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Clickomania! -1998Support:
Windows 95
Windows 98
Windows ME
Windows NT
Windows 2000
Windows XP
Windows Vista
(The game is 32-bit)
Windowslabelimageminimize
BeInsane ?1999 BeOSlabelminimizeminimize
ColorBalls ?2010 BeOSlabelminimizeminimize
Lines ?2001 BeOSlabelminimizeminimize
Net Bubble ?? BeOSlabelminimizeminimize
Bust-A-Move 2: Arcade Edition Acclaim1997486DX2/66Mhz
6MB RAM
2x CD-ROM
20 MB hard disk space
1 MB SVGA graphics card
MS-DOS 5.0 or greater
SoundBlaster or 100% compatible soundcard
MS-DOSlabelimageminimize
Xalk Antman;Amstrad 100%1990 Amstrad CPClabelimageminimize
Think! Ariolasoft (Tigress Marketing;Ramjam)1985 ZX Spectrumlabelimageminimize
Think! Ariolasoft1986 Amstrad CPClabelimageminimize
Klax  Atari (Tengen)1990Get set for Arcade Action in living color. In Klax, capture the colored tiles and flip them into stack. Create a Klax by matching 3 or more colored tiles. The pace quickens ... you've got to move fast but beware, once you start, you'll never want to stop.***
[100]***
[52]***
[37]***
[32]***
[27]***Very good puzzle game. Similar in concept and obviously inspired from Tetris. The concept of placing blocks into lines or diagonals works very well and nearly reaches the addictiveness of Tetris. A good choice for a handheld game and one of the best games for the Atari Lynx.
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A game author?A Tetris clone.
[Zerothis]
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AAAAAmaze author2012 Linuxlabelminimizeminimize
Block Smasher author2013Something of a breakout-like made with ZQuest. Nothing like a Zelda game. Steer left and right while moving at a constant speed up or down. Bounce off indestructible bricks or bricks not matching the current color of your ball. Destroy bricks for score. Destroy bricks matching your color by bouncing off of them. Pass through and destroy broken bricks matching your color. Hit star bricks to change your color. Avoid deadly bricks. Avoid changing color and hitting bricks in a sequence that prevents the level from being finished. Clear each level of all destructible bricks in the allotted time. Do it faster for higher score. Lives are unlimited but deaths are recorded. Try to die less.

Really just a simple little puzzle-lite breakout-like .

Includes 80 levels and comes with tile sets, scripts, and everything you need to modify it in ZQuest (to make you own levels). Warning, it supports your poor design choices.
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C-Type author? Linuxlabelminimizeminimize
Colourgo author2017 Apple II Elabelminimizeminimize
Columns author1990 Win3.1labelimageminimize
Columns author? NeXTlabelminimizeminimize
Columns  author2005 APFlabelimageminimize
Diamonds author1992 MS-DOSlabelimageminimize
Drop Block author2018 Apple II Elabelminimizeminimize
Electro Mind author? Linuxlabelminimizeminimize
FloboPuyo author2004 Linuxlabelimageminimize
FloorTiles author1993 Mac OS Classiclabelimageminimize
Gem Blaster author2014 Linuxlabelminimizeminimize
Geweled author? Linuxlabelminimizeminimize
GRIKARUGUN  author2007A manic shooter done with the Zelda Classic engine. Five levels of bullet hell. 7 bosses to defeat. 8-directional movement and 8 buttons (and 9 actions). Each enemy and projectile has a color scheme, destroy sets to multiply scoring. Projectiles of the same color as the player's ship will do no damage. The player can also shoot themselves if they do it right. Linuxlabelimagesubject
Jeweled author2008 Tandy Cocolabelminimizeminimize
Kismet author? NeXTlabelminimizeminimize
KLines  author2000The computer will add three new items to random locations on the board each turn. The player then takes a turn moving any item to any accessible location. A piece can more up, down, left or right to the selected location have a clear path to be a legal move. Diagonal paths are not allowed. The goal is for the player to create a line of 5 or more identical items; which will then disappear. Creating lines scores points. The game ends when the board is completely full. Linuxlabelimagesubject
Net-Bubble author2004 Linuxlabelminimizeminimize
Ninjah author? Linuxlabelminimizeminimize
ONO author1987 Tandy Cocolabelminimizeminimize
OpenAlchemist author2006OpenAlchemist is a new reflexion game which looks like
Tetris but where you can take your time. Be a crazy
alchemist and try to make new objects from those
you get from the sky.
Linuxlabelimagesubject
OpenAlchemist author2006 BSDlabelminimizeminimize
PillBottle author? NeXTlabelminimizeminimize
PuyoPuyo author1993 Mac OS Classiclabelminimizeminimize
Righteous! author? Linuxlabelminimizeminimize
Same Game author1994 Mac OS Classiclabelminimizeminimize
Seven  author2014 Linuxlabelminimizeminimize
Shariki  author1994 MS-DOSlabelimageminimize
Short Circuit author1995 Mac OS Classiclabelminimizeminimize
Solumns author? Linuxlabelminimizeminimize
Trojka author1993 Mac OS Classiclabelminimizeminimize
Trojka author2000 BSDlabelminimizeminimize
Trojka author? Unixlabelminimizeminimize
x16-Columns author2020 Commander X16labelminimizeminimize
Coloris Avesoft (Signum Victoriae)1990Coloris is a puzzle game similar to Columns. The player has to deal with falling down blocks which are divided into three parts (stacked up vertically). These parts have one of five colours which can be rotated by using a button (for example if the combination is white-blue-red it becomes red-white-blue). The goal is to create lines of three or more parts of the same colour. When they vanish, above lying parts fall down and may create a chain reaction.

All this rewards points and if enough of those are gained, the player gets access to a fallback-feature: slowing down the falling speed of the current block. However, this only lasts for a short time and costs points. A game ends if the blocks reach the upper part of the screen. Additional to the normal playing mode, there is a second one in which random blocks get added to the lower side of the screen in regular intervals.***
[99]***
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[102]***
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[37]
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SD Gundam: Power Formation Puzzle Bandai1996 SNESlabelimageminimize
Kirby's Avalanche  Banpresto;Compile;Hal (Nintendo)1995Everyone's favorite round, pink hero takes a break from swallowing his enemies to put your brain to work in this fast-paced puzzle game. Players take control of Kirby and match wits with well-known enemies from the Kirby series (including his arch rival, King Dedede) in an effort to win the First Annual Dream Land Avalanche Competition. The simple-but-addictive game play revolves around brightly colored blobs and boulders. When the right amount of matching blobs are stacked, they explode and rain down on your opponent's field of play. Repeat this until your screen is clear to move on to the next round. But be careful—the farther you advance, the faster the blobs fall and the smarter the opponents get. Are you good enough to help Kirby become the avalanche king?***Although it is practically a port of "Dr. Robotnik's Mean Bean Machine," this is still the best puzzle game around.
[Tangent Phaeton]
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Groops! Binary Sciences2007 Amstrad CPClabelimageminimize
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