showing 5 games

namepublisher(developer)year arrow_downwarddescription
Notrium Instant Kingdom2003[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 1 GHz CPU
* 64 MB RAM***Latest version: 1.345 (as of 2010-03-02?)***You have crash-landed on planet Notrium. Your food supplies are running low, a pack of predatory aliens have got your scent. There are no more bullets for your pistol, your only weapon a handful of rocks. The night is coming, and you are desperately looking for wood to make a fire. Notrium is a game of survival.

Survival, Exploration and Action
* An integral part of the game is finding enough food and supplies to survive through the cold, dark nights.
* Exploring the alien ruins and bases you can find various items, which can be combined to make weapons and equipment.
* Most of Notrium's inhabitants are not happy to see you. You can try getting past your enemies quietly, but often you will need either fast legs or a sharp aim.

Player Characters
* The Human is weak, relying on weapons and items for survival.
* The Android is very strong, but can only heal himself with repair units.
* The Alien gains fearsome hunting skills through evolving.
* The Psionic has unique mental powers, but cannot carry anything.

Moddable
* Notrium is a very moddable game. Several high quality mods are available. Join our modding community to make a mod yourself, or help others.
[Ville Mönkkönen]
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Stranded  Unreal Software2003 labelimageminimize
The UnReal World  Enormous Elk2006Although the DOS version was compatible with Windows already back in 1999, a native Windows version was produced only in 2006.***UnReal World, or UrW, is a unique graphical roguelike RPG taking place in the Far North long, long ago. It brings you a realistic game world rich with historical atmosphere in which northern folklore, knowledge and way of life play an important part. The atmosphere and game features are highly original and compelling. The world of the game is based on the ancient Finland in the late Iron Age.

As a member of one of the nine different cultures you'll enter a very realistic and enchanting game world:

- find excitement in surviving everyday life and the quest for success in the harsh ancient wilderness
- play freely or complete various game tasks in a huge randomly generated world
- skill-based system including dozens of skills from COOKERY to HIDEWORKING
- keep in touch with the indigenous spirit world and the supernatural guardians of nature
- packed with intuitive graphics and pictures, original music and sounds

..there are infinite ways to play the game:

as a fisherman, a hermit searching for the peace, a brave adventurer, a rough hunter, a trapper or a tradesman etc. Everything is up to you.***[b]prehistoric[/b] — specifically late iron age, but this lasted up till around 11th or 13th century in Finland (there was no real written language before Swedes conquered Finland and this is set before that).
... FYI: Iron Age in Finland was from ~500 BCE to ~1200 CE. Sweden conquered Finland sometime between 1150-1250.
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The Long Dark Hinterland Studio2017The Long Dark is a first person, single player survival game set in a snow covered Northern wilderness. The game is a purely sandbox experience without story elements. The player instead simply lands in the middle of a desolate snow covered rural area completely alone, and is expected to immediately start battling the elements in order to survive.

In its sandbox form, this is a perma-death game with no win condition that isn't externally motivated (by leaderboards or achievements). A small number of challenges can be chosen at the start of the game to add more specific objectives and win conditions to the gameplay.

The main gameplay consists of exploring the five interconnected maps of the game world in search of shelter, equipment and resources, while managing the character's basic needs (hunger, thirst, body temperature, fatigue, encumbrance, health) and avoiding dangerous animals. These game maps are persistent, however the available equipment that spawns in them is randomized.

There is no character creation, but there is a skill system that levels up by use and improves the player's efficiency at different tasks. One can harvest wood and plants, fish, hunt, manage their inventory and craft items (tools, food and medication). Most equipment and clothes can also be repaired through the crafting system, provided one has the necessary resources and tools available.

With a day-night system, dynamic weather and an animal AI that tries to simulate real behaviour, the game attempts to mimic a survival experience in a natural environment with some degree of realism. However the amount of available wildlife is limited: One can trap rabbits, hunt deer, and hunt or be hunted by wolves and bears. The dangerous animals can be fought off through a rudimentary combat system (melee or ranged), avoided through a basic stealth (line of sight) system or distracted/scared away with flares. Hunting is done with a bow, pistol or rifle, the latter two being dependent on finding some of the limited available ammunition.

The relatively low amount of dangerous enemies, slow pace and emphasis on atmosphere and exploration of the game mean that The Long Dark differentiates itself from the majority of survival games of its era by pitting the player against nothing but a hostile natural environment.***
[12]***2014-09-22 Steam Early Access started
2017-08-02 Final feature complete release
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Rust Facepunch Studios20182013-12-11 Steam Early Access started
2018-02-08 Feature complete release
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