Interceptor
a.k.a. Chase
type: flight, action/reflex, shooter
genre: Arcade
perspective: 1st person
player options: single player
languages: eng jpn
genre: Arcade
perspective: 1st person
player options: single player
languages: eng jpn
Official description
Interceptor was made by Tomohiro Nishikado, creator of the arcade games Western Gun and Space Invaders. It was released in Japan in 1975 and abroad in 1976.
It is an early Combat flight simulator that involved piloting a jet fighter, using an eight-way joystick to aim with a crosshair and shoot at enemy aircraft that move in formations of two, can
scale in size depending on their distance to the player, and can move out of the player’s firing range.
Features:
The Memory Circuitry allows a variety in the movement of the enemy aircraft as the game progresses.
Enemy aircraft change direction. Enemy aircraft increase and decrease in size. Enemy aircraft bank steeply out of firing range. Authentic sounds of jet aircraft in steep dives and high speed
chase. Machine gun sounds as you fire and sound of explosions as the enemy aircraft are hit. All sounds with separate
volume controls.
HOW TO PLAY
• Insert coin, enemy aircraft will appear in formations of two.
• Purse enemy aircraft, manoeuvre them into cross hairs and
fire.
• When enemy aircraft are hit, they explode and player scores
a point.
• Playing is extended when score reaches 20, 44, 60 and 80
points. The game is over in 90 seconds if the score does not
reach 20 points.
# 2023-11-23 21:53:02 - official description - THE ARCADE VIDEO-GAME "Encyclopedia" 1970-1976
It is an early Combat flight simulator that involved piloting a jet fighter, using an eight-way joystick to aim with a crosshair and shoot at enemy aircraft that move in formations of two, can
scale in size depending on their distance to the player, and can move out of the player’s firing range.
Features:
The Memory Circuitry allows a variety in the movement of the enemy aircraft as the game progresses.
Enemy aircraft change direction. Enemy aircraft increase and decrease in size. Enemy aircraft bank steeply out of firing range. Authentic sounds of jet aircraft in steep dives and high speed
chase. Machine gun sounds as you fire and sound of explosions as the enemy aircraft are hit. All sounds with separate
volume controls.
HOW TO PLAY
• Insert coin, enemy aircraft will appear in formations of two.
• Purse enemy aircraft, manoeuvre them into cross hairs and
fire.
• When enemy aircraft are hit, they explode and player scores
a point.
• Playing is extended when score reaches 20, 44, 60 and 80
points. The game is over in 90 seconds if the score does not
reach 20 points.
# 2023-11-23 21:53:02 - official description - THE ARCADE VIDEO-GAME "Encyclopedia" 1970-1976
Description
Technical specs
software: No MAME,
display: raster
Authors / Staff
Tags (5)
video game
hardware
software
game genre
Contributor
Becoro