Hello linuxers!

This is to announce the release of Sasteroids v1.0 (source).

I have uploaded it to tsx-11.mit.edu to /incoming, where it will be
renamed by the maintainers to sasteroids1.0.tar.gz

I will put it on sunsite.unc.edu:/pub/Linux/Incoming/sasteroids1.0.tgz
as soon as I can access that site -- it seems to be down right now :(

Sasteroids is an asteroids-like game, the whole point to shoot
asteroids and an occasional enemy space ship. Ok, so its not DOOM, but it
can be amusing. This started out as a direct port of xasteroids to run
under svgalib (super-vga graphics library by Harm Hanemaayer), but I then
decided that 256 color bitmap graphics would be more fun, then rewrote large
chunks of it in C++, then added a high-score list, a title screen, etc,
anything to avoid school work.

Warning: I can't draw, so the asteroids look more like chunks of dog
food. Maybe this game should be called "Save the Planet from Killer Alpo",
or something.

--Brad pitzel



source: groups.google.com/group/comp.os.linux.announce/msg/24027455de73531b?pli=1