showing 22 games
name | publisher(developer) | year arrow_downward | description | |
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Rainbow Six | Red Storm Entertainment | 1998 | The most revolutionary action/strategy game of its kind. Command an elite anti-terrorist strike squad in a series of heart-racing missions across the world, from the North Sea to the Australian Outback. Tom Clancy's Rainbow 6 is a fast-paced, thrilling action game like no other. Command an elite anti-terrorist strike squad in a series of heart-racing missions across the world, from the North Sea to the Australian Outback. Make a plan using innovative and detailed controls, then take up your weapons and execute the mission, giving orders in real time and taking out terrorists with well-placed shots. Add addictive, challenging multiplay via LAN or Internet unlike any game you've ever played before, and Rainbow 6 is a must-have offering! Play up to 16 players with Real-Time voice. Assemble your team from an international pool of 20 special operatives. Select authentic gear and weapons for each team member and plan your attack using a blueprint map and 3D view.***An excellent action/strategy game. | labelminimizesubject |
Delta Force | NovaLogic | 1998 | 2009-06-18 on Steam***Delta Force was the first game to use voxel technology, which allowed outdoor 3D environments to be rendered far more effectively than with Textured Polygons, although not quite as sharply or attractively. Delta Force's gameplay was top notch, emphasising strategy over killing. However, AI and the still developing voxel graphics (and a lack of falling damage) let it down. Its revolutionary graphics system did not replace textured polygons, and has not done so yet. | labelimageminimize |
Rainbow Six: Rogue Spear | Red Storm Entertainment | 1999 | labelimageminimize | |
Rainbow Six: Rogue Spear Mission Pack: Urban Operations | Red Storm Entertainment | 2000 | labelminimizeminimize | |
Rainbow Six: Covert Operations Essentials | Red Storm Entertainment (Magic Lantern Playware) | 2000 | labelimageminimize | |
Delta Force: Task Force Dagger | NovaLogic (Zombie Studios) | 2002 | 2009-06-18 on Steam***Designed by Zombie Studios utilizing NovaLogic's Delta Force: Land Warrior engine, Delta Force: Task Force Dagger is a stand-alone, 25-mission tour-de-force based on military action of Operation: Enduring Freedom in Afghanistan. For the first time in the series, you can play as one of ten Special Forces teams from four countries and all four US armed forces divisions, each with attributes, skills and abilities commensurate with the elite force. | labelimageminimize |
Delta Force: Black Hawk Down | NovaLogic | 2003 | 2009-06-18 on Steam | labelminimizeminimize |
Rainbow Six 3: Raven Shield | Ubi Soft | 2003 | labelimageminimize | |
Delta Force: Xtreme | NovaLogic | 2005 | 2009-06-18 on Steam | labelimageminimize |
SWAT 4 | Vivendi Universal (Irrational Games) | 2005 | Latest version: 1.1 (as of 2005-06-09?)***[b]Minimum:[/b] * Windows 98SE, 2000 or XP * 1 GHz Pentium III or 1.2 GHz Celeron/Athlon CPU * 256 MB RAM * 32 MB VRAM * GeForce 2 or Radeon 8500 GPU * 2 GB HD space [b]Recommended:[/b] * 2.4 GHz Pentium IV or Athlon XP 2500+ CPU * 512 MB RAM * 128 MB VRAM * GeForce 4 Ti or Radeon 9500 GPU * 2.5 GB HD space Firewall/router ports: * TCP/UDP: 10480-10483 | labelimageminimize |
Ghost Recon: Advanced Warfighter | Ubisoft (GRIN) | 2006 | Latest version: 1.35 (as of 2006-10-16)***[b]Minimum:[/b] * Windows 2000 or XP * 2 GHz Pentium IV CPU * 512 MB RAM * 128 MB VRAM * 4.5 GB HD space [b]Recommended:[/b] * 2.8 GHz Pentium IV CPU * 1 GB RAM * 256 MB VRAM | labelimageminimize |
Rainbow Six: Vegas | Ubisoft Entertainment (Ubisoft Montreal Studios) | 2006 | labelimageminimize | |
Rainbow Six: Vegas 2 | Ubisoft Entertainment (Ubisoft Montreal Studios) | 2008 | Latest version: 1.03 (as of 2008-07?)***Experience is used to gain ranks which in turn unlocks new equipment (weapons and armor primarily, but also clothing apparel which have no impact in gameplay besides how you look). There are three areas for experience which contribute towards the "leveling" experience, each of the three areas unlock separate items at certain points besides the generic level unlocks. Experience in general is gained simply from kills, the three sub-areas gain points or experience by killing people in specific manner, such as through cover or at long range.***[b]Minimum:[/b] * 3 GHz CPU * 1 GB RAM * 128 MB VRAM * 6.5 GB HD space | labelimageminimize |
Delta Force: Xtreme 2 | NovaLogic | 2009 | 2009-06-18 on Steam | labelimageminimize |
