showing 8 games

namepublisher(developer)year arrow_downwarddescription
Half-Life  Sierra On-Line (Valve)1998
[100]***
[12]***
[84]***Half-Life Deathmatch: Source is a recreation of the first multiplayer game set in the Half-Life universe. Features all the classic weapons and most-played maps, now running on the Source engine.

(Source standalone multiplayer/deathmatch mode)***Winner of over 50 Game of the Year awards, Half-Life set new standards for action games when it was released in 1998. Half-Life: Source is a digitally remastered version of the critically acclaimed and best selling PC game, enhanced via Source technology to include physics simulation, enhanced effects, and more.

(Source Remake Half-Life)***Named Game of the Year by over 50 publications, Valve's debut title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.

(GoldSrc Half-Life)***
[53]***The gifted son of the love triangle between Wolf3, Doom and Quake.

Having a Steam account without Half-Life is as absurd as a Spanish omelet without eggs or potatoes.

Absolutely essential, recommended therapy against claustrophobia, arachnophobia, boredom and addiction to Wolverine clone shooters.

It is recommended not to touch the microwave.

Valve's greatest masterpiece to date.

10 out of 10***There's two versions of this game (also of Blue Shift and Opposing Force) out, one uses the original GoldSrc engine, and another which was ported to the newer Source engine with very few (barely notable) changes to how the game appears or works.***[b]Minimum:[/b]
* Windows 95, 98 or NT4
* 133 MHz Pentium CPU
* 24 MB RAM
* Mouse
* Keyboard***Listed as Game of the Year by nearly all (if not all) of the major gaming publications, this first person shooter is excellently done. From the gripping story, to the wonderfully scripted AI, this game will have even hard core gamers coming back for more. Many people complain about the late game "jumping torture" areas, but all in all this is a wonderfully designed game that raises the bar for all games to come.

Also, it offers a graphics and AI engine that is hugely editable, allowing a vast number of Single Player and Multiplayer mods. To date, no game has matched its appeal or sales figures: and still it tops nearly every list of games.
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Command & Conquer: Renegade Electronic Arts (Westwood Pacific)2002Command & Conquer: Renegade is a first-person 3D shooter set in the Command & Conquer universe. Game progression is mission-driven; most missions have primary, secondary, and tertiary objectives. A few drive able vehicles are available. Though the gameplay does not deviate from traditional FPS formula, scripted events and some of the mission objectives share common themes and features with the real-time strategy games of the series. The multiplayer emulates RTS gameplay to a larger extent, putting players in control of either GDI or the Brotherhood forces, and requiring them to harvest tiberium in order to upgrade the armies.***
[100]***
[12]***Latest version: 1.037 (as of 2003-01-23)
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PAYDAY: The Heist  Sony Online Entertainment (OVERKILL Software)2011Un gran juego para emular el sueño americano de robar un banco.
Payday 2 es mejor por su rejugabilidad y progreso, pero ambos son prácticamente idénticos en calidad de juego.

7 de 10***Has numerous superficial similarities with L4D outside of the obvious lack of zombie apocalypse and different goal. But unlike L4D this is commonly compared to, player has various objectives that can change on the fly, and the players are not required to be on constant move as much. However, like L4D the police are similar to the zombies in what they do and how soloers may have extreme trouble surviving.***PAYDAY™ The Heist is an action filled first person shooter that lets players take on the role of a hardened career criminal executing intense, dynamic heists in constant pursuit of the next "big score". Load out with an array of weaponry and equipment. Navigate six high-stake heists with three other live or A.I. Co-Op partners in crime.

Time for a PAYDAY™ - Cash in Before you Cash Out!

Key Features
* Six High-Intensity Heists
* Interactive 4-Player Co-Op play
* Endless Replayability
* Massive Character Progression Tree
* Build Your Skills to Fit Your Preferred Form of Violence
* Hostage Trading
* More DLC: Additional heists, weapons and equipment means PAYDAY™—a digitally distributed AAA quality title for less than half the price of a retail game—is total OVERKILL
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XCOM: Enemy Unknown 2K Games (Firaxis Games)2012Recordando a los juegos tipo Tactics de los 90 desde el primer minuto, pero con un lavado de cara.

Especialmente encomiable el elemento de las decisiones incómodas (algo que desgraciadamente cada vez se ve menos) y la complejidad de los combates.

Pena no tener tiempo para disfrutarlo más, tiene una pinta bárbara.

Se acerca a la perfección del combate por turnos.

9 de 10***Overall a nice turn-based tactical game, but might not be really up to one's expectations if you go looking for another of the old XCOM games. In short, this new XCOM game is extremely simplified and cut down version of the old X-COM with great number of features missing with only a few new ones to its name.

