showing 5 games

namepublisher(developer)year arrow_downwardtagsdescription
Darkest of Days Phantom EFX (8Monkey Labs)2009 1860s 1870s 1910s 19thcentury 20thcentury 22ndcentury accuracy-motion accuracy-turning activereload aimmode americancivilwar ammomagazines anatomicdamage aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 assaultrifles autosavepoints capacity-toolslots civilwar cpplanguage demo difficulty directx9 download dvd dynamicaccuracy earth encounters-popup europe firearms firearms-early firstpersonshooter forest germany grenades gunclubbing handguns healthregen healthregen-fast invisiblewalls ironsights itempickup-auto itempickup-instant juggernauts jumping levelselection limitedcapacity locationaldamage maleprotagonist map maryland montana multilingual nofriendlyfire northamerica objectiveindicator oneofmany openal physx poland precisionrifles prologue reload-slowed rockets rural sdl sequence-defend sequence-survival serious shotguns speech-german speech-russian speech-slavic temporalincursion timetravel tutorial upgradesystem usa uselessallies walking war wetland winxp worldwar worldwar1 [b]Minimum:[/b]
* Windows XP or Vista
* 2 GHz CPU
* 768 MB RAM
* 128 MB VRAM
* GeForce 6600 or Radeon 9800 GPU
* 5 GB HD space

[b]Recommended:[/b]
* 2 GHz dual-core CPU
* 2 GB RAM
* GeForce 8800 or Radeon HD 3000 GPU***Story

What if history was not supposed to play out the way it has? What if people from the future are playing with us; making us do the things to make the future world a ‘better place' - what is a ‘better place' anyway? Should History ever be changed, even the most traumatic times? Doesn't History shape who we are?

Gameplay

In Darkest of Days, you get to experience some of the most varied gameplay ever released in one title. Things will never get stale as you travel to distant times, and fight alongside people from that time period. Fighting in Antietam (the bloodiest day of the American Civil War) feels much different than fighting on the side of the Russians at Tannenberg (where the Russians withstood 140,000 casualties in WW I).

* Fight In FIVE Distinct Different Time Periods
Whether its in Pompeii, Antietam, WW I, or two other unannounced time periods, you will fight with weapons of the time period. You will fight against enemies that fight in different ways, all reflective of how fighting was done at that time.

* Participate In EPIC Battle Scenes
. .* You will fight against the Confederates (and the Union at times), facing a staggering number of troops, all fighting in unison. Ready, aim . . . steady men . . . FIRE!
. .* You will jump from the trenches in WW I to lead an attack against the Huns. You will man artillery to hit distant targets. You will defend to the last man!
. .* You will Fight in Pompeii, while Mt. Vesuvius is spewing ash and fire into the atmosphere. You will fight amongst a frightened population, fleeing for their lives.

* Play From Opposing Sides Of Conflicts
Nearly every time-period offers game-play from each side of the conflict. In trying to keep History pure, you have to undo mistakes you make, which may require fighting from the other perspective to ‘mend'.

* Unleash Hell With Futuristic Weaponry
What could you have done with a automatic rifle during the Civil War, or some futuristic laser sighted pulse cannon in the Trenches of WW I? There are times where you have no other choice but to bust out the big guns.
[Phantom EFX]
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METRO 2033  THQ;Akella (4A Games)2010 2030s 21stcentury 4aengine accuracy-motion accuracy-posture achievements achievements-public aimmode alcohol alternateattack alternatesolutions ammomagazines ammowarning amoeboids anomalies anticipatorysightings asphyxiation assaultrifles autosavepoints beggars biogrowth bioluminescence bleak book capacity-toolslots captives children city city-moscow-ru coldopen communists constrainedlocale corpselooting cpplanguage currency-unusual dark deathpits demonoids difficulty directx10 directx11 directx9 distortedvision doors download dreamworld dustmotes dvd dynamicaccuracy earth eavesdropping elitemobs explosives-sticky facelessprotagonist fearofnothing firearms flamethrowers fofindicator future gashazards gasmask gore grenadecooking grenades gunclubbing hallucinations handcar handguns healingitems healthregen healthwarning hud-dynamic idleactivity indicator-visibility ironsights itemglow itempickup-instant jumping karmiccreatures knives ladders lamp lasersight library lightdousing limitedcapacity mandatoryloss meleeweapons metro2033 militarybase monsters motionblur multilingual multipleendings multipurposeresource mutants neutralnpcs nightvision nohealthdisplay npcgenerators nvidia3dvision objectiveindicator orphanprotagonist outlaws passageondemand pathengine physx postapocalypse projectilerecovery railway rating-esrb-m recoil recursivereference reimagining reload-auto reload-manual ruinedworld ruins russia scavenging secondaryconflict selfupdate sequence-defend sequence-escape sequence-survival sequence-turret serialkey shantytown shopping shotguns singlesave skipnoninteractive slavicprotagonist soldiers spearguns spectres speech-russian speech-slavic springguns ssao stealth stealth-light stealth-sight stealth-sound steampowered steamworks submachineguns subterranean subway tanks tasktracker telescope temporarycompanions tentaclecreatures theora thermalweapons thrownweapons title-animated titularlocale tower trapdisarming traps tripwires trivialobstacles unusualtools urbanfantasy uvl-workingtitle vorbis walking winvista winxp youngadultprotagonist A medio camino entre un FPS y un survival horror, un soplo de aire fresco en los juegos de acción al añadir elementos de terror y supervivencia a un FPS moderno.

