showing 13 games

namepublisher(developer)year arrow_downwarddescription
Psychic Detective Electronic Arts1996Eric Fox is a psychic who lives in San Francisco and earns his living performing magic shows in seedy nightclubs. This changes when Eric meets Laina, a mysterious woman who trains him to venture inside other people's minds. Laina then hires Eric as a private detective to travel into the minds of the people who attend a wake held in honor of her father, which has died under unclear circumstances.

Psychic Detective is an interactive movie with adventure elements. The player can choose people whose minds Eric is able to read, and also interact with objects for further insight into the storyline. Many of these decisions and interaction choices branch the storyline, leading it to different endings; one of these endings is reached if the player chooses not to interact at all and lets the movie unfold by itself.***
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Kreed  Acclaim Entertainment;Russobit-M (Burut)2003RU 2003 by Russobit-M (lang: ru)
?? 2004-07-01 by Acclaim (lang: eng)
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XIII  Ubisoft (Ubisoft Paris)2003[b]Minimum:[/b]
* Windows 98, ME; 2000 or XP
* 700 MHz Pentium III CPU
* 128 MB RAM
* 32 MB VRAM
* 1.2 GB HD space

[b]Recommended:[/b]
* 1 GHz CPU
* 256 MB RAM
* 64 MB VRAM***Latest version: 1.03 (as of ?)***There's a mini series to be released this year (2008) based on the same comic book series as the game.***20031124 US release date.
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Singles 2: Triple Trouble Deep Silver (Rotobee)2005EAN-13: [code]4 020628 995973[/code] labelimageminimize
Alliance of Valiant Arms  NHN USA;Neowiz;Tencent (Redduck)2007Básicamente un FPS con un complejo existencial entre un estilo Battlefield y un Counter-Strike, y que no logra hacer ninguno de los 2 bien. Si además le sumas que a base de dinero algunos jugadores aguantan todo lo que les venga, y un sistema de comprar por días todos los objetos, te queda un Pay To Win abominable.

Su única virtud es que al jugarlo ganas un cuchillo para el Spy del TF2.
Bueno, y el patocuchillo.

3 de 10.***AVA is a free-to-play MMOFPS that plunges you into the middle of a world at war. Side with the European Union (E.U) or the Neo-Russian Federation (NRF) and take up arms across vicious urban battlegrounds. Test your skills against your friends and see if you have what it takes to come out on top!
[Steam Store]***The premise is the new rise of Russia to power as the Neo Russian Federation (NRF) that has conquered much of Europe and the remaining "free" European countries fighting back with US help.***Only available to people living in USA? Has region lock in at least Steam.
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The Witcher 2: Assassins of Kings  CD Projekt;Atari;Namco Bandai Games (CD Projekt RED)2011Mejora lo visto en el anterior juego, especialmente con un combate muchísimo más fluido pero manteniendo su base rolera, y ciertos elementos de acción muy acertados.

9 de 10***[b]Minimum:[/b]
* Windows XP, Vista, or 7
* 2.2 GHz Core 2 Duo CPU
* 1 GB RAM (2 GB for Vista/7)
* 512 MB VRAM
* GeForce 8800 GPU
* 16 GB HD space

[b]Recommended:[/b]
* Quad-core CPU
* 3 GB RAM (4 GB for Vista/7)
* 1 GB VRAM
* GeForce 260 or Radeon HD 4850 GPU***The second instalment in the RPG saga about the Witcher, Geralt of Rivia, features a thoroughly engrossing, mature storyline defining new standards for thought-provoking, non-linear game narration. In addition to an epic story, the game features an original, brutal combat system that uniquely combines tactical elements with dynamic action. A new, modern game engine, responsible both for beautiful visuals and sophisticated game mechanics puts players in the most lively and believable world ever created in an RPG game. A captivating story, dynamic combat system, beautiful graphics, and everything else that made the original Witcher such a great game are now executed in a much more advanced and sophisticated way.

