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namepublisher(developer)year arrow_downwarddescription
Battlefield: Bad Company 2  Electronic Arts (Digital Illusions CE)2010 labelimageminimize
Wolfschanze 2 City Interactive2010 labelminimizeminimize
Battlefield Academy  Slitherine (The Lordz Games Studio)2010 labelminimizeminimize
Commander: The Great War  Slitherine (The Lordz Games Studio)2011 labelimageminimize
Panzer Corps Slitherine (The Lordz Games Studio)2011In 1994 Strategic Simulations Inc. (SSI) released a title that would change the face of strategy gaming forever. Panzer General delivered an exceptionally easy to learn gameplay system and was such a captivating game that it became a benchmark for future designers for years to come.

In 2011 a project developed by The Lordz Games Studio and published by Slitherine, will see fans of the series rejoice for the release of Panzer Corps. Following in the footsteps of the popular SSI masterpiece and sharing with the General series the same level of engagement and strategic depth, Panzer Corps will keep an unmistakable "PG feeling" whilst improving and refining the gameplay and balance.

Iain McNeil, director of Development at Slitherine said: "With this game we are trying to bring the golden age of strategy gaming back to its roots. This game is Slitherine’s homage to one of the greatest strategy titles of all time and we are working hard to ensure we capture the flavor of that masterpiece, yet update it with features and a graphical style that will appeal to a modern strategy gamer".

Panzer Corps will feature 26 scenarios on 21 unique maps, covering most major battles of the European Theatre of World War II and including a few hypothetical ‘what if’ scenarios based on your actions.

Tim van der Moer, Managing Director of The Lordz Games Studio said: "There are many World War II strategy games out there, but Panzer Corps will blow you away. We are putting all our efforts to make a memorable game, that can stand the test of time the way Panzer General did".

The game is absolutely huge:
* 400 unit types, divided into 19 unit classes with 20 detailed parameters to indentify units abilities, 17 terrain types affecting gameplay in various way. * Panzer Corps will celebrate the glory days of strategy gaming with the aim of attracting new players to the genre;
* Campaign: all 26 scenarios are combined into a large campaign tree with several entry points at various stages of the war. Depending on the outcome of each battle (decisive victory, marginal victory or defeat), the player will be faced with different challenges and a progress along different parts of the campaign tree;
* Nations: all major and many minor nations represented: Germany, Italy, Poland, France, Great Britain, USA, USSR, Norway, Belgium, Netherlands, Albania, Romania, Greece and more.
* Core units that travel with you throughout the campaign gaining experience and that can be upgraded as new weapon technologies become available.
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Air Conflicts: Secret Wars bitComposer Games (Games Farm)2011Air Conflicts: Secret Wars is an arcade flight simulation set in a world war I + II scenario. During the 7 campaigns the player has to fly and fight through 49 missions. Before taking off, the player can choose between different aircrafts, each with different strengths and weaknesses.

Within the missions the player gets different objectives like patrolling, sneaking, hit & run, bombing and escorting. Objectives are presented as dialogues between different characters. After some missions the player can upgrade one of his skills in order to maneuver the airplanes easier, have more endurance or have your wingman boosted. Further, the player can choose between two control schemes. Arcade and simulation. The first one makes the game easier to control, while the second one gives more options to control the aircraft.

Beside the campaign the game also features several multiplayer modes, local and via internet for up to four players.

Key features
* Seven campaigns, each based upon a resistance movement of the second world war
* Action-packed gameplay delivers the excitement of serial combat in a manner accessible to everyone
* Over twenty different landscapes, each individually detailed with period precision
* Pilot more than 16 individual aircraft, in both World War One and World War Two settings
* Machine gun your enemies, dog fight, bomb ground targets and rocket ground troops and enemy vehicles
* More than 48 varied missions provide combat, stealth and exploratory gameplay
* The player controls his aircraft with either mouse and keyboard or gamepad
* The player can choose between two control schemes: Arcade and simulation.
* Several multiplayer modes, local and via internet for up to four players
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Red Orchestra 2: Heroes Of Stalingrad  Tripwire Interactive;1C Company (Tripwire Interactive)2011[b]Minimum:[/b]
* Windows XP, Vista, 7
* 2.3 GHz dual-core CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 7800 GTX or Radeon HD 2900 GT GPU
* 8 GB HD space