7 de 10***EAN-13: [code]4005209130707[/code]***[b]multiple endings[/b] - you get the "ranger" ending without trying. Enlightenment ending is unknown though there has been some theories, but easiest of them to test is shooting the device you just set up at the end instead of your attacker.
[b]unusual tools[/b] - [i]pneumatic rifle[/i]: player pumps the weapon for increased air pressure to increase the weapon's damage. the air pressure diminishes to lower level over time with with each shot. [i]lamp charger[/i]: charges the lamp, higher charge produces brighter light which drains out with time, though does not completely drain the lamp even if the player doesn't charge it.***Set in the shattered subway of a post apocalyptic Moscow, Metro 2033 is a story of intensive underground survival where the fate of mankind rests in your hands.

In 2013 the world was devastated by an apocalyptic event, annihilating almost all mankind and turning the earth’s surface into a poisonous wasteland. A handful of survivors took refuge in the depths of the Moscow underground, and human civilization entered a new Dark Age.

The year is 2033. An entire generation has been born and raised underground, and their besieged Metro Station-Cities struggle for survival, with each other, and the mutant horrors that await outside.

You are Artyom, born in the last days before the fire, but raised Underground. Having never ventured beyond your Metro Station-City limits, one fateful event sparks a desperate mission to the heart of the Metro system, to warn the remnants of mankind of a terrible impending threat. Your journey takes you from the forgotten catacombs beneath the subway to the desolate wastelands above, where your actions will determine the fate of mankind.

* Metro 2033 is a gripping, atmospheric first person shooter experience powered by cutting edge technology to deliver incredible visuals.
* Witness the everyday horrors of a broken society living in constant fear.
* Brave the darkness of the tunnels, where mutants hunt their prey and ghostly spirits lurk.
* Explore the desolate city-surface, trusting your gas mask and rifle to protect you from a poisoned world and the creatures that roam there.
* Steel your nerve and prepare to face the terrors that await.
[THQ / 4A Games]
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Singularity Activision (Raven Software)2010 1950s 2010s aaa accuracy-motion accuracy-posture achillesheelfoes aimassist aimmode airducts alienearth alternatetimeline ammowarning anticipatorysightings anticipatorystockpiles asphyxiation assaultrifles autosavepoints bink biogrowth blankprotagonist blindcreatures bodyhorror bossbattles capacity-toolslots communists containers controllablehelplessness conversion corridors cpplanguage dark dedicatedclient diaries difficulty directx9 dismemberment dock doors download drm dvd dynamicaccuracy earth elevators energyitems energyregen explosiveobjects fauxcyrillic fictionalelement fictionallocation firearms firstpersonshooter fofindicator forcefields foreshadowing giantmonsters gimmick gog gore graphicdeaths grenadelaunchers grenaderethrow grenadewarning grotesque guidedweapons guidedweapons-pilot guidedweapons-pointer hallucinations handguns healingitems healthpickups healthwarning hud-dynamic humanexperiments industrial-setting insectoids invisiblewalls ironsights island itemglow itempickup-instant jumping knockback ladders limitedcapacity lipsync locationaldamage lostequipment machineguns metamorphosis militantprotagonist militaryfiction monsters multilingual multipleendings mutagen mutantplants mutants nohealthregen npcgenerators npcstrife objectiveindicator openended overgrowth pacificocean pandorasbox past phlebotinum physx precisionrifles prematuredetonation present propaganda proprietarynetwork rain rating-esrb-m rating-pegi-18 reload-auto reload-manual repulsion rockets rotaryguns ruins russia school science-theme screenshake secretfacility secretsociety securom sequence-survival sequence-timed serialkey shallowwater shore shotguns silentprotagonist sovietunion spectres speech-russian splatter stamina steampowered subtitledeficient suicideattackers superscience swarmers telekinesis temporalincursion temporarycompanions time-theme timecontrol timeparadox timetravel titlementioned titularentity town train-location underwaterdiving universallanguage unrealengine unrealengine3 upgradesystem walking watercraft-location weirdscience whispers winvista winxp [spoiler=Endings;Hide]1) Original plan, kill Demichev; though all you actually need to do is time travel to 1955 again (you can just turn around and use the TMD again); the ending is also closest to the original timeline but not the same.
2) Kill Barisov
3) Kill both[/spoiler]***Sort of like [game=#162670]Timeshift[/game] meets [game=#177031]Scourge Project[/game], and does it well.***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 2.8 GHz dual-core Pentium D or Athlon X2 4800+ CPU
* 1 GB RAM
* 256 MB VRAM
* Radeon X1800 or GeForce 8800 GT GPU
* 8 GB HD space

