Dungeon Lords. He falls victim to a devious plot hatched by his vile, nasty, thoroughly vicious ex-girlfriend Calypso, and suddenly finds himself at the bottom of the hierarchy and the top of the dungeon once again.

As the story proceeds Deimos tries to regain his old place and have his well-deserved revenge on Calypso. First, however, he will have to deal with his new bosses. On the one hand , there's the Zombie King, who is about as intelligent as your average undead zombie is likely to be, and on the other there's hot-blooded Minos, who likes to solve problems using violence or, alternatively, more violence.

[b]Key features:[/b]
* Be insidious! Three different Boss Monsters await in order to give you a real hard time. Get rid of them to become the one and only Dungeon Lord!
* Get ready for a fight! 10 different classes of heroes dare to enter your dungeon where 15 different monsters lurk in the dark
* The 17 campaign missions demand your whole cunningness as evil dungeon lord. If you manage to survive them there's still the custom game waiting for you.
* In a dungeons there's only one way: going down. 3 different levels wait to be conquered by you.
* Prison cells and torture chambers are ready for your command and await "customers"
* Create the dungeon of your dreams with 50 different objects
* Wimpy goblin workers await your commands and create the dungeon after your wishes.***I'd claim this is [game=#164254]Dungeon Keeper 3[/game] if I didn't know better.

A vague cross over of Dungeon Keeper 2, Overlord, and some obscure tower defense where you yourself need to kill all the foes personally.

Perhaps best way to describe Dungeons is that it's a Theme Park of Evil where everyone who is enjoying themselves (too much) or is trying to leave gets killed. Everything you build is to entertain the heroes while making sure they die before they leave or are completely satisfied (in which case some heroes just use town portal spell and disappear before you can intercept their escape).
labelimagesubject
Family Farm Iceberg Interactive (Hammerware)2011Work the farm in this game of 19th century farmsteading and build a home for your families. Clicking cows won't earn you any cash. This is a simulation of a farmstead experienced in stories which span a generation. Keep them fed, develop their skills, and grow their land in to a Family Farm! Enjoy RPG and board game mechanics designed by the creator of dozens of board games.

Improve the soil and watch the weather to grow your crops. Keep poultry and livestock. Raise a new generation to run the farm.

The game presents a bird's-eye view of the farm, with the ability to zoom in and out. The game world is tile-based, so you can easily plan fields, corrals, orchards and other game objects.

Time of a season is limited and activities take place in real-time, so you have to manage your workers efficiently. Cook meals for them and watch for their fatigue to keep them happy (and working). As family members work they improve their skills, which makes them faster . Highly skilled characters also have a much better chance of improving the farm as they work! Yields are determined by properties of crops in relation to soil fertility, weather and additional work.

It can be expensive to hire help, but it can give you time to upgrade the house to provide space for a growing family... As the family grows you can expand your farm and focus on long-term investments such as

Highlights
1. Family Farm is an innovative tycoon game in the setting of 19th century farmsteads.
2. The player controls characters with RPG-like attributes, skills and needs.
3. A realistic approach to farming.
4. Workers have to prepare ground, seed and harvest crops, care for livestock, cook meals, etc
labelminimizesubject
Garshasp: The Monster Slayer Dead Mage2011An enhanced international version of the Iran-only released [game=#181914]Garshasp[/game].***Years after the confinement of Azhi Dahaka by Fereydun, the evil Deevs (Monsters) who were the commanders in the army of darkness led by Azhi Dahaka rose again in different parts of the ancient lands of Khunirath and rebelled against the humans who were celebrating the victory of the army of light.

This game is based on ancient Persian mythology bringing to life the epic battles of the mythological hero, Garshasp, in the ancient lands against the evil monsters. You play as Garshasp himself, the strongest man in Persian Mythology, in a journey to revenge and reclaim the legendary mace of his ancestors which is stolen by the Deevs. A journey which proves to unlock more significant hidden mysteries. The main mechanics of the game revolve around melee combat, platforming and exploration.

Key features
* Deep combat system with various combo moves and upgradeable abilities throughout the game.
* Rage attribute to slash more enemies as they bring you more scars.
* Intense combat engagements using Garshasp's special hand blade based on quick time events.
* Cinematic in-game camera following the hero in the epic environments that are traveled in his journey.
* Fantasy mythological world filled with ferocious monsters from ancient literature and Persian Mythology.
* Platforming elements.
labelimagesubject
Haunted dtp entertainment (Deck13 Interactive)2011This is a point-and-click 3D adventure game from the developers behind the Ankh series and Jack Keane. Following the traces of her long-lost and probably dead sister, Mary encounters the obscure Professor Lindsey Ashford and her axe-wielding henchman Ethan. And when Mary finds out that she suddenly can see and talk to ghosts, she embarks upon a wild quest that ends with the revelation of a terrible secret of her own past - which could even lead to the destruction of the spirit world and the cosmic balance overall. An English release came out in December/2012. labelimagesubject
Torchlight II  Runic Games2012The award-winning action RPG is back, bigger and better than ever! Torchlight II takes you back into the quirky, fast-paced world of bloodthirsty monsters, bountiful treasures, and sinister secrets - and, once again, the fate of the world is in your hands!

