showing 1 - 50 of 109 gameschevron_right
name arrow_downward | publisher(developer) | year | persp. | author(s) | language | platform | |
---|---|---|---|---|---|---|---|
A Hat in Time | Gears for Breakfast (Virtual Programming) | 2017 | d | en | Linux | labelminimizeminimize | |
A Valley Without Wind | Arcen Games | 2012 | ab | en | Windows | labelimagesubject | |
A Valley Without Wind | Arcen Games | 2012 | ab | en | Mac OS X | labelimageminimize | |
A Valley Without Wind | Arcen Games | 2014 | ab | en | Linux | labelminimizeminimize | |
A Valley Without Wind 2 | Arcen Games | 2014 | ab | en | Linux | labelminimizeminimize | |
BattleBlock Theater | The Behemoth | 2014 | b | en | Linux | labelminimizeminimize | |
Bayonetta | Sega (PlatinumGames;Sega) | 2009 | d | Hideki Kamiya | en, jp | PS3 | labelimagesubject |
Bayonetta | SEGA (PlatinumGames;Sega) | 2017 | d | Hideki Kamiya | en, fr, de, it, jp, sp | Windows | labelimageminimize |
Bayonetta | Nintendo (PlatinumGames;Sega) | 2018 | d | Hideki Kamiya | en, jp | Switch | labelimagesubject |
Biolab Disaster | - | 2010 | b | Andreas Lösch (music) Dominic Szablewski (concept) graphics Niklas Jansson (artist) programming) | en | Internet Only | labelimageminimize |
Bionic Commando | Capcom (GRIN) | 2009 | d | en, fr, de, it, jp, kr, pl, ru, sp | Windows | labelimageminimize | |
Bionic Commando | Capcom (GRIN) | 2009 | d | Ulf Andersson | en | PS3 | labelminimizeminimize |
Bionic Commando | Capcom (GRIN) | 2009 | d | en | X360 | labelimageminimize | |
Blocky Brothers | author | 2013 | b | tuxxilla[Markus Reinhardt] | en, other | Linux | labelminimizeminimize |
BloodRayne | Aspyr Media (Terminal Reality) | 2003 | d | en | Mac OS X | labelimageminimize | |
BloodRayne | Majesco (Terminal Reality) | 2002 | d | en | GameCube | labelimagesubject | |
BloodRayne | Majesco (Terminal Reality) | 2002 | d | en | Xbox | labelimagesubject | |
BloodRayne | Majesco (Terminal Reality) | 2003 | d | en | Windows | labelimageminimize | |
BloodRayne | Majesco (Terminal Reality) | 2002 | d | en | PS2 | labelimagesubject | |
Braid | Number None | 2010 | b | Jonathan Blow (designer) | ch, en, fr, de, it, jp, kr, pt, sp | Linux | labelimageminimize |
Broforce | Devolver Digital (Free Lives) | 2015 | b | en | Linux | labelminimizeminimize | |
Call of Duty: Advanced Warfare | Activision (Sledgehammer Games;Raven Software) | 2014 | c | en | Windows | labelimagesubject | |
Call of Duty: Advanced Warfare | Activision (Sledgehammer Games;Raven Software) | 2014 | c | en | PS4 | labelimagesubject | |
Call of Duty: Advanced Warfare | Activision (Sledgehammer Games;Raven Software) | 2014 | c | en | Xbox One | labelminimizeminimize | |
Capsized | IndiePub (Alientrap Games) | 2011 | b | Ian Livingston (usability) Ian Livingston (user experience specialist) Jesse McGibney (artist) Lee Vermeulen (programmer) Micheal Quinn (additional sound design) Peter Srinivasan (sound designer) Solar Fields (music) | en | Linux | labelminimizeminimize |
CELESTE | Matt Makes Games | 2014 | Lena Raine (music) | Linux | labelminimizeminimize | ||
Chasm | Bit Kid | 2018 | b | en | Linux | labelminimizesubject | |
Chasm | Bit Kid | 2018 | b | en | Mac OS X | labelminimizeminimize | |
Chasm | Bit Kid | 2018 | b | en | Windows | labelimagesubject | |
Cyber Shadow | Yacht Club Games (Mechanical Head Studios) | 2020 | b | ch, en, fr, de, it, jp, kr, pt, ru, sp | Linux | labelminimizeminimize | |
Disney's Kim Possible: What's the Switch? | Buena Vista Games (Artificial Mind and Movement) | 2006 | b | en, de | PS2 | labelimageminimize | |
Divinity II: The Dragon Knight Saga | Focus Home Interactive (Larian Studios) | 2010 | d | en, fr, de, it, sp | Windows | labelimagesubject | |
Dustforce | Hitbox Team | 2012 | b | en | Linux | labelminimizeminimize | |
FLaiL | author | 2008 | b | Matt Thorson (author) PXTone (music) | en | Windows | labelimageminimize |
Freedom Planet | GalaxyTrail | 2015 | b | en | Linux | labelminimizeminimize | |
Giana Sisters: Twisted Dreams | Black Forest Games | 2022 | b | en, fr, de, it, sp | Linux | labelminimizeminimize | |
Glare | Phobic Studios | 2013 | b | en | Windows | labelimageminimize | |
Glare | Phobic Studios | 2013 | b | en | Mac OS X | labelminimizeminimize | |
Glare | Phobic Studios | 2013 | b | en | Linux | labelminimizeminimize | |
Gothic 3 | JoWooD Productions;Deep Silver;Aspyr Media (Piranha Bytes) | 2006 | d | ch, cz, en, fr, de, it, jp, pl, ru, sp, other | Windows | labelimagesubject | |
Hollow Knight | Team Cherry | 2017 | b | en | Linux | labelminimizeminimize | |
Hollow Knight | Team Cherry | 2017 | b | en | Windows | labelimageminimize | |
Horror Zombies from the Crypt | Millennium Interactive (Astral Software) | 1991 | b | en | Amiga | labelimageminimize | |
Horror Zombies from the Crypt | Millennium Interactive (Astral Software) | 1990 | b | en | Atari ST | labelimageminimize | |
Horror Zombies from the Crypt | Millennium Interactive (Astral Software) | 1991 | b | en | MS-DOS | labelimageminimize | |
Indie Assault | Imagination Vent | 2015 | b | en | Windows | labelminimizeminimize | |
Intrusion 2 | vap games | 2012 | b | Aleksey Abramenko | en, ru | Windows | labelimagesubject |
Intrusion 2 | vap games | 2013 | b | Aleksey Abramenko | en, ru | Linux | labelminimizeminimize |
It Belongs in an Ancient Ruin | DigiPen | 2011 | b | AI AI Ansel Rognlie (tech director) Character Art David Evans (graphics programmer) Environment Art) Game Logic Game Logic) Grant Wynn (object management) Input) Level Design Nathan Carlson (producer) Physics Sounds Sounds) Tools | en | Windows | labelimagesubject |
Knytt Underground | Green Hill Games;Ripstone Publishing (Green Hill Games;Nifflas) | 2012 | b | en | Linux | labelimageminimize |