showing 8 games

namepublisher(developer)year arrow_downwarddescription
Eternal War: Nightmares XrucifiX?There was a demo for this back in late 1990s, released as a Quake 1 total conversion (it also required a copy of Quake to work) when the Q1 modding was on full roll. As far as I could tell, the development had ceased for some reason.***This time you've been sent to help Kaleb, an trouble teen who slipped into insanity. You must enter his mind and battle the demons encamped there to restore Kaleb's insanity.***The target market for Eternal War will be adults specifically, we deal with a lot of heavy topics and keep real to the subject matter. labelimagesubject
Quake Mission Pack no. 1: Scourge of Armagon Activision (Hipnotic Interactive)1997 labelimageminimize
Quake Mission Pack no. 2: Dissolution of Eternity Activision (Rogue Entertainment)1997 labelimageminimize
Quake  Activision (id Software)1997 labelimageminimize
Hexen II  Activision;id Software (Raven Software)1997[b]Minimum:[/b]
* Windows 95, 98, ME, NT4 or 2000
* 90 MHz CPU
* 16 MB RAM on Win95 and 98 (24 MB on others)
* Quad-speed CD-ROM drive
* 120 MB free HD space

[b]Recommended:[/b]
* 133 MHz CPU

Note: I personally found the game ran best with 192 MB RAM total or more, as at 128 MB it occasionally stopped to load new data in some certain "load spots".***Id Software and Raven Software joined forces again to expand the Heretic and HeXen universe in a bold new direction. Powered by the Quake engine, HeXen II was developed from 1996 to 1997 on a brutal production schedule, published by Id Software and distributed by Activision Inc.

One of the most highly anticipated releases of 1997, HeXen II was the first game from an outside developer to ship with Quake engine technology. The game featured four single player hubs and deathmatch capabilities for 16 players while simultaneously offering four character classes, each with four weapons with dual fire modes for a total of 32 unique weapon effects. In addition, HeXen II was the first 3-D shooter to feature transparent water effects in both hardware and software rendering modes and one of the only fully 3-D games to feature single player cooperative gameplay.

HeXen II was a smash hit for Raven Software and was revered by many as one of the most artistically beautiful computer games ever made.
[Raven]***this is the only game aside from Quake that I know of that uses Quake 1's engine. It is a very worthy sequil of the original Hexen. This one takes you to yet another world to battle the third and final Serpent Rider as one of four heros (Paladin, Crusader, Assassin or Necromancer). The graphics are wonderful, espically the use of colors and the amazingly detailed maps. This is the game Quake should have been.
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Hexen II - Mission Pack: Portal of Praevus  Activision (Raven Software)1998HeXen II: Portal of Praevus began production in late 1997, following the successful launch of the original game. The team decided to make the expansion much more than a pack of new levels for HeXen II. The goal was to make Portal of Praevus as close to an entirely new game as possible for buyers of the original HeXen II. To do this, the team made two new hubs, 15 new single player levels, three new enemies and added another character class...the Demoness.

HeXen II owners could play through Portal of Praevus as the former minion of Eidolon or as any of the original four characters. HeXen II: Portal of Praevus merged seamlessly with the Hexen II world and offered a wealth of new options and opportunities for mayhem in both single player and multiplayer gaming.

Hailed as one of the best mission packs ever, HeXen II: Portal of Praevus helped solidify Raven Software's ongoing relationship with Activision Inc, who published the game in 1998.
[Raven]***This mission pack for Hexen 2 takes place after the fall fo the last Serpent Rider. A new threat has taken the souls of the three serpent riders and is using their power. This game keeps with the detail of the original, plus adds a fith character class to play, a demoness. If you enjoied Hexen II, I highly reccoment getting this mission pack to continue the fun.
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Laser Arena Valusoft (Trainwreck Studios)2001[[company:Trainwreck Studios]] is a division of [[company:2015]]. labelminimizeminimize
Eternal War: Shadows of Light Two Guys Software (XrucifiX)2006[b]Minimum:[/b]
* Windows XP
* 166 MHz Pentium CPU
* 64 MB RAM

[b]Recommended:[/b]
* 500 MHz Pentium CPU
* 128 MB RAM***The target market for Eternal War will be adults specifically, we deal with a lot of heavy topics and keep real to the subject matter.***John Coronado is a desperate suicidal teen living in his own personal hell. Play as Mike intervening to save John's life and soul.
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