Torchlight II captures all the flavor and excitement of the original game - while expanding the world and adding the features players wanted most, including online and LAN co-op multiplayer. Torchlight II is fast, fun, and filled to the brim with action and loot. Adventure solo or online with your friends!

Key Features:
* Multiplayer - Play co-op with your friends via LAN or over the Internet for free. No subscriptions, no item sales. Our new matchmaking service lets you find friends, start new games, and join existing games. And, as always, you can play single-player offline as well.
* Customizable Characters - Players will create and customize a character from one of four brand new classes. Each class can be played as either male or female, with customized cosmetic features and looks to make each individual character stand out. All new skills and loot give loads of opportunity for unique character builds.
* Moddability - TorchED, the Torchlight II editor, will give players the ability to create their own mods, adding even more content to the world. Have your friends download the same mod and play together.
* New User Interface - Torchlight II boasts a new and improved user interface, designed to be easier than ever for new players to pick up and play. This intuitive interface ensures you can focus on playing the game the way you want to.
* Open World - We're not only in the town of Torchlight anymore! Explore vast overland areas and multiple hub towns, fight through rain, snow, day and night. Our level randomization ensures new layouts, paths, loot, and monsters every time you play.
* New Game Plus - In New Game Plus, the game's not over until you say it is. Once you've beaten Torchlight II's primary campaign, you can start again with the same character for a significantly greater challenge. You'll keep all of the skills, gold, and gear you worked so hard for!
* Pets & Fishing - These popular features make their return in Torchlight II in improved form. More choices, better effects, and your pet will still make the run to town to sell your loot so you don’t have to.
labelimagesubject
Zombie Driver HD EXOR Studios2012 labelimageminimize
The Book of Unwritten Tales: The Critter Chronicles  Nordic Games (KING Art)2012This shorter-length prequel to The Book of Unwritten Tales tells the story of a whole tribe of Critters being threatened by a warlock and in desperate need of help. Soon, Nate and the original game's Critter, who has fallen in love with the daughter of the Critters' chieftain and could use a helping hand, realize that they could help each other out. And that's how their mutual adventure begins. An English version was released in December, 2012. labelimagesubject
Shadows: Heretic Kingdoms bitComposer Entertainment;Kalypso Media Digital (Games Farm)2014The game's development suffered when bitComposer went down and the funding for the game was harmed as a result. There was supposed to be ports to other platforms and other improvements to the game engine (which as it stands is stuck to being single-threaded and runs very poorly on all systems except those with very good single-threaded performance).***
[12]
labelimageminimize
Running with Rifles Modulaatio Games2015 labelminimizeminimize
Kenshi Lo-Fi Games2018[media=youtube]cXcuZV77UJY[/media]***Kenshi is a single player free-roaming Role Playing Game, with a Real-Time Strategy influence. Its squad-based, meaning you have a whole team of characters who can split up and go to different ends of the world. The game world is 400 square km of seamless terrain with a world map screen for fast-travel, Fallout style. You can play with one character, or with 50, and there are advantages to both. Combat is real-time and is based on swords and bows, action beat-em up style but with RPG stats influencing the outcome. No Magic. No fantasy cliches. Think of a combination of X-Com Apocalypse and Oblivion.

Features
* Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else- Every character and NPC you meet is potentially an equal, and has a name, a life.
* You are not the chosen one. You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
* Freeform gameplay in a seamless game world stretching over 400 square kilometers. The game will never seek to limit you or restrict your personal play style.
* Variation and possibilities of gameplay. Be good, be evil, be a business man, be a thief, live in a town, live in the desert, join the army, fight the army, travel alone, travel in hordes, build a fortress, raze a city.
* Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business.
* Carry your wounded squad mates to safety and get them all home alive.
* Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.
* Absolutely no Level-scaling. The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle.
* Realistic medical system that affects gameplay. A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all. Lose an eye and it will affect your field of vision. Blood loss means you can pass out, and the blood will attract predators. Exhaustion affects performance and is increased by equipment weight, weather, blood loss and thirst. Severed limbs will need expensive robotic replacements.
* Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you.
* Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert.
* Independently developed with no design influences, or alterations dictated by men in gray suits who have never played a game before in their lives.
* Original game world. There are no fantasy-knock-off cliches. No magic.
labelimagesubject
permalink