For those familiar with old XCOM, here's a list of differences. Notably there's missing multiple bases for the player to operate, aliens do not set up bases (there's only one alien base in the game), alien craft activity is barely existing (~13 alien craft encountered before the game was over), terror missions and similar do not involve actual enemy craft going to the sites, your soldiers can't pick up enemy gear during missions, grenades and rockets are special one-use gear instead of actual inventory items, inventory overall is severely simplified to a point where its limitations don't make sense, the game does not simulate projectile trajectories except for missed shots destroying scenery (missed shots can no longer hit secondary targets) and auto/burst fire is treated as single shot in terms of hitting or not, as such cover is simply statistical wonder instead of literal cover (shots "penetrate" the cover - with no damage to the cover - when they hit the soldier hiding behind it rather than hitting exposed bits), alien craft interception relies on one-use power ups you need to craft (though they go largely unused), aliens do not attack XCOM base(s), you can only have one skyranger hence you're specifically forbidden to complete missions that appear "simultaneously" with others (you have to choose one, the others automatically fail, their timing and duration essentially synced), interceptor and skyranger management is simplified, chrysalids and robotic aliens can not be captured and studied, aliens do not have jobs (there's only one live specimen of each species to interrogate and beyond that, nothing), battle scanner is missing, arbitrary range limitations to weapons (not allowed to shoot if target is beyond certain range), incendiary weapons are missing, stun grenades are missing, quite a few alien species are missing, levels tend to be far smaller and streamlined (with very few exceptions), action points have been replaced with simplified version that has glaring limitations, soldiers have 360 degree vision, reloading and shooting in same turn is impossible, ammunition is handwaved away completely, aliens do not have morale, taking aliens alive has little far less use, and probably quite a few other things. New features, for those that care: upgrade system accessible via the foundry, psychic damage ability, classes, class perks, two-point system, and probably some others.

Personally I think this new XCOM is good game, but just does not hold up to what the old X-COM games were about. If you want the old experience, you're better off with the old games, UFO: Extraterrestrials, UFO: Aftermath/-shock/-light, or the many fan-made remakes.

Note that I played the game through on "classic" difficulty (the one just below brutal), which may have had something to do with some of my poor opinions.***EAN-13: [code]5 026555 056151[/code] (European/Worldwide)***[media=youtube]u9i6X5fgaCE[/media]
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PAYDAY 2 505 Games (OVERKILL Software)2013PAYDAY 2 is an action-packed, four-player co-op shooter that once again lets gamers don the masks of the original PAYDAY crew - Dallas, Hoxton, Wolf and Chains - as they descend on Washington DC for an epic crime spree.

The new CRIMENET network offers a huge range of dynamic contracts, and players are free to choose anything from small-time convenience store hits or kidnappings, to big league cyber-crime or emptying out major bank vaults for that epic PAYDAY. While in DC, why not participate in the local community, and run a few political errands?

Up to four friends co-operate on the hits, and as the crew progresses the jobs become bigger, better and more rewarding. Along with earning more money and becoming a legendary criminal comes a new character customization and crafting system that lets crews build and customize their own guns and gear.

Key Features

Rob Banks with Friends – Players must choose their crew carefully, because when the job goes down they will need the right mix of skills on their side.

CRIMENET – The dynamic contract database lets gamers pick and choose from available jobs by connecting with local contacts such as Vlad the Ukrainian, shady politician "The Elephant", and South American drug trafficker Hector, all with their own agenda and best interests in mind.

PAYDAY gun play and mechanics on a new level – firing weapons and zip tying civilians never felt so good.

Dynamic Scenarios – No heist ever plays out the same way twice. Every single scenario has random geometry or even rare events.

Choose Your Skills – As players progress they can invest in any of four special Skill Trees: the Mastermind, the Enforcer, the Ghost and the Technician. Each features a deep customization tree of associated skills and equipment to master, and they can be mixed and matched to create the ultimate heister.

More Masks than Ever – PAYDAY 2 features a completely new mask system, giving players the ability to craft their own unique mask together with a pattern and a color combination.

Weapons and Modifications – A brand new arsenal for the serious heister, covering everything from sniper and assault rifles to compact PDWs and SMGs. Once you've settled for a favorite, you can modify it with optics, suppressors, fore grips, reticles, barrels, frames, stocks, all of which will affect the performance of your weapon. There are also purely aesthetic enhancements - why not go for the drug lord look with polished walnut grips for your nine?

Play It Your Way – Each job allows for multiple approaches, such as slow and stealthy ambushes, to running in guns blazing. Hit the target any way you want, and watch as the heist unfolds accordingly.***Un FPS táctico que parece un juego de SWAT/Rainbow Six a la inversa.
Muy recomendable para jugar con amigos, aunque recuerda que los asuntos de dinero se magnifican cuanto mayor es la cantidad ;)

7 de 10
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XCOM: Enemy Within 2K Games (Firaxis Games)2013 labelimageminimize
Ronin Devolver Digital (author)2015 labelminimizeminimize
XCOM 2: Long War 2 Pavonis Interactive2017A massive free mod for XCOM 2 that's endorsed by the game's developer, Firaxis Games. Information around the internet suggests that Pavonis was hired to make the expanded Long War 2 mod after their success with the original. labelminimizeminimize
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