showing 10 games

namepublisher(developer)year arrow_downwarddescription
Vampire: The Masquerade: Bloodlines  Activision (Troika Games;White Wolf Game Studio)2004Latest version: 1.2 (as of ?), unofficial: 5.7 (as of ?)***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 1.2 GHz Athlon or Pentium III CPU
* 384 MB RAM
* 64 MB VRAM
* 3.3 GB free HD space

[b]Recommended:[/b]
* 512 MB RAM
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DarkStar One  cdv Software Entertainment;Ubisoft;Strategy First (Ascaron Entertainment)2006[spoiler=Navigation key locations;Hide]+ is for side missions, available from trade stations. These usually unlock at least one system occupied by pirates.
? is for systems that I couldn't find a way to get access to, besides Bailebeag they probably don't even have artefacts in them.

Systems with free navigation keys that were visited as part of the story or had artefacts (the green crystalline icon) in them are not listed as they would be visited regardless.

Note that the early clusters before Klatok were not recorded, not sure if there's even need to.

[b]Klatok[/b]
* Fribeicon

[b]Raptor-Epsilon[/b]
* Khimtishy

[b]Sion'nach[/b]
* Abria'chan
+ Kill'ore

[b]Sirius[/b]
+ Wenee

[b]Madraimor[/b]
* Am'atn'atua
* Sliga'chan
* Dochgar'roch

[b]Hive-AC3[/b]
+ Tiamaung

[b]Gab'har[/b]
+ Bin'dal
? Linside'ore
? Lairg'uie

[b]Hive-B52[/b]
* Shanzeik

[b]Hive-CU7[/b]
* Ringhku

[b]Hive-DC[/b]
* Chanthagon
* Beinn

[b]Hive-ET9[/b]
+ Chondrha

[b]Communa[/b]
+ Pitcalnie
? Bailebeag

[b]Hyma[/b]
+ Dalchalm[/spoiler]
After level 17, ship upgrades require total of 10 artefacts per level (5 for most levels prior), slowing down upgrades significantly. There's supposedly total of 100 artefacts out there, so obviously you can't upgrade all 3 parts of the ship completely (20 levels out of 30 needed for that).***[b]Species:[/b]
* Terran (humans)
* Mortok (humanoids)
* Raptor (cat fish/eel-like humanoids)
* Oc'to (snail/slug-like tentacled things)
* Arrack (ant-like half-cyborgs; space stations modeled like bee hives)
* Thul (almost human humanoids; only females seen, males mentioned)
* S'kaa (humanoids)***[b]Minimum:[/b]
* 1.6 GHz CPU
* Windows 2000 or XP
* 512 MB RAM
* 128 MB VRAM
* GeForce 3 or Radeon 8500 GPU
* 6.5 GB HD space

[b]Recommended:[/b]
* 2.6 GHz CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6 series or Radeon X800 GPU
* 7 GB HD space
* 5.1 surround sound
* mouse with mousewheel
[Ascaron]***"Darkstar One" is a game that is primarily story-based and therefore pre-defined; however, "Darkstar One" also offers a fantastic amount of freedom of choice for the players.

The story-based missions gradually lead the player deeper into the galaxy to new races, new technologies and ever stronger opponents. More and more solar systems will become available and may be visited. The artifacts of an ancient race, which are hidden in these solar systems, are essential to upgrade the player ship - the Darkstar One.

Additionally, our hero urgently requires credits in order to purchase better equipment such as weapons and shields. This is where the freedom of choice is applied as the player will be able to earn credits in many different ways: assignments, bounty hunting, piracy, smuggling, trading, escorting, transport, rewards ...

