About The Last Tinker: City of Colors

Q: "Why did you release MAC and Linux ports? Are they profitable?"
Mimimi Productions
Well, in this case: because we wanted to To be honest, it's still a lot of work (creating ONE build per platform can take up to 15 hours!) and even with Unity there are many platform-specific bugs. We will closely look at the numbers, but for Tinker those platforms actually have been profitable, yes.



source: /www.reddit.com/r/Games/comments/5gtx8o/im_johannes_i_run_mimimi_productions_developer_of/dav1wb0/