Key features:
* A truly epic, intense, emotionally charged adventure with non-linear game narration. Three independent plot lines with several alternative events are dependent on the player’s choices and lead to multiple different game endings and several additional plot forks. This time gameplay time will be shorter than The Witcher 1, but more intense and packed with events.
* A complex, realistic and mature story touching upon subject matter seldom seen in other RPGs, told in a manner that is understandable and attractive to contemporary gamers. We investigate the assassinations of the rulers of the Northern Kingdoms and follow Geralt’s personal theme, in which he’s looking for his own identity. Gradually we learn how powerful forces influence our situation and what role they order us to play.
* Rich, mature dialogue as found in Andrzej Sapkowski’s book series and The Witcher 1, presented in highly filmic cutscenes and dialogues sequences, thanks to a new game engine.
* New, improved system of flashbacks. Now the reminiscences of Geralt, in which we observe the link between our past choices with current actions, are realistically and smoothly woven into the gameplay.
* Unique, deep, consistent and rich game world established in a series of best-selling books by A. Sapkowski and recreated in the game to provide an incredible, believable story-driven experience.
* Believable, true-to-life characters with their own motivations and goals. During our journey we meet ordinary men, soldiers, rebels, powerful mages, rulers and their assassins. Depending on our decisions we meet different game characters, and our relationships shape further actions in the game.
* Highly varied, breathtaking locations, which thanks to the new engine create a cohesive, fully accessible world!
* Rich, living world in which every character has their own way of life and unique occupations. Our actions modify the relationship with the game-world population and, in the case of the main plot line, open or close the possibilities of interaction with the game world.
* Greater freedom of exploration to provide increased game realism and a wider range of new tactical options. Geralt will surmount barriers, jump over fences, scale walls and ascend rock formations.
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XCOM: Enemy Unknown 2K Games (Firaxis Games)2012Recordando a los juegos tipo Tactics de los 90 desde el primer minuto, pero con un lavado de cara.

Especialmente encomiable el elemento de las decisiones incómodas (algo que desgraciadamente cada vez se ve menos) y la complejidad de los combates.

Pena no tener tiempo para disfrutarlo más, tiene una pinta bárbara.

Se acerca a la perfección del combate por turnos.

9 de 10***Overall a nice turn-based tactical game, but might not be really up to one's expectations if you go looking for another of the old XCOM games. In short, this new XCOM game is extremely simplified and cut down version of the old X-COM with great number of features missing with only a few new ones to its name.

For those familiar with old XCOM, here's a list of differences. Notably there's missing multiple bases for the player to operate, aliens do not set up bases (there's only one alien base in the game), alien craft activity is barely existing (~13 alien craft encountered before the game was over), terror missions and similar do not involve actual enemy craft going to the sites, your soldiers can't pick up enemy gear during missions, grenades and rockets are special one-use gear instead of actual inventory items, inventory overall is severely simplified to a point where its limitations don't make sense, the game does not simulate projectile trajectories except for missed shots destroying scenery (missed shots can no longer hit secondary targets) and auto/burst fire is treated as single shot in terms of hitting or not, as such cover is simply statistical wonder instead of literal cover (shots "penetrate" the cover - with no damage to the cover - when they hit the soldier hiding behind it rather than hitting exposed bits), alien craft interception relies on one-use power ups you need to craft (though they go largely unused), aliens do not attack XCOM base(s), you can only have one skyranger hence you're specifically forbidden to complete missions that appear "simultaneously" with others (you have to choose one, the others automatically fail, their timing and duration essentially synced), interceptor and skyranger management is simplified, chrysalids and robotic aliens can not be captured and studied, aliens do not have jobs (there's only one live specimen of each species to interrogate and beyond that, nothing), battle scanner is missing, arbitrary range limitations to weapons (not allowed to shoot if target is beyond certain range), incendiary weapons are missing, stun grenades are missing, quite a few alien species are missing, levels tend to be far smaller and streamlined (with very few exceptions), action points have been replaced with simplified version that has glaring limitations, soldiers have 360 degree vision, reloading and shooting in same turn is impossible, ammunition is handwaved away completely, aliens do not have morale, taking aliens alive has little far less use, and probably quite a few other things. New features, for those that care: upgrade system accessible via the foundry, psychic damage ability, classes, class perks, two-point system, and probably some others.

Personally I think this new XCOM is good game, but just does not hold up to what the old X-COM games were about. If you want the old experience, you're better off with the old games, UFO: Extraterrestrials, UFO: Aftermath/-shock/-light, or the many fan-made remakes.

Note that I played the game through on "classic" difficulty (the one just below brutal), which may have had something to do with some of my poor opinions.***EAN-13: [code]5 026555 056151[/code] (European/Worldwide)***[media=youtube]u9i6X5fgaCE[/media]
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Nights & Candles - Legend of Candlewind UIG Entertainment2013 labelimageminimize
Realms of Arkania: Blade of Destiny  United Independent Entertainment (Crafty Studios)2013 labelimageminimize
Blood Knights dtp entertainment (Deck13 Interactive)2013 labelimageminimize
Divinity: Original Sin  Larian Studios;Daedalic Entertainment (Larian Studios)2014Due to the way the mixed time works in this, combat can be stalled indefinitely while another player character works outside of the combat in real time, such as going back in town and fetching supplies, to wait out cooldowns before joining the fight, etc. labelimageminimize
Divinity: Original Sin – Enhanced Edition  Larian Studios2015Enhanced Edition has more content in general, more monsters, better AI, more skills and spells, split-screen multiplayer, etc. and most notably the game is now fully voiced. labelminimizeminimize
Dragon's Dogma: Dark Arisen Capcom2016 labelimageminimize
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