Key Features
* Elaborate story, related by more than fifty minutes of video sequences
* Upgradeable space ship "Darkstar One": The player decides which type of spacecraft he prefers - a fast attack ship with many light weapons or a near-invincible cruiser with heavy weaponry
* Over two hundred different weapons, shields and equipment items
* Rockets, torpedoes and mines feature special tactical uses: mines can tactically fire at opponents or distract approaching missiles
* The "Spell Weapon": the player will have a special weapon at his disposal that will have an area of effect similar to certain spells in role-playing games. This weapon will become increasingly versatile throughout the game and it will increase the tactical potential considerably.
* A vast, simulated universe with numerous, completely different races, space ships and battle tactics.
* Each race features distinctive weapon types with different functions that require different battle tactics. The player will be able to acquire these weapons in order to mount them on the "Darkstar One".
* Special missions, for example in canyons, on the surface of planets or inside of planets
* Freedom of choice: the player may earn his credits in many ways, i.e. fighting, piracy, assignments, smuggling, trading, escorting, transporting, rewards ...
* Follow your own path, be it "good" or "bad", and take advantage of political disputes.
* Compatible with mouse, joystick and gamepad.
[Ascaron]***[b]health warning[/b] — you start hearing a warning sound. when viewing the game from the cockpit you see the red warning light flashing on the 3D HUD and even being reflected on the canopy (though lack of the protagonist's reflection is a bit strange at these times.
[b]monster generators[/b] — cruisers spew forth an infinite number of fighters, so you can't kill their supports first and then the cruiser, you need to destroy the cruiser first or you have an endless and fruitless battle at your hands.***Belongs to the same family of spaceflight games as Elite, Freelancer and X. The basic controls are similar to Freelancer, which means the game plays great with mouse and keyboard alone with no need for joystick.

The game's story is odd as it states that the DarkStar One is an organic ship, but it is one of the most mechanical looking ones out there (with very out-of-place camo paintjob).***2008-02-14 on Steam, by Strategy First (lang: eng)***Reminded me of [[game:Wing Commander]], [[game:Tie Fighter]], etc. from the good old days, so I thought I'd pick it up. The game sounded pretty interesting, but I couldn't really play it for more than five minutes without encountering some major graphical errors or just outright crashes. Funny thing is, when the game crashes, it gives you an error report in German--how helpful!
[cjlee001]
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Jericho  CodeMasters (MercurySteam Entertainment)2007US 2007-10-23, published by Codemasters
EU 2007-10-23, published by Codemasters
INT 2007-10-26, published by ?, distribted by Steam***Minimum requirements:
* Windows XP or Vista
* Pentium 2.4 GHz or Athlon XP 2400+
* 1 GB RAM
* GeForce 6600 or Radeon X1600
* 4.5 GB Hard Drive Space
* 2x DVD-ROM Drive

Recommended:
* Intel Core 2 Duo or Athlon 64 X2
* GeForce 8800 or Radeon X1950
* Creative Sound Blaster X-Fi Sound Card

Supported GPUs:
ATI Radeon X1600, X1800, X1900, X1950, HD2900.
NVIDIA GeForce 6600, 6800, 7100, 7300, 7600, 7800, 7900, 7950, 8800.

Not compatible with all integrated sound/graphics solutions (including laptops).***Clive Barker's Jericho is a terrifying squad-based horror FPS game based on an original concept and story by legendary horror writer and filmmaker Clive Barker, the creator of Hellraiser . An ancient evil has broken through into our world and is threatening to spread its taint across the whole of the earth unless it's stopped. At ground zero lies the Middle Eastern city of Al-Khali, a modern city built atop the ancient ruins of a dozen previous conquerors. Clive Barker's Jericho delivers an overload of sensory horror. Players journey through hellish locations and slices of time combating gruesome and twisted enemies. A squad-based horror First Person Shooter, the Jericho of the title refers to the Jericho Team, a seven-man strike force that protects government interests from paranormal threats. Trained in both conventional warfare and the arcane arts, each Jericho Team member is an expert in different para-psychological disciplines, including telekinesis, pyromancy, blood magic and exorcism.

Game features:

* All-action first-person shooter combined with darkest horror from the twisted mind of horror legend Clive Barker
* Modern weapons & paranormal powers
* Switch between & play all six squad members
* Direct your squad as they watch your back & follow your orders
* Squad first person shooter mechanics deliver tactical action
* Each character has unique paranormal abilities
* Abilities can be combined to create new powers
* The game takes place in Al-Khali, a city formed over 6 different eras and ruled by evil
[Codemasters]***Teaser vids at Youtube:
http://www.youtube.com/strangeexperiments

Demo:
http://www.codemasters.co.uk/downloads/index.php?downloadid=31238
http://www.fileshack.com/file.x/11164/
http://www.3dgamers.com/dlselect/games/jericho/clivebarkersjericho_demo.exe.html

