Ski
published by author in 2003, running on Linux
type: sport, action/reflex
genre: Skiing, Endless Runner
perspective: 1st person
player options: single player
languages: eng
genre: Skiing, Endless Runner
perspective: 1st person
player options: single player
languages: eng
Official description
ski, a fun and silly game
Imagine you are skiing down an infinite slope, facing such hazards as
trees, ice, bare ground, and the man-eating Yeti! Unfortunately,
you have put your jet-powered skis on backwards, so you can't see
ahead where you are going; only behind where you have been. However,
you can turn to either side, jump or hop through the air, teleport
through hyperspace, launch nuclear ICBMs, and cast spells to call the
Fire Demon. And since the hazards occur in patches, you can
skillfully outmaneuver them. A fun and very silly game that proves
you don't need fancy graphical user interfaces to have a good time.
This is a Python reimplementation of a C game from 1990, with on-line
help added. The original was by Mark Stevans, this implementation is
released under open-source terms by Eric S. Raymond.
The internals of this game are actually kind of interesting. The terrain
generator is a simple cellular automaton that generates crude 2D fractals.
# 2013-02-06 00:09:10 - official description - source
Imagine you are skiing down an infinite slope, facing such hazards as
trees, ice, bare ground, and the man-eating Yeti! Unfortunately,
you have put your jet-powered skis on backwards, so you can't see
ahead where you are going; only behind where you have been. However,
you can turn to either side, jump or hop through the air, teleport
through hyperspace, launch nuclear ICBMs, and cast spells to call the
Fire Demon. And since the hazards occur in patches, you can
skillfully outmaneuver them. A fun and very silly game that proves
you don't need fancy graphical user interfaces to have a good time.
This is a Python reimplementation of a C game from 1990, with on-line
help added. The original was by Mark Stevans, this implementation is
released under open-source terms by Eric S. Raymond.
The internals of this game are actually kind of interesting. The terrain
generator is a simple cellular automaton that generates crude 2D fractals.
# 2013-02-06 00:09:10 - official description - source
Technical specs
display: text
Authors / Staff
n.a.
Eric S. RaymondTags (6)
sport
other
software
game genre
Contributors (3)
zerothis
Sanguine
uvlbot-1
Sanguine
uvlbot-1
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