showing 1 - 50 of 162 gameschevron_right
name | publisher(developer) | year arrow_downward | description | platform | |
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A game | author | ? | A Tetris clone. [Zerothis] | Linux | labelminimizesubject |
C-Type | author | ? | Linux | labelminimizeminimize | |
Columns | author | ? | NeXT | labelminimizeminimize | |
Electro Mind | author | ? | Linux | labelminimizeminimize | |
FreeTumble | sebygames | ? | Linux | labelminimizeminimize | |
Geweled | author | ? | Linux | labelminimizeminimize | |
Kismet | author | ? | NeXT | labelminimizeminimize | |
Lijnen | P.Kort Software | ? | Linux | labelminimizeminimize | |
Net Bubble | ? | ? | BeOS | labelminimizeminimize | |
Ninjah | author | ? | Linux | labelminimizeminimize | |
Pengupop | Junoplay | ? | Linux | labelminimizeminimize | |
PillBottle | author | ? | NeXT | labelminimizeminimize | |
Righteous! | author | ? | Linux | labelminimizeminimize | |
Solumns | author | ? | Linux | labelminimizeminimize | |
Sporktris | Happy Spork | ? | Linux | labelminimizeminimize | |
Trojka | author | ? | Unix | labelminimizeminimize | |
Q*bert | Gottlieb | 1982 | [48]***[media=youtube]karPYs22ACc[/media]***- Jump on squares to change them to the target color. - Stay on playfield! Jumping off results in a fatal plumment unless a disk is there. - Avoid all objects and creatures that are not green. - Use spinning disks to lure snake to his death. - Extra life at 8000 and each additional 14000.***This game was originally called 'Snots & Boogers' but it was agreed at Gottlieb they didn't like it. They came up with @!#?@! for the new name. After a few @!#?@! units were produced (and a few kids ask their moms for quarters to play the @!#?@! game) it was decided to change the name again to Cubert, then again to Q*Bert. When Q*Bert (or Coily, the main enemy) falls off the cubes a solenoid is activated which hits the side of the Q*Bert cabinet, making a "bonk!" sound. This is supposed to sound like Q*Bert fell off the cube and hit the bottom of the cabinet. Some extremely rare units internally drop a sand bag instead. [Zerothis] | Arcade | labelimagesubject |
Concentration | Millennium Group | 1984 | Five variants of Concentration and a tutorial game to teach players how to select items on a grid by typing Letter+Number (therefore how to play). Three variants of increasing difficulty are 1 player. The last two of increasing difficulty are 2 player only (no computer players provided). When one player has scored more than half of the available points, they game ends and they are declared the winner. Each variant has two or three difficulty levels as well. The hardest game is Morse Code Concentration. At the hardest level, when a card is selected, a Morse Code is played from the Apple's speaker and the visual image on the card is not shown. When a match is made, a visual of what the code represents is shown on the cards. Thus, it teaches Morse Code. | Apple II E | labelminimizesubject |
Living Stone | Cable Software | 1984 | Dragon32 | labelimageminimize | |
Think! | Ariolasoft (Tigress Marketing;Ramjam) | 1985 | ZX Spectrum | labelimageminimize | |
Think! | Ariolasoft | 1986 | Amstrad CPC | labelimageminimize | |
ONO | author | 1987 | Tandy Coco | labelminimizeminimize | |
Zippy Zombi | Uptime Disk Monthly (Capitol Ideas Software;Uptime Disk Monthly) | 1987 | Apple II E | labelimageminimize | |
Sesame Street: 123 | Hi-Tech Expressions (Rare) | 1989 | 2 games that teach very basic skills. [i]Astro-Grover[/i] teaches counting, addition and subtraction. The subtraction is cleverly taught as a variation of addition, which is often less intimidating to new students of math. This actually more accurate in mathematical terms anyway. As the story goes, Zips (from planet Zap), have come to Earth to help build cites. While Zips are advanced in many ways, their minds cannot easily comprehend mathematics (much like Albert Einstein). Always the helper, Grover arrives to do the math for them (under the player's directions). The game has a beginning, middle and end (arrival, building, and departure of the Zips) but does not need to be performed in order. [i]Ernie's Magic Shapes[/i] teaches shapes and colors. Ernie and a white rabbit pulled from a magician's hat use stage magic to levitate various shapes of various colors above the stage. Then Ernie levitates