[b]Recommended:[/b]
* 3 GHz Core 2 Duo or Athlon X2 4800+ CPU
* 2 GB RAM
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Tomb Raider  Square Enix (Crystal Dynamics)2013 2010s 3plusfactions actionadventure adv-intermediary adv-perks adv-ptdistr aimmode ammotypes animals archeologistprotagonist armyofone assaultrifles axes backstabbing beach bink bossbattles bows bunker cablecars cave cc chickens cleargame collectibles communicator contemporaryfantasy corpselooting counterattacks cover-destructible coversystem coversystem-auto coversystem-context crystalengine cultists cutsceneincompetence dark-limited deadondisplay depthoffield derelictgraveyard diaries dirtyfighting displacementfiction distortedvision distracting dodging earth environmentalpuzzle eternalfires explosiveobjects falldamage fallimpact fasttravel fasttravel-points femaleprotagonist firearms fmod fofindicator forest fxaa gianthumanoids gore grenadewarning hammerspace handguns healthregen healthregen-fast horizontalbars iceaxe improvisedweapons ingamecinematics interactionhighlight invisiblewalls island japan japanese-theme jumping ladders lamp launcher ledges locationaldamage lunatics lutris map metroidvania monkeybars motionblur mp-teams npcinjuries objectiveindicator ogres oopitems originstory paranormal playerprogression pointofnoreturn prematuredetonation prerenderedcinematics present quicktimeevent rain rating-acb-ma15 rating-esrb-m rating-gsrr-r rating-pegi-18 rating-usk-18 reboot recycledtitle resuscitation ruins samurai screenshake selfsacrifice sequelhook sequence-stealth sequence-turret shallowwater shantytown shotguns skipnoninteractive slowmotion speech-japanese speech-russian splatter ssaa ssao stadia stealth stealth-sight stealth-sound steampowered stereoscopic stranded submachineguns summery temple timespan-days tombraider tombraider-2013 tressfx tumbling undead unduehaste unlockable-art upgradesystem uvl-confusable voicechat volcanic volcano walking waterfalls weaponupgrades weirdvision wilderness windy wintery wolves xp-kills xp-method xp-objects youngadultprotagonist ziplines Probablemente el mejor Tomb Raider jamás hecho, aunque abusa un poco de los QTM y se nota la ausencia de puzzles.
Aún así, la mezcla de acción-plataformas está mejor realizada que nunca.

8 de 10***Notes on tags:
[spoiler]
[b]Giant humanoids[/b] - the Oni are not explained what they really are, whether they are actually Japanese demons ([url=/groups/info/ogres]ogres[/url] really) or just some of the samurai who suffer from gigantism.
[b]Undead[/b] - the Stormguard. Although nothing really suggests this except for that you can kill them by destroying their belt buckles, which presumably animate their dead bodies.
[/spoiler]
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METRO 2033 Redux  Deep Silver (4A Games)2014 2030s 21stcentury 4aengine accuracy-motion accuracy-posture achievements achievements-public aimmode alcohol alternateattack alternatesolutions ambientcreatures ammomagazines ammowarning amoeboids anomalies anticipatorysightings asphyxiation assaultrifles autosavepoints beggars biogrowth bioluminescence bleak book capacity-toolslots captives children city city-moscow-ru coldopen communists constrainedlocale corpselooting cpplanguage currency-unusual dark deathpits demonoids difficulty distortedvision doors download dreamworld dustmotes dynamicaccuracy earth eavesdropping elitemobs epicgamesstore explosives-sticky facelessprotagonist fearofnothing firearms flamethrowers fofindicator future gashazards gasmask gore grenadecooking grenades gunclubbing hallucinations handcar handguns healingitems healthregen healthwarning hud-dynamic idleactivity indicator-visibility ironsights itemglow itempickup-instant jumping karmiccreatures knives ladders lamp lasersight library lightdousing limitedcapacity mandatoryloss meleeweapons metro2033 militarybase monsters motionblur multilingual multipleendings multipurposeresource mutants neutralnpcs nightvision nohealthdisplay npcgenerators objectiveindicator orphanprotagonist outlaws passageondemand pathengine physx postapocalypse projectilerecovery railway rating-esrb-m recoil recursivereference reimagining reload-auto reload-manual ruinedworld ruins russia scavenging secondaryconflict selfupdate sequence-defend sequence-escape sequence-survival sequence-turret serialkey shantytown shopping shotguns singlesave skipnoninteractive slavicprotagonist soldiers spearguns spectres speech-russian speech-slavic springguns ssaa stealth stealth-light stealth-sight stealth-sound steampowered steamworks submachineguns subterranean subway tanks tasktracker telescope temporarycompanions tentaclecreatures theora thermalweapons thrownweapons title-animated titularlocale tower trapdisarming traps tripwires trivialobstacles unusualtools urbanfantasy uvl-workingtitle vorbis walking youngadultprotagonist labelminimizeminimize
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