[b]Recommended:[/b]
* 2.6 GHz quad-core CPU
* 3 GB RAM
* 512 MB VRAM
* GeForce GTX 260 or Radeon HD 5750 GPU***Heroes of Stalingrad will take the award winning Red Orchestra franchise into the next generation of gaming. Cutting edge graphics and audio built on Unreal Engine 3, inventive features and streamlined realism will deliver an unrivaled WWII experience. Focusing on the Battle of Stalingrad and the surrounding operations, both German and Russian, from July 1942 to February 1943 the game allows the player to experience one of the most brutal battles in all of human history. For the first time ever in a first person shooter gamers will be able to experience WWII from the Axis side in a German single player campaign. As always with the Red Orchestra franchise, Tripwire will aim to deliver unrivaled accuracy and attention to detail, along with gritty, vicious combat in multi-player, co-op and solo modes. Again, Tripwire have listened to the fans and have designed a whole set of new features to make the game more accessible and easy to get into – all while delivering the tactical shooter realism fans of the original game loved.

[b]Features:[/b]
[b]RO multiplayer taken to new heights[/b]: Tripwire’s renowned MP already exceeds that of much of the competition – the new game will stretch that lead even further. With highly addictive and fun varieties of game-play online, the game will feature everything from quick, brutal firefights, through to more intricate and challenging simulation modes.
[b]Persistent Stats Tracking and Player Progression[/b]: Persistence constantly gives the gamer something to strive for and keeps them playing. Grow in rank, earn medals, improve your abilities, and become a Hero – all visible to the complete online gaming community and embedded within the game.
[b]Heroes[/b]: Obtain the ultimate goal and become a Hero online. Players with hero status inspire troops around them and cause fear in their enemies. Heroes have access to the best and rarest weapons and equipment, and will stand out visually from the rest of the soldiers.
[b]Stalingrad Campaign[/b]: The Stalingrad campaign will feature the multiplayer maps used in a campaign layout recreating the battle for Stalingrad from both the German and Russian sides. This will be enhanced with story elements through the form of mission introductions and in-game cinematic sequences that begin and end the campaign.
[b]Unique Focus – the Battle of Stalingrad in depth[/b]: takes the familiar WWII genre into a unique direction. Far removed from the well-trodden Normandy setting, gameplay is based on fresh scenarios and actions the player has never experienced before. Follow the German army as they assault the city of Stalingrad, to the banks of the Volga. Follow the Soviet army as it holds the city against all the odds then destroys the Axis forces.
[b]First person cover system[/b]: Experience the ultimate firefights that a cover system allows, from the immersion of a first person view. Peek or blind fire over and around cover and more.
[b]Squad Command[/b]: Command fire teams on the battlefield using an easy to use first person interface. Suppress the enemy, send a fire team to flank them and hit them where it hurts!
WWII weaponry redefined: true to life ballistics, bullet penetration, breathing, adjustable sights, free aim, weapon bracing, photo-real graphics and more, create WWII weaponry that has no equal.
[b]Co-op[/b]: Players can connect with their friends and battle AI in multiple game types including the Stalingrad Campaign, Skirmish Mode, and more.
[b]Offline Challenges – Online Achievements[/b]: Offline challenges such as the shooting range and assault courses let the player learn and hone their skills to perfection with all of the weapons and features in the game. Training with different challenges to achieve awards, win competitions and improve their skills the player can pit their best times/scores against the rest of the online gaming community.
[b]Morale[/b]: Experience what it is like to be a soldier in one of the bloodiest conflicts in history and the importance of a soldier’s state of mind and how it can turn the tide of battle.
[b]Exciting Offline Play[/b]: Offline play against AI featuring the Stalingrad Campaign, Skirmish mode, and more give the player an exciting and fun environment to learn the game before hopping online. Play any level or Campaign offline against AI to gain achievements and train for the online arena.
[b]Competitions & Leader-boards[/b]: Compete to obtain unique awards and achievements with players all over the world. The competitions range from shooting range challenges to unique and fun assault courses.
[b]Enhanced Unreal® Engine™ 3[/b]: Built on an enhanced version of Unreal Engine 3 the game features cutting edge visuals and features.
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Unity of Command  2x2 Games (2x2 Games;Dvaput)2012Unity of Command is an innovative and refreshing operational-level wargame that covers the entire 1942/43 Stalingrad Campaign on the Eastern Front. Playable from both the Axis and Soviet perspective, it strives to recreate the strategy, the forces involved and the general tension of that crucial period in World War II.

