showing 1 - 50 of 135 gameschevron_right
name | publisher(developer) | year arrow_downward | display | description | platform | |
---|---|---|---|---|---|---|
Strike Force Cobra | Piranha;Macmillan (Five Ways Software) | 1986 | raster | ZX Spectrum | labelimageminimize | |
Strike Force Cobra | Piranha;Macmillan (Five Ways Software) | 1986 | raster | Amstrad CPC | labelimageminimize | |
Strike Force Cobra | Piranha;Macmillan (Five Ways Software) | 1986 | raster | C64 | labelimageminimize | |
Survivors | Atlantis Software | 1986 | raster | ZX Spectrum | labelimageminimize | |
Zombi | Ubi Soft | 1986 | raster | Amstrad CPC | labelimageminimize | |
Head Over Heels | Ocean | 1987 | raster | Head and Heels have been captured, separated and imprisoned in the castle headquarters of Blacktooth. Their cells contain 'keep fit' equipment, including a wall ladder that Head really must learn to climb. Your job is to get them both out of the castle and into the market place so they can join up again. From there, the journey leads to Moonbase Headquarters, where you will have to decide either to try to escape back to Freedom or to be a true hero and teleport to one of the slave planets to search for its lost crown! To overthrow the dictatorship on any of the slave planets would be a major blow to Blacktooth and you could return to Freedom in glory. Of course Blacktooth would probably enslave them again eventually but it would slow down any expansion plans for now. The populace of Blacktooth are so heavily oppressed that they would have to see all four of the slave planets revolt before the Blacktooth crown could cause an uprising. This of course would be the ultimate accolade, and unfortunately, almost certain suicide.*** [147]*** [6]*** [28]*** [6]*** [42]*** [62]***Budget version [1]*** [8]*** [10]*** [52]*** [33]***After Knight Lore, there were a hundred isometric 3D arcade adventure puzzle games, but this is undeniably the peak of the genre. It's quite possible that this game represents the peak of the game designer's art full stop, it was monstrously cute and gorgeous-looking. Head Over Heels toyed with the player's emotions as he struggled to join up the two independent heroes, only to have the joy of success cruelly shattered by another problem which could only be solved by splitting them up again. Mind-wrenchingly devious but always tantalisingly solvable, this is so addictive it hurts. | ZX Spectrum | labelimagesubject |
Head Over Heels | Ocean | 1987 | raster | [3]*** [2]***Budget version [1] | C64 | labelimageminimize |
Head Over Heels | Ocean;Erbe Software (Ocean) | 1987 | raster | Amstrad CPC | labelimageminimize | |
Head Over Heels | Ocean | 1987 | raster | MSX | labelimageminimize | |
Head Over Heels | Ocean | 1987 | raster | Atari 400/800 | labelimageminimize | |
Head Over Heels | Ocean | 1987 | raster | Amstrad PCW | labelimageminimize | |
Survivors | Atlantis Software | 1987 | raster | Electron | labelimageminimize | |
Survivors | Atlantis Software | 1987 | raster | Atari 400/800 | labelimageminimize | |
Survivors | Atlantis Software | 1987 | raster | MSX | labelimageminimize | |
Survivors | Atlantis Software | 1987 | raster | C64 | labelimageminimize | |
Survivors | Atlantis Software | 1987 | raster | BBC | labelimageminimize | |
Survivors | Atlantis Software | 1987 | raster | C16/Plus4 | labelimageminimize | |
Survivors | Atlantis Software | 1988 | raster | Amstrad CPC | labelimageminimize | |
Zombi | Ubi Soft | 1988 | raster | MS-DOS | labelimageminimize | |
Head Over Heels | Ocean | 1989 | raster | Atari ST | labelimageminimize | |
Zombi | Ubi Soft | 1989 | raster | Atari ST | labelimageminimize | |
Zombi | Ubi Soft | 1990 | raster | ZX Spectrum | labelimageminimize | |
Zombi | Ubi Soft | 1990 | raster | Amiga | labelimageminimize | |
Zombi | Ubi Soft | 1990 | raster | [48]***There are quite big differences between the disk and tape version of the game. The disk version has nicer graphics (more colorful), music and more action icons. | C64 | labelimageminimize |
Head Over Heels | Muffbusters | 1990 | raster | Unofficial conversion. | C16/Plus4 | labelimageminimize |
New Ghostbusters II | HAL Laboratory | 1990 | raster | The world-wide hit movie is now available on the Nintendo Entertainment System! Capture the ghost that haunted New York City in this comedy-action-adventure. Six stages in all, including a Courtroom, the Subway, the Art Museum and more!***I would like to review this game but Copyright Carp makes it extremely difficult for me to do so.*** [27]***A North American version prototype was created but never published due to copyright dispute. A licensing agreement was not successfully reached between HAL Laboratory and Activision who had the exclusive rights to published [i][b]all games[/b][/i] in North America based on the the Ghostbusters franchise. | NES | labelimagesubject |
