Living ecosystem
Video game concept
7
games
3platforms
Attempts to simulate the appearance real ecosystem, either simply to give the impression of real one or actual simulation.
Notable people involved: Eric Hornby, D. W. O'Boyle and @glittervolt
WIN 2004-09
WIN 2009-07-08
LIN 2009-07-07
WIN 2015-04-27
This generally means no animal is "respawned" out of the blue: they are born, grow up and breed. If whole herds are slaughtered from an area, it may take significant time for a herd to migrate to the area from elsewhere, if there even are any left out there.
Often this process works at extremely high speed compared to what it would take in reality, but some games may actually work in such a heightened speed that there's no need for additional speed up for the breeding.
Often this process works at extremely high speed compared to what it would take in reality, but some games may actually work in such a heightened speed that there's no need for additional speed up for the breeding.
Popular tags
biologicalsimulation lifesimulation mmogGames by year
The first Living ecosystem video game was released in 2004.
Nevrax and Unknown Horizons Developers published all these games.