jBrickShooter

a.k.a. Brick Shooter

published by author, running on Linux
type: puzzle
perspective: other fixed camera
player options: single player
languages: eng rus

Description

In the strategy mode, shot wall bricks at stationary bricks in the playfield. A wall brick can only be fired into the playfield if it will strike a stationary brick. Fired wall bricks have an arrow on them and will rest against the first stationary or fired brick it contacts. Connect 3 or more stationary or fired bricks of the same color and they will vanish. The remaining fired bricks will continue will continue in the direction of their arrow if a path is cleared, until contacting another stationary brick or a wall brick. The wall bricks will retreat off screen to make room for a fired brick. Clear the playfield of all stationary and fired bricks to advance to the next level. More and more stationary bricks are initially added as the player advances in levels.
In arcade mode, Special wall bricks are present that have unique effects when they contact stationary bricks. Such as wild card, color cycling, destroying a row of bricks, or an area of bricks. The arcade mode is otherwise identical to strategy mode. Neither mode uses a time-limit.

Tags
As of 2009-05-12, this project is available as a getdeb package. It was developed using IntelliJ IDEA. It is written in Java and requires the Java RE 1.5 or later.

(Zerothis) - # 2009-05-12 20:18:46

Technical specs

display: raster

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jBrickShooter in-game screen.
jBrickShooter
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