Head Over Heels | Ocean | 1991 | raster | Amiga | labelimageminimize | |
Cat Ninden Teyandee | Tecmo | 1991 | raster | Game description from [[link:http://www.romhacking.net Romhacking.net]]: People who watch the show should love this game. For everyone else, though, it’s just a platform game. It ain’t bad, but nothing to drool about. You have five different cats, and can switch them out at any time, and I can only assume that they do different things. One of them breaks rocks, that’s all I can figure out. It’s all very nice and colorful and the control is pretty good, so have fun with it. Oh, and there’s a hell of a lot of storyline in this game for a boring ol’ platformer. Unofficial English translations in progress: [[link:http://vice.parodius.com/ http://vice.parodius.com/]] [[link:http://www.romhacking.net/trans/771/ http://www.romhacking.net/trans/771/]] [[link:http://www.romhacking.net/trans/207/ http://www.romhacking.net/trans/207/]] [cjlee001] | NES | labelimageminimize |
Dinolympics | Atari (Imagitec Design) | 1992 | raster | Lynx | labelimageminimize | |
Gobliins 2: The Prince Buffoon | Coktel Vision | 1992 | raster | Directly from the game box: Have you seen the three mischevious Gobliiins yet, thos irresistibly funny and unpredictable characters? Well now they're off again and our little adventurers find themselves in situations even more comical than before! This time there are two of them: Fingus, the diplomat, and Winkle, the practical joker. They set off in search of a young Prince who has been kidnapped by the evil Demon King. This imposter is trying to make a jester out of him... How wicked! Never forget that in order to progress through this action-packed adventure littered with traps, Fingus and Winkle often have to work together to combine strength and cunning; resulting in a couple of hilarious cheeky characters... The Gruesome Twosome!! | MS-DOS | labelimageminimize |
The Humans | Gametek (Imagitec Design) | 1992 | raster | GB | labelimageminimize | |
The Humans | GameTek | 1992 | raster | If you've always dreamed of having your own posse, now's your chance with THE HUMANS for the Sega Genesis. You're in control of a group of prehistoric humans, and it's up to you to lead them through each level of the game, hopefully with your entire tribe intact. But this is survival of the fittest, so you won't always be so lucky. You'll find new tools that will make your life easier as you put your tribe members' heads together in order to solve the many puzzles that stand in your way. And remember to watch out for the natural predators that are scattered throughout the world, as well as the natural dangers of prehistoric times. The fate of humanity is in your hands, and you can change the course of history, either in a good way or a bad way!*** [32] | Mega Drive | labelimagesubject |
Diggers | Millennium | 1993 | raster | Diggers is a Lemmings-style puzzle game where you command five alien miners (from a choice of four clans) and various gadgets to dig for treasure. The game is divided into excavation areas. Each area has a set amount of money you must raise before moving into the next one. To do so, you must sell your collected treasure to the bank. You select your "Diggers" by clicking on them with the left mouse button and making them do the desired action by right-clicking on the screen and choosing from an icon menu. Each clan has different characteristics and stats: for example, the Grablins clan resembles fantasy dwarfs and has the fastest diggers. The Quarriors clan has the strongest miners, less likely to die in a fight with enemy diggers.*** [7]*** [7]*** [158]*** [76]*** [23]*** [37] | Amiga AGA | labelimagesubject |
Diggers | Millennium | 1993 | raster | Diggers is a Lemmings-style puzzle game where you command five alien miners (from a choice of four clans) and various gadgets to dig for treasure. The game is divided into excavation areas. Each area has a set amount of money you must raise before moving into the next one. To do so, you must sell your collected treasure to the bank. You select your "Diggers" by clicking on them with the left mouse button and making them do the desired action by right-clicking on the screen and choosing from an icon menu. Each clan has different characteristics and stats: for example, the Grablins clan resembles fantasy dwarfs and has the fastest diggers. The Quarriors clan has the strongest miners, less likely to die in a fight with enemy diggers.***CD32 version. [22]*** [37]***Provided free with initial batch of CD32's. | Amiga CD32 | labelimagesubject |