ArmA II | 505 Games (Bohemia Games) | 2009 | Controllable vehicles... Tracked vehicles: 2S6M Tunguska, AAV P7A1, BMP-2, BMP-3, M1A2 TUSK, M1A1, M270 MLRS, T-72, T-90, ZSU-23 Shilka Rotary wing aircraft: AH-1Z Super Cobra, Ka-52 Alligator (Hokum B), MH-60S Knighthawk, Mi-8MTV-3 (Hip), Mi-24D (Hind), UH-1Y Venom Fixed wing aircraft: A-10 Thunderbolt, AV-8B Harrier, C-130J Super Hercules, F-35B Lightning, MQ-9 Reaper, MV-22 Osprey, Pchela-1T, Su-34 (Fullback), Su-25 (Frogfoot) Wheeled vehicles: BRDM-2, BTR-90, BM-21 Grad, HMMWV, "Utility truck", LAV-25, MTVR, DShKM, UAZ-469, Ural 375, GAZ-3937 Vodnik Watercraft: RHIB, PBX, and some civilian motorboats ... and a variety of civilian vehicles including plain urban cars, trucks, bicycles (mountain bikes), motorbikes, etc.***A supremely frustrating (to the point of being comparable to [game=#169380]IWBTG[/game]) simulation game, especially online, since you're given no identification on your enemy, thus you're supposed to wait for them to identify you as the enemy and open fire which usually turns into quite quick death for you. Even telling how to identify your allies positively (and thus who isn't your ally) by insignia, uniform appearance, etc. would've been extremely useful. Despite this, it's a very impressive simulation shooter though not very enjoyable online to me due to having no way of telling friend and enemy apart.***Latest version: 1.05 (as of 2009-12-22)***Officially not called nor published under any form of "Armed Assault" title, only ArmA. However, it's often mistakenly called Armed Assault 2.***[b]Minimal:[/b] * Windows XP or Vista * Dual-Core CPU (3 GHz P4, 2 GHz Core2, 3200+ Athlon) * 1 GB RAM * 256 MB VRAM * GeForce 7800 or Radeon 1800 GPU [b]Recommended:[/b] * Quad Core CPU * 2 GB RAM * 512 MB VRAM * GeForce 8800GT or Radeon 4850 GPU Firewall/router ports: * TCP/UDP: 2302 (configurable) | labelimageminimize |
ARMA II: Operation Arrowhead | Bohemia Games | 2010 | Three years after the conflict in Chernarus, portrayed in the original Arma 2, a new flashpoint explodes in the Green Sea Region. Coalition forces led by the US Army are deployed to Takistan to quickly restore peace and prevent further civilian casualties. You will enlist into various roles within the US Army, from basic infantrymen, through special operatives, to pilots and tank crew in this new installment in the award winning line up of military simulators for PC from Bohemia Interactive. Building on 10 years of experience and constant engine development, Arma 2: Operation Arrowhead boasts the most realistic combat environment in the world. It models real world ballistics & round deflection, thermal imaging, materials penetration, features a realtime day/night cycle and dynamic wind, weather and environmental effects. NOTE: Arma 2: Operation Arrowhead is a standalone product and does not require the original Arma 2. Key features: * NEW PLAYABLE CONTENT: New story campaign for both SP and MP gameplay. Wide range of new tutorials, single scenarios and multiplayer modes. * MASSIVE GAME WORLD: Three brand new Central Asia-style large maps including expansive urban, desert and mountainous terrain featuring a fully destructible and interactive environment. * ULTIMATE WAR EXPERIENCE: Fully integrates with the original Arma 2 for unmatched warfare simulation. * UNIQUE GAMEPLAY ELEMENTS: Detachable backpacks with equipment, advanced weapon optics, material penetration modelling, remote real-time simulation of Unmanned Arial Vehicles (UAV), freedom of decision and repercussive actions. * EXTRA UNITS AND VEHICLES: Multiple factions for all sides including US Army, United Nations, Takistani Army and Guerrillas making a collection of 300+ new units, weapons and vehicles. * MISSION EDITOR: Design your own missions by the intuitive, easy-to-use mission editor and become part of one of the biggest and most creative PC gaming community ever. * GAME MODIFICATION: Create Your own custom game content with complete editing tools suite (freeware SDK kit) and modify the game in ways where the only limitation is Your own imagination. * EXTENSIVE MULTIPLAYER: Play the campaign missions in cooperative mode or join duty in the massive multiplayer battles with up to 50 players. * CHEAT PROTECTION: Optional anti-cheat BattlEye (www.battleye.com) available to help secure dedicated servers. In addition BE adds 'RCON' (remote control) for game's dedicated server software. * DEDICATED SERVER: To support smooth multi-player experience there is 'dedicated server software' available for Windows (included with game) and Linux (download-able from game's website). | labelimagesubject |
