We all know the shortest distance between two points is a straight line, however, not many roads allow you to put this principle into practice. For those of you frustrated by this seemingly illogical fact of life, Sega happily introduces Crazy Taxi, a game where the definition of "road" no longer specifically applies just to those surfaces covered by asphalt and concrete. "The object of Crazy Taxi is to get your passenger to his or her destination as quickly as possible," explained Sega’s Director of Sales & Marketing Pete Gustafson. "To do so, you might find you’ll have to bend a few rules of the road." "Bend" might be a bit of an understatement unless of course you find driving through parks, beaches, and malls a normal part of your commute home.

Crazy Taxi’s game play will remind many players of Sega’s smash-hit Harley Davidson and the L.A. Riders. Like Harley, game play takes place in a virtual city, this one modeled after San Francisco. Players pick up one of over two hundred-fifty passengers located throughout the city and as quickly as possible, deliver them to their destination. The game will "suggest" a route but like Harley, if you think you know a better way to go, (like through a park or mall) go for it! Players get "tips" from their passengers by passing cars and not hitting them. They can earn extra time both by taking the shortest possible route and by stopping exactly under the arrow indicating the destination.

"There are a number of hidden features in the game," continued Gustafson. "For instance, players can pickup under water passengers by driving off the beach and into the ocean. Also, by pulling a "U" turn at the start of the game they’ll find an entirely new area of the city to explore." These and many other hidden features are sure to keep players returning again and again to see what else Crazy Taxi has to offer.



source: segaarcade.com/press_htm_docs/crazytaxipressrelease.htm