Evolution: Dino Dudes | Atari (Imagitec Design) | 1993 | raster | As the proud leader of the Dino Dudes, it's up to you to lead your hairy band of Cro-Magnons to the top of the food chain. Discover fire, weapons, The Wheel...battle dinosaurs and rival tribesman...and do everything you can to survive--so your kids can someday invent cool stuff like malls, video games and of course, the bacon double-cheeseburger.*** [22] | Jaguar | labelimagesubject |
Humans 2: The Jurassic Levels | Mirage;Gametek (Imagitec Design) | 1993 | raster | Released as an addon to "The Humans" (Stand-Alone version as well as version that required the original "The Humans"). Also released by Gametek as official sequel "Humans 2". | Amiga | labelimageminimize |
Space Hulk | Electronic Arts | 1993 | raster | Amiga | labelimageminimize | |
Space Hulk | Electronic Arts | 1993 | raster | Cleanse and Burn. Confirmed Genestealer infestation on the hulk. Launch 100 Space Marines. Beholden to our honour, prepare for death. The year is 2 247 989 M41. Join the Space Marine Warriors from the Dark Angels Chapter of the Legiones Astartes as they battle the Genestealer hordes, a terrifying race who travel in derelict vessels known as space hulks. Power up your Terminator Armor. You're going in.***CD-ROM version [22]*** [22]*** [59]***1994 CD-ROM version [37]***Original floppy disk version [37] | MS-DOS | labelimagesubject |
The Humans | Mirage;Gametek (Imagitec Design) | 1993 | raster | MS-DOS | labelimageminimize | |
The Humans | Atari (Imagitec Design) | 1993 | raster | Lynx | labelimageminimize | |
The Lost Vikings | Interplay (Silicon & Synapse) | 1993 | raster | Amiga | labelimageminimize | |
The Lost Vikings | Interplay (Silicon & Synapse) | 1993 | raster | Interplay provides a version of this game to download from battle.net. Comes packaged for play on windows using DOSbox. Once extracted from the zip, it works fine in MS-DOS, FreeDOS, Mac via DOSbox, and Linux via DOSbox. This game is not Freeware. Blizzard retains full copyright and the downloaded version includes and EULA restating Blizzard's ownership. No right to redistribute or otherwise treat this version as Freeware is granted by Blizzard.***[spoiler=show Game description from pirate site (since shutdown);hide piracy description]Game description by Daniel from [url=http://www.flashback-aw.net/]Flashback Abandonware[/url]: [i]The story starts out with your three Vikings (Eric, Olaf, and Baleog) being kidnapped by the evil Tomator, who is collecting many different life forms to fill his collection with. You then have to combine the different skills and talents of all three vikings in order to defeat Tomator and make your way to safety. A massive game with 256-colour graphics, stunning animation, and set in the style of the old Duke Nukem games. Track down and destroy the monsters through the vast labyrinth-like levels, which become harder as you advance to the next level. Although The Lost Vikings is quite challenging, it still remains to be very addictive![/i] You'll also need DOSBox to run MS-DOS games in Windows XP, but if you're new to emulation, DOS or computers... you may have some trouble getting DOSBox to run properly... alternatively, you can opt for one of the many console ports like the SNES or GBA versions. Currently, there are two major builds of DOSBox--the official build and the Daum Cafe build with extra features: [url=http://dosbox.sourceforge.net/]DOSBox Official[/url] [url=http://ykhwong.x-y.net/cvs/frame.html]DOSBox Daum Cafe[/url][/spoiler] [cjlee001] | MS-DOS | labelimageminimize |
The Lost Vikings | Interplay;Virgin;Ballistic (Silicon & Synapse) | 1993 | raster | It's just another cool day of Nordic seafaring and pillaging when Erik the Swift, Baleog the Fierce, and Olaf the Stout are suddenly sucked into an alien spaceship. And only you can help them find their way home. But each mysterious door you help them through throws them into different eras in time -- and smack into new enemies.*** [26]*** [29]*** [27]*** [20] | Mega Drive | labelimagesubject |
