Apple Frenzy

created and published by Input 64 in 1985, running on Commodore 64
type: maze
perspective: bird's-eye
player options: single player
languages: eng other

Technical specs

display: raster

Authors / Staff

coding

John Bettels (coder)
R. Pahmeyer (coder)

Tags (2)

Contributors (4)

AndreaD
zerothis
Air Head
uvlbot-1

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Apple Frenzy in-game screen.
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