another shape above the magician's hat. If the player pushes in any direction, Ernie will change to different shape. The player pushes a button to signify that the shapes match and if they actually do, then the shape above the hat will levitate up beside the one above the stage. If the player is wrong, Ernie will state exactly how by saying, "This is the wrong shape" and/or "This is the wrong color." In the harder variations, the player must construct complex shapes from similar ones. In this game Ernie does what Ernie does best, he sets the player up for failure, constantly offers advice even when does not need to be stated, then points out all failures, and blames Bert. But as always, he does this in a cute and lovable way that everyone likes (except Bert). In an unusual moment for the Sesame Street gang, they apparently failed to realize the "zips" is a derogatory term in some cultures. This is especially strange for Grover, as he hosts the show [i]Global Grover[/i] which is about traveling the world to learn about different cultures. Rest assured, any resemblance of alien Zips to any real world peoples are purely accidental as the term is used here in the American English sense of the word meaning, "go fast" and because it goes well with the word "zap" which is typically associated with aliens. Note: Bert & Ernie's address is 123 Sesame Street. Bert is not in this game. [Zerothis] | NES | labelimagesubject |
Coloris | WoMo-Team | 1990 | ZX Spectrum | labelimageminimize | |
Coloris | Avesoft (Signum Victoriae) | 1990 | Coloris is a puzzle game similar to Columns. The player has to deal with falling down blocks which are divided into three parts (stacked up vertically). These parts have one of five colours which can be rotated by using a button (for example if the combination is white-blue-red it becomes red-white-blue). The goal is to create lines of three or more parts of the same colour. When they vanish, above lying parts fall down and may create a chain reaction. All this rewards points and if enough of those are gained, the player gets access to a fallback-feature: slowing down the falling speed of the current block. However, this only lasts for a short time and costs points. A game ends if the blocks reach the upper part of the screen. Additional to the normal playing mode, there is a second one in which random blocks get added to the lower side of the screen in regular intervals.*** [99]*** [33]*** [102]*** [49]*** [62]*** [37] | Amiga | labelimagesubject |
Columns | author | 1990 | Win3.1 | labelimageminimize | |
Columns II: The Voyage Through Time | Sega | 1990 | Match jewels, fossils, and disks as you jump through time! Control the falling pieces and aim for three-in-a-row to clear the screen before they stack to the top! Switch between multiple game modes, like Flash Columns where you target flashing jewels and unlock secret Jewel Case characters, or Versus Columns where you challenge your friends. Want to level up your game? Challenge online mode to encounter players from all over the world! | Arcade | labelimagesubject |
Dropper | RavenWare | 1990 | Mac OS Classic | labelimageminimize | |
Geometrix | Bölksoft | 1990 | MS-DOS | labelimageminimize | |
Klax | Domark (Teque) | 1990 | The Tic-Tac tile game It's here! The newest most addictive craze from California. Already a runaway success in the coin-op arcades, Klax is now available for your computer! It's simple in concept and easy to play. Catch the coloured tiles with the paddle and flip them into the bins to make same coloured stacks, diagonals and rows of three. Sounds easy? It is! The hard part is pulling yourself away from the game. * The latest craze from California! * 99 waves of sheer fun! * The fastest selling coin-op ever! * Addictive and challenging! * Make multiple klaxes for massive points! * Challenge your friends in head-to-head action!*** [105]*** [118]*** [33]*** [2]*** [80]*** [49]*** [7]*** [17]*** [23]*** [83]*** [106]*** [102]*** [82]*** [63]*** [1]*** [52]*** [37] | Amiga | labelimagesubject |
