showing 3 games

namepublisher(developer)year arrow_downwarddescription
Final Fantasy VII  Eidos;Square Enix (Square;Square Enix)1998The game was re-released in 2012 with the following added: cloud saves, achievements, and an easy access cheat ("Character Booster"). And updated to run on modern Windows OS.***Supposedly, this is not a code port. None of the original source code was used by the outside team from Hawaii that brought this game to Windows. When FF7 for PlayStation was completed, the entire team was reassigned or fired and their unique hardware was sold or dismantled. The source code was unique to the development hardware. Without the specialized hardware, the source code was not compileble or even modifiable in any useful way. Square had neither the people nor the code to do a port. All the new team had was the data specific to the PSX (barely useful) and unuseable source code. Eventually the team discovered that what they had been given was not even from the final PSX version, it was roughly rendered temporary data and pre-alpha code that had never actual been successfully compiled. And to top it off, no one on this new team had every worked on a game before. All this is known because all of the debug information (including rants and raves by the team) were unintentionally left in the executable.***First PC conversion of a Final Fantasy game that finally brought the bizarre numbering system in line in both Japan and Europe/USA.

PC RPGs were never the same again, the gigantic storyline and superb combat translated into the keyboard PC layout with surprising success.
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X-COM: Terror from the Deep  2K Games (Microprose Software)1999The war continues... X-COM: UFO Defense brought you to a galactic battlefield. X-COM: Terror from the Deep brings the alien terror into a totally new dimension.

Seeking to take advantage of a weakened Earth, X-COM's deep space foes unexpectedly change strategy and launch a powerful second front against planet Earth.

In the dark depths of vast oceans, long sleeping forces are awakened by reanimation signals sent out across the galactic silence by their interstellar brothers and sisters. Slowly but surely, an army of hibernating alien sea creatures awakens. Your combat now extends to the strange new worlds of the deep where superior alien technologies threaten the very survival of this planet - your planet - Earth.***[Spanish]
Similar al primer X-COM, pero mucho mejor por la situación de acción total desde el principio, una dificultad endiablada (incluso más que el UFO Defense), una exigencia de toma de decisiones tan constante como cruel y la introducción del elemento agua y de misiones de defensa de civiles en el juego (añade una capa más a su inmensa complejidad)
Es algo mejor que el UFO Defense.

6 de 10

[English, Google Translate]
Similar to the first X-COM, but much better about the situation of mass action from the beginning, a devilish difficulty (even more than the UFO Defense), a requirement of decision making as constant as cruel and the introduction of the water element and civil defense missions in the game (adds one more layer to its immense complexity) It's better than the UFO Defense.

6 out of 10***[b]2.5D[/b] - tactical missions and most of the game is done with raster graphics, but the globe in geoscape is rendered with flat polygons for land and textured polygons for water.***This entry would still benefit from 2 screenshots, one from terror mission and another from underwater mission.***A very simple port of TFTD to Windows with no improvements or changes what-so-ever, just that it runs natively on Windows XP. Released only as part of [i]X-COM: Collector's Edition[/i] and for a time was available on Steam until they switched to running the old DOS version under DOSBox (around 2008-10-06).
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Knights of the Old Republic  LucasArts (Bioware)2003Con un combate de RPG por turnos y una vasta personalización, este juego brilla por una historia elaborada con unos personajes carismáticos. Además la opciones de desarrollo de tanto tu personaje como de sus compañeros, y la gran variedad de situaciones de combate, exploración y conversacionales lo convierten en una auténtica gema. Pena que tenga un final un tanto fijista.
Sinceramente, el universo de la Antigua República supera en muchas cosas al clásico Imperio de las películas.

8 de 10***[b]Choose Your Path.[/b]

It is four thousand years before the Galactic Empire and hundreds of Jedi Knights have fallen in battle against the ruthless Sith. You are the last hope of the Jedi Order. Can you master the awesome power of the Force on your quest to save the Republic? Or will you fall to the lure of the dark side? Hero or villain, saviour of conqueror... you alone will determine the destiny of the entire galaxy!

* A brand new Star Wars role-playing experience with unique characters, creatures, vehicles and planets.
* Learn to use the Force with over 40 different powers and build your own lightsaber.
* Adventure through some of the mose popular Star Wars locations, including Tatooine and the Wookiee homeworld Kashyyyk.
* Choose your party from nine customisable characters, including Twi'leks, droids and Wookiees.
* Travel to eight enormous worlds in your own starship, the Ebon Hawk.***2009-09-05 on Steam, by LucasArts (lang: eng, fre, ger, ita, spa)***David Gaider, Drew Karpyshyn, Luke Kristjanson, and Peter Thomas won the 4th annual (2004) Game developers Choice Awards - Best Writing.
[Zerothis]
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