Other:
http://www.codemasters.co.uk/jericho/community/downloads.php
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NecroVisioN 1C Company;505 Games;Aspyr Media (The Farm 51)2009Latest version: 1.1 (as of 2009-03-18)***2005-11-30 PC/X360 horror FPS mentioned, no details given.
2006-06-09 Announced as NecroVisioN
2007-04-02 Publishing contract with 1C signed
2008-02-05 505 Games set to publish NecroVisioN in Europe
2008-08-07 1C signs Gamersgate to distribute NecroVisioN digitally
2009-01-17 European release dated to Feb 20
2009-01-22 Aspyr enters an agreement with 1C to publish NecroVisioN in North America
2009-02-11 Polish and English demos released
2009-02-20 European release
2009-05-19 on GameAgent, by Aspyr (lang: eng; download)
2009-05-20 on Steam, by Aspyr (lang: eng; download)***[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz Pentium IV or Athlon 64 2800+ CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6600 or Radeon X1600 CPU
* 8 GB HD space
* DVD-ROM drive

[b]Recommended:[/b]
* 1.8 GHz Core 2 Duo or Athlon X2 5000+ CPU
* 2 GB RAM
* GeForce 8800 or Radeon HD 38xx GPU***EU by 505 Games
NA by Aspyr Media
?? by 1C Publishing EU / 1C Company***The year is 1916. Young American joins UK Army to experience an adventure of his life and soon realizes that greater evil is hiding beneath the Great War storm. He has to face the underground world of vampires, demons, evil genius creatures and even become one of the demons to rescue the human and vampire kind from forces of darkness.

NecroVisioN is a First Person Shooter taking place in a variety of locations from battlefields of World War I to much darker and brutal underground world of vampires and demons. Sceneries range from realistic to dream-like, opponents from enemy troops to fantasy creatures -- old fashion look and style of the game is going to remind the world setting from the Lovecraft's horrors and seamlessly mix the war shooter elements into it. Player will fight enemies using environments, powerful and evil artifacts, vampire technology, and authentic WWI era weapons.

Key features:

* Intense and explosive fights
* Huge boss battles
* Combat System + Spell System
* Mix of realistic and fantasy weapons, enemies, levels
* Interactive elements and simple riddles adding depth to the overall gameplay experience
[1C]
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Dark Void Capcom (Airtight Games)2010[b]infinigun[/b] - the machine gun attached to the rocket pack. doesn't have ammo magazines either like the other weapons.***[b]Minimum:[/b]
* Windows XP or Vista
* Pentium D or Athlon 64 X2 CPU
* 512 MB RAM
* 256 MB VRAM
* GeForce 7900 or Radeon HD 3850 GPU
* 800x600 display
* 8 GB HD space

[b]Recommended:[/b]
* Core 2 Quad or Phenom X4 CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 9800 or Radeon HD 4800 GPU
* 1280×720 display
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Assassin's Creed II  Ubisoft (Ubisoft Montreal)2010Con una gran variedad de misiones secundarias y mucha más exploración, parece mejor que el primer juego. Sin embargo, un Ezio con demasiados cachivaches (o demasiada munición según se mire) y con habilidades de combate demasiado poderosas (como poder bloquear con la hoja oculta) hacen que las misiones se tornen muy asequibles. Además el sigilo no prima tanto como en el primer juego.

7 de 10***Deluxe Edition adds 3 maps: Palazzo Medici, Santa Maria Dei Frari, and the Arsenal Shipyard. Ad speech mentions secret treasures and nothing else. Unknown if this means simply florins or actual equipment.***Undefined game-play elements: blending in with the crowd, hiring prostitutes (or others?) to serve as cover (controllable crowd) or to distract those who'd wish you harm.***Continues Desmond Miles' story right where it ended in the first game, even if Altair is no longer his alter ego inside the Animus.
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NecroVisioN: Lost Company  1C Company (The Farm 51)2010[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz Pentium IV or Athlon 64 2800+ CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6600 or Radeon X1600 GPU
* 8 GB HD space

[b]Recommended:[/b]
* 1.8 GHz Core 2 Duo or Athlon X2 5000+ CPU
* 2 GB RAM
* GeForce 8800 or Radeon HD38xx GPU***NecroVisioN: Lost Company is the prequel to the old-school horror FPS which covers the events that happened before the NecroVisioN story began. The game contains several unique levels, characters, weapons and gameplay elements, as well as a new main hero that tells the original game story from an opposing perspective. Players now act as one of the WWI German soldiers that discovers the evil forces unleashed by the war and starts to fight against them. Eventually the player leads soldiers from all the nations gathered on the front through massive battles against the zombies and demons. Finally players become the first Necromancer that was defeated by Simon Bukner in NecroVisioN.