Klax | Domark (Teque) | 1990 | The Tic-Tac tile game It's here! The newest most addictive craze from California. Already a runaway success in the coin-op arcades, Klax is now available for your computer! It's simple in concept and easy to play. Catch the coloured tiles with the paddle and flip them into the bins to make same coloured stacks, diagonals and rows of three. Sounds easy? It is! The hard part is pulling yourself away from the game. * The latest craze from California! * 99 waves of sheer fun! * The fastest selling coin-op ever! * Addictive and challenging! * Make multiple klaxes for massive points! * Challenge your friends in head-to-head action!*** [142]*** [75]*** [118]*** [101]*** [13]*** [103]*** [49]*** [62]*** [33]*** [17]*** [22]*** [63]*** [63]*** [1]*** [52] | Atari ST | labelimagesubject |
Klax | Domark (Teque) | 1990 | The Tic-Tac tile game It's here! The newest most addictive craze from California. Already a runaway success in the coin-op arcades, Klax is now available for your computer! It's simple in concept and easy to play. Catch the coloured tiles with the paddle and flip them into the bins to make same coloured stacks, diagonals and rows of three. Sounds easy? It is! The hard part is pulling yourself away from the game. * The latest craze from California! * 99 waves of sheer fun! * The fastest selling coin-op ever! * Addictive and challenging! * Make multiple klaxes for massive points! * Challenge your friends in head-to-head action!*** [137]*** [142]*** [25]*** [25]*** [17]*** [62]*** [25]*** [1]*** [60]*** [52]***Reviewed for GX4000. [37]*** [37]*** [36]*** [34]***Released on disk and on cartridge for CPC+ / GX4000 both in 1990. | Amstrad CPC | labelimagesubject |
Klax | Domark | 1990 | The Tic-Tac tile game It's here! The newest most addictive craze from California. Already a runaway success in the coin-op arcades, Klax is now available for your computer! It's simple in concept and easy to play. Catch the coloured tiles with the paddle and flip them into the bins to make same coloured stacks, diagonals and rows of three. Sounds easy? It is! The hard part is pulling yourself away from the game. * The latest craze from California! * 99 waves of sheer fun! * The fastest selling coin-op ever! * Addictive and challenging! * Make multiple klaxes for massive points! * Challenge your friends in head-to-head action!*** [16]*** [3]*** [49]*** [3]*** [33]*** [17]*** [2]*** [78]*** [1] | C64 | labelimagesubject |
Klax | Atari (Tengen) | 1990 | Get set for Arcade Action in living color. In Klax, capture the colored tiles and flip them into stack. Create a Klax by matching 3 or more colored tiles. The pace quickens ... you've got to move fast but beware, once you start, you'll never want to stop.*** [100]*** [52]*** [37]*** [32]*** [27]***Very good puzzle game. Similar in concept and obviously inspired from Tetris. The concept of placing blocks into lines or diagonals works very well and nearly reaches the addictiveness of Tetris. A good choice for a handheld game and one of the best games for the Atari Lynx. | Lynx | labelimagesubject |
Xalk | Antman;Amstrad 100% | 1990 | Amstrad CPC | labelimageminimize | |
Klax | Tengen;Hudson Soft (Tengen) | 1990 | So you've got quick hands. But how fast is your brain? For one or two players, KLAX makes you move fast - and think faster! Catch textured tiles coming down a conveyor belt. Score big points by arranging them in same-textured stacks of three - vertically, horizontally or diagonally. A tic-tac-tile game if you will. Sounds easy? It is... until the tiles come tumbling at you so fast, you'll go nuts trying to catch them all - while figuring out where best to stack them before you run out of room! No matter how tough it gets, the hardest part is pulling yourself away from this fun, fast, and totally addictive game!***KLAX (クラックス) was released by Hudson in Japan. | NES | labelimagesubject |
Klax | Tengen | 1990 | Klax - the latest, greatest hi in the arcades - now comes home for play on the TurboGrafx! It's simple in concept: Catch colored tiles that come down the conveyor belt. Score bonus points by arranging them in same-colored stacks or rows. A tic-tac-tile test if you will. Sounds easy? It is... until the tiles come tumbling at you so fast, you'll go nuts trying to catch them all while figuring out where best to stack them before you run out of room! But no matter how tough it gets, the hardest part is pulling yourself away from this fun, fast, and totally mind-boggling game!*** [52]*** [37]*** [36]*** [27] | PC Engine | labelimagesubject |