ARMA II: British Armed Forces | Bohemia Games | 2010 | In summer 2012, less than two months after Operation Arrowhead successfully routed the Takistani military regime, NATO coalition forces face a large-scale outbreak of guerrilla insurgency. A mechanized force of British troops, with support elements of US Army TF Knight, are about to deploy and embark upon a large scale counter-insurgency that will define the future of the coalition presence in Takistan. [b]Additional info about ARMA II series:[/b] Building on 10 years of experience and constant engine development, ARMA II: British Armed Forces boasts the most realistic combat environment in the world. It models real world ballistics & round deflection, thermal imaging, materials penetration, features a realtime day/night cycle and dynamic wind, weather and environmental effects. [b]Key features:[/b] New vehicles and weapons * Modern British troops in multi-terrain, desert and woodland camouflage * Personal weapons: L85A2 and L86A2 rifles, L110A1 machine gun, LRR and AW50 sniper rifles, N-LAW AT launcher * New vehicles: Jackal 2 WMIK all-terrain vehicle, modernized FV510 Warrior * New helicopters: AH11 Wildcat (multi-role), HC3 Merlin (transport) * British versions: offroad car, Chinook transport helicopter, AH-64 Apache gunship * Desert and woodland paint schemes of the ground vehicles New singleplayer campaign * Player will command a mobile observation team of British troops into battle with the Takistani insurgents. Short campaign will be focused on depicting the assymetrical warfare with a guerilla force and the counterinsurgency operations. Multiplayer modes * Cooperative scenarios featuring all the British units, vehicles and equipment. [b]Game Modes Supported:[/b] * Single-player Campaign * Single-player Scenarios * Multi-player (modes: Death-match, Team Death-match, Coop, Sector Control, Capture The Flag, Flag Fight, Capture The Island) Note: "Capture The Flag" and "Flag Fight" are available as the user-selectable parameters of DM and TDM scenario wizards. * Boot Camp * Armory * Mission Editor | labelimagesubject |
ARMA II: Private Mercenary Company | Bohemia Games | 2010 | One year after British and coalition armed forces successfully quelled the insurgent uprising in Takistan, described in Arma 2: British Armed Forces, the NATO Green Sea deployment is in the process of a strategic drawdown of its combat troops in the region. Private military contractors shoulder the burden of the increased workload, with competition rising between the multinational organisations for lucrative security contracts. Private Military Company, ION, Inc. (formerly Black Element), successfully bid for a contract - codenamed Black Gauntlet - to provide security for a UN investigation team as they seek to piece together information regarding Takistan's abandoned nuclear weapons program. Key features: * New playable faction: Private Military Company * Original singleplayer campaign with strong storyline unfolding across thirteen missions * Fully implemented 2-player co-op campaign mode * New abandoned military test range environment, built upon brand new models and textures * Unique character models, including four story-based character models. * New Asian identity head model. * Exotic weapons (AA-12, fully modelled XM8 variants) * Detailed new vehicles (Ka-60 'Kasatka', Armed Helicopter UAV, Armoured SUV) * Numerous engine upgrades, including full Shotgun Ballistics Modelling and in-game Video Playback * Additional radio protocols | labelimagesubject |
Takedown: Red Sabre | 505 Games (Serellan) | 2013 | 2013-07-12 – 2013-08-04 closed alpha, available to Kickstarter backers at the very least | labelimageminimize |
Door Kickers | Killhouse Games | 2014 | labelminimizeminimize | |
Kinetic Void | Badland Studio | 2014 | labelminimizeminimize | |
Invisible, Inc. | Klei Entertainment | 2015 | Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life. [b]Game Features[/b] [b]Character Selection:[/b] Start with any of the 10 unlockable agents in the game, plus 6 agent variants, and 6 starting programs to crack corporate security. [b]Deep customization of builds:[/b] Each play through is different as you create your own strategy using agents, items, augments and programs, and adapt to your surroundings. [b]Randomly generated world:[/b] Locations, threats, and loot are randomly generated so each playthrough is vastly different and you’ll never get complacent. [b]Choose your own game mode:[/b] With 5 different game modes and extensive custom generation options, each player can play the way they prefer. [b]Fully animated cutscenes and voice over:[/b] With hundreds of lines of voice over, great animation, and fully animated cutscenes, we didn’t spare any expense to make an immersive experience.***[media=youtube]WZ8b_J7DS64[/media]***[media=youtube]6lYs_GE_q4E[/media] | labelimagesubject |