Key Features:
* 10 new levels in the single player campaign
* 15 new characters
* 6 new weapons
* Variety of special weapon upgrades
* New drivable vehicles to use in the fight including the FT17 tank and Halberstadt CL.II airplane
* Several additional close combat techniques, spells and fatalities in single player
* New, unique multiplayer mode: Gas Attack
* 3 new maps and several new skins for multiplayer mode
* New visual effects like enhanced depth-of-field, soft shadows and new shaders with optimized renderer and data loading system.
[1C Publishing]
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Space Pirates and Zombies  MinMax Games2011Un juego de acción rápida y directa de naves, con toda una galaxia por explorar.
Destacable es lo fácil y rápido que es crear tus propias naves y la interfaz sencilla y eficaz que luce.
Lo malo del juego es que progresa muy lentamente.

Es un buen juego, especialmente en la parte de exploración y de combate.

6 de 10***At its core, Space Pirates and Zombies is an action based, skill oriented, top down space combat game. It’s similar to the ones we knew and loved in years past, but now using full physics simulation and modern graphics for those oh so pretty explosions. But as you dig deeper, SPAZ becomes much more.

Instead of flying a single ship, you are in charge of an ever growing and evolving fleet, unlocking the rich tactical elements of SPAZ, all accessed at the touch of a button. Issue orders, change ships, apply fleet AI settings, all on the fly. At any moment the battle can change, and the Tactics Panel gives you the tools to make the battle turn in your favor.

As a layer on top of the action and tactics, we have a detailed technology and levelup system akin to what you would expect from an RPG. Learn to build new ships by destroying your enemies. Explore the galaxy to find components, use your hard earned research points to unlock their potential, and then customize every aspect of your new fleet.

Finally, there is the universe in which all this strife and adventure takes place. SPAZ features a persistent randomly generated Galaxy populated with story elements, factions, enemies, missions, items, to provide you with a unique experience each time you play. While you are struggling to survive, uncover the secret of an ever expanding Zombie infestation that spreads by establishing its own real time multi-tiered ecosystem.

Key features:
* 33 ships to research, build, outfit and pilot.
* 70 unique components to discover and customize your fleet’s performance.
* Totally physics based combat system.
* Fight Zombie infestations, battling a full zombie ecosystem comprising four stages of un-life.
* Explore a persistent randomly generated galaxy containing hundreds of star systems.
* Freedom to explore the galaxy and take on challenges at your own pace.
* Aid, flee, or exploit the warring factions in each star system.
* The unique event system lets the player change the balance of power in any star system
* Carefully spend your hard earned research points on hundreds of upgrades across 15 categories.
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DmC Devil May Cry  Capcom (Ninja Theory)2013The story is set several years after Devil May Cry 4.
Legendary DMC action returns, made all the more stylish by the power modern gaming has to offer.

Behold stunning visuals built upon the technology that brought you Resident Evil 7 biohazard. High framerate graphics and flexible design give our creators what they need to offer fans the latest and greatest DMC experience.***
[100]***
[12]***[media=youtube]fkrQ9LKl_vk[/media]
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The Bureau: XCOM Declassified  2K Games (2K Marin)2013Aunque de primeras parece un shooter del montón, lo que le convierte en un buen juego es el control y manejo de tu escuadra, donde es importante saber cómo moverlos y de que habilidades disponen, convirtiéndolo en un juego de acción a tiempo real pero con momentos de planificación, a medio camino entre los X-COM clásicos y un Rainbow Six.

7 de 10***The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism. As agent Carter, call the shots, pull the trigger and lead your squad in a gripping third-person tactical shooter set within a covert war to protect humanity from an otherworldly enemy.***The plot has a tragic logical fallacy about the Bureau performing a complete erasing of the truth of what happened, except the invasion was global and they had no control over what happened in other countries and the amount of secrecy they held over the event (likely poor/none in several), yet it's said no evidence of the invasion was left to the public.
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