Klax | Tengen | 1991 | SO YOU’VE GOT QUICK HANDS.BUT HOW FAST IS YOUR BRAIN? KLAX™ — the latest, greatest hit in the arcades — is now available for play on the Genesis®! For one or two players, this brainteaser of a game is simple in concept: Catch colored tiles that come down the conveyor belt. Rack up points by arranging them in same-colored stacks or rows. A tic-tac-tile test if you will. Sounds easy? It is... until the tiles come tumbling at you so fast, you'll go nuts trying to catch them all — while figuring out where best to stack them before you run out of room! But no matter how tough KLAX gets, the hardest part is pulling yourself away from this fun, fast, and totally mind-boggling game!*** [73]*** [168]*** [169]*** [38]*** [64]*** [37]*** [32]*** [29]*** [27] | Master System | labelimagesubject |
Klax | Tengen | 1991 | SO YOU’VE GOT QUICK HANDS.BUT HOW FAST IS YOUR BRAIN? KLAX™ — the latest, greatest hit in the arcades — is now available for play on the Genesis®! For one or two players, this brainteaser of a game is simple in concept: Catch colored tiles that come down the conveyor belt. Rack up points by arranging them in same-colored stacks or rows. A tic-tac-tile test if you will. Sounds easy? It is... until the tiles come tumbling at you so fast, you'll go nuts trying to catch them all — while figuring out where best to stack them before you run out of room! But no matter how tough KLAX gets, the hardest part is pulling yourself away from this fun, fast, and totally mind-boggling game!*** [168]***Score shown on Mega Force #27 (Apr. 1994) [26]*** [38] | Game Gear | labelimagesubject |
Mix and Match | Carr Software | 1991 | Try to match the randomly chosen color in the left paint can with the fewest mixes (tries). Mix your solution by choosing the intensity (amount) of the three primary light colors (red, green, blue). | MS-DOS | labelimagesubject |
Diamonds | author | 1992 | MS-DOS | labelimageminimize | |
Jewelbox | Wizardworks (Micro Imagineering;Varcon Systems) | 1992 | Ghoul Box! is a hack by Eric Long that transforms Jewelbox to a Halloween theme. | Mac OS Classic | labelimageminimize |
Palette Pleezer | Cascoly Software | 1992 | Can you restore the image to its original form? A color matching brain teaser, using images from exotic locations around the world! Many difficulty levels. Helpful hints and features. Save games in progress. Mouse and EGA, VGA or SVGA required. Custom puzzle generation available. | MS-DOS | labelimagesubject |
Puyo Puyo | Sega;Capcom (Compile) | 1992 | Japanese version (Puyo Puyo) [29]*** [100]***Dr. Robotnik's Mean Bean Machines 81% for one player 87% for two players [26]***Dr. Robotnik's Mean Bean Machine [32]*** [29]***Dr. Robotnik's Mean Bean Machine [27]***Test of the japanese version: Puyo Puyo. [20]***Also included in Sonic Compilation (Sonic Classics in the USA and Brazil, 소닉클래식 in Korea, Sonic 3-in-1 in the New Zealand), released in 1996 and 1997, published by Sega, rated ESRB K-A, that included [game=#20418]Sonic the Hedgehog[/game], [game=#10244]Sonic the Hedgehog 2[/game] and [game=#10139]Dr. Robotnik's Mean Bean Machine[/game].***Dr. Robotnik is stamping out music and fun in Mobius with his giant robotizing Mean Bean Steaming Machine. Before he turns all the citizens of Beanville into robots, players must save the day by gathering up beans in matching colors and defeating Robotnik’s guards. | Mega Drive | labelimagesubject |
FloorTiles | author | 1993 | Mac OS Classic | labelimageminimize | |
PuyoPuyo | author | 1993 | Mac OS Classic | labelminimizeminimize | |
Trojka | author | 1993 | Mac OS Classic | labelminimizeminimize | |
Puyo Puyo | Tokuma Shoten Intermedia (Compile) | 1993 | 1 player or 2 players. [Zerothis]***Game description from [[link:http://www.romhacking.net Romhacking.net]]: This is a nifty little game here. It's like Tetris or Columns, except a hundred times better :). Basically, Puyo fall from the top of the screen, and you have to match at least four of the same color to clear them. You can play it infinitely until you die ala Tetris and Columns, or you can play with certain goals, like trying to clear so many Puyo all at once, or to chain two clears together, etc. It's wicked fun, so try it out! Unofficial English translation available: [[link:http://agtp.romhack.net/ http://agtp.romhack.net]] [[link:http://www.romhacking.net/trans/203/ http://www.romhacking.net]] [cjlee001] | NES | labelimagesubject |
Balls | Intersoft (author) | 1994 | Amiga | labelimageminimize |