Terran-Vasudan War Project

published by author in 2010-10-17, running on Linux
type: shooter, simulation
genre: Science Fiction
perspective: 1st person 3rd person other selectable
player options: single player, LAN, Internet
game engine: Freespace Engine
languages: eng

Technical specs

software: Freespace Engine,
display: textured polygons

Authors / Staff

management

Admiral Nelson (project leadership)
Goober5000 (project leadership)

writer

Eishtmo (story consultant)

coding

Blaise Russel (source code modifications)
Exarch (source code modifications)
Ferret (source code modifications)
FREDders (source code modifications)
General Battuta (source code modifications)
Goober5000 (source code modifications)
Lightspeed (source code modifications)
Mustang 19 (source code modifications)
SF-Junky (source code modifications)

graphics

DragonClaw (command briefing animations)
Flipside (interface art)
freespaceking (hires textures)
GalacticEmperor (interface art)
Goober5000 (interface art)
Lightspeed (interface art)
Lt. Cannonfodder (command briefing animations)
Tar-Palantir (command briefing animations)
Taristin (concept art)

3d artist

aldo_14 (3d models)
Analazon (3d models)
Deepblue (3d models)
GalacticEmperor (3d models)
KillMeNow (3d models)
Raptor (3d models)
Ryx (3d models)
Shrike (3d models)
Spicious (3d models)
Taristin (3d models)
Woomeister (3d models)

web

c (website)
Stealth (website)
Taristin (website)

tester

Dragon (testing)
MatthTheGeek (testing)
Mongoose (testing)
NGTM-1R (testing)
T-Man (testing)

other

c (techroom)
DragonClaw (cutscenes)
Lt. Cannonfodder (cutscenes)
Stealth (techroom)
Tar-Palantir (cutscenes)
Taristin (techroom)

Tags (8)

video game
culture
software
vehicles
locations
activities

Related games

Contributor

zerothis

Post an anonymous comment / review about this game.

Rate and review

LIKE
PLAYED
FINISHED
OWN
PLAYING
WANT
View the full gallery