Burning: Realistic

Video game concept

Shooting already burning targets with incendiary weapons or such does not increase the damage the targets take unless the new incendiary weapon is stronger than the earlier.


The first video game about Burning: Realistic was released on July 19, 2010.

It is fairly common for incendiary weapons to have some intrinsic damage they deal in addition to setting things on fire, so this tag shows cases where shooting already burning targets with flamer for example does nothing useful (unless fuel/ammo loss is useful).

This tag can be applied even in cases where the damage is increased, but only if it's mostly insignificant (as in, increased heat).

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