Experience the highly fluid, enormously large battles of maneuver in a turn-based strategy setting. Take command in this mobile, back-and-forth sort of war where logistics and poor weather are often the decider, and defeat and victory are sometimes just a mile, or a day, apart.

Features
* Easy to learn and intuitive, with fast and flowing gameplay
* Historically accurate operational-level units (Axis divisions, Soviet corps)
* 17 single player scenarios, Axis and Soviet, at the scale of 20km per hex, 4 days per turn
* Campaign mode that puts historical and what-if scenarios in strategic context
* Sophisticated weather model, with realistic per-hex weather
* Novel supply system, providing for exciting battles of encirclement and breakout
* Belligerent and aggressive AI that knows how to counterattack and threaten supply lines
* Integrated "History Mode" for after-action replays
* Multiplayer via the Internet
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Rising Storm  Tripwire Interactive (Tripwire Interactive;Rising Storm Team)2013Rising Storm is the next game in the award-winning Red Orchestra franchise. You know the great gameplay, innovative features and realistic audio and graphics of RO2 - Rising Storm will take this to the Pacific Theater, adding even more features, new levels, new weapons and new factions. The game will allow the player to fight across iconic locations from the famous island-hopping campaigns in the Pacific from 1942 to 1945, as the US Army and Marine Corps fight it out with the Imperial Japanese army and Special Naval Landing Forces. Players will experience beach assaults, jungle fighting, close quarters night fighting and more across Guadalcanal, Iwo Jima and Saipan, among other iconic battles. The player is able to take the part of either side – American or Japanese – battling it out online in multiplayer on up to 64-player servers.

Rising Storm also introduces an entirely new type of gameplay to the franchise - asymmetrical warfare. The American’s have the apparent advantage in firepower with their fast firing semi-automatic rifles, fully automatic weapons, and devastating flamethrower. The Japanese balance this out with gameplay elements that model their raw courage, ferocity, and cunning use of equipment. Their knee mortars allow them to rain indirect fire down on their enemies from anywhere in the map. Grenades can be planted and turned into booby-traps for unwary GIs. The Japanese put very high store on close-quarter combat, with a bayonet on almost every weapon – even machine guns and SMGs. Their banzai charge suppresses the enemy making it difficult for them to return fire and gives them an opportunity to close in to use bayonets and katanas on their opponents.

Key Features


Large Scale Multiplayer Combat in The Pacific: Take part in the brutal fighting in the Pacific online with up to 64 players at a time.

Iconic Battles: Experience iconic battles such as Iwo Jima, Saipan, and Guadalcanal as the US military struggles to clear the Japanese from the islands in the Pacific.

Asymmetrical Gameplay: Far from the mirrored gameplay seen in other shooters, both sides utilize historical weapon sets and each have unique gameplay capabilities. American firepower is matched by Japanese ferocity and guile with such features as banzai charges, booby-traps, the infamous "knee mortar" and more. This creates a unique gameplay experience that can’t be found anywhere else.

WWII weaponry redefined – again: all of the weapon functionality you expect from the franchise returns - true to life ballistics, bullet penetration, breathing, adjustable sights, free aim, weapon bracing, and more, create WWII weaponry that has no equal. To that add over 20 new weapons including the devastating flamethrower and the portable "knee mortar".

Morale: Your soldier’s state of mind plays a bigger role than ever. Banzai charging Japanese soldiers can heavily suppress the Americans making it difficult to return fire and allowing the Japanese to close the distance. The Americans can use their firepower advantage to suppress their enemies and gain the advantage!

Bonus Content: All Red Orchestra 2 multiplayer content is included with Rising Storm as a free bonus. Fight in the Pacific, then fight on the Eastern Front at any time, all in the same game and same server browser. Find out what made Red Orchestra 2 PC Gamer’s Multiplayer FPS of the Year in 2011 with this award winning content.

Full Mod SDK and Steam Workshop Support: Download some of the amazing existing community made content for Red Orchestra 2, or try your hand with the mod SDK and make your own maps or mods for either Rising Storm or Red Orchestra 2.

Persistent Stats Tracking and Player Progression: Persistence constantly gives the gamer something to strive for and keeps them playing. Grow in rank, earn achievements, improve your abilities, and become a Hero!
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Sniper Elite III  Rebellion2014 labelimageminimize
1914: Prelude to Chaos Amaterasu Software2017 labelminimizeminimize
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