The Lost Vikings | Interplay (Silicon & Synapse) | 1993 | raster | The lost boys are back. Erik the Swift Baleog the Fierce and Olaf the Stout. LOST VIKINGS is not for the lame of brain. In their last adventure the trio escaped from their evil alien captor Tomator. Now armed with all new high-tech weaponry the boys heisted from Tomator they set out to find the time machine that will land them back home. It's your challenge to complete each of the levels with all three characters alive and kickin'!***Also reviewed in Nintendo Player #11 without score. [46]*** [27] | SNES | labelimagesubject |
Secret of Mana | Square | 1993 | raster | [media=youtube]https://youtu.be/IhkrKmANoik[/media]***[b]Development History:[/b] Seiken Densetsu: The Emergence of Excalibur was planned to be a massive 5 disk, 4 player RPG for Nintendo's Disk System that reached a stage of development that had Square confident enough to accept payments for pre-orders. But it never quite came together before financial troubles threaten to bankrupt Square in 1987. As a last magnus opus, Square published Final Fantasy before closure. Surprise, FF rescued the company from financial demise. Square was reluctant to give up Seiken Densetsu because they had spent resources setting up the intellectual property rights associated with it (and taken pre-orders). The Seiken Densetsu project was reopened, this time as an cartridge based game, due to the waning popularity of the Disk System. But other projects kept occupying their people, such as Final Fantasy II, and Final Fantasy III. At one point, the title was referred to as ファイナルファンタジーIV (Final Fantasy IV) in the press; but internally, the massive project seemed doomed, so much so, that Square slapped the name on a Final Fantasy spin-off for Gameboy, 聖剣伝説 ~ファイナルファンタジー外伝~ (Seiken Densetsu: Final Fantasy Gaiden/Final Fantasy Adventure/Mystic Quest) that was originally named Gemma Knights. This is where the NES version of the game ends. Then came the announcement of the Super Nintendo CD-ROM add-on. Final Fantasy Gaiden did well enough for a sequel, so Seiken Densetsu: The Emergence of Excalibur was reinvigorated as a CD-ROM project. Some elements of Final Fantasy Gaiden were added to the design. Finally, the project was finished, then Super Nintendo CD-ROM venture collapsed, Seiken Densetsu was over, sort of. The game was speedily chopped down to cartridge size and published as Seiken Densetsu 2/Secret of Mana. DOG was a cooperative venture between 7 videogame companies that developed games then published them under the Square brand. During the "ファイナルファンタジーIV" stage, all materials used the DOG Square label.*** [100]*** [32]***Once upon a time, the power of Mana was used by all people and helped their civilization grow. But as evil forces took control of Mana Fortress, there was no way out but a war which destroyed the Mana-based civilization but eventually brought peace to people. The events of the past became but legends to the new generation of humans. But history repeats itself... One day, a young village boy finds a rusty sword stuck at the bottom of a river. He doesn't know this sword is the famous Mana sword, the one that won so many battles before. By drawing the sword out of the river bottom, the boy unwillingly summons hordes of monsters, and is expelled from his village. A mysterious knight Jema is the only man who helps him and gives him instructions for the future. First, he must repair the sword, and then, with its help, take control of Mana seeds which can be found in eight great castles.*** [45]***European version [29]***Japanese version [29]*** [27]***[b]Tags[/b] While developed as the first game in the Seiken Densetsu series, it ended up becoming the sequel to [game=#8669]Final Fantasy Adventure[/game]. Each player (up to 3) controls a member of a cooperative group. Uncontrolled characters are played by computer AI according to strategy set by the lead player. There are sprite like characters in the game. A good portion of the game takes place in forest areas. androgynouscharacter? There are rooted and unrooted plants that move rapidly to attack the player. There are unrooted plant based creatures that move freely as if they were an animal. Ther are sprite like beings in the game. Killing enemies gains personal experience points for a player but a strike gains points for the skill level of the weapon that are holding during deed. [Zerothis]***Good and evil battle for a young warrior's heart. There is one force in the universe that keeps good and evil in perfect balance. It is called the tree of Mana. But a magic sword has tricked a young warrior into upsetting this balance, spreading evil throughout the land. Thus, the warrior must undertake a dangerous journey to find the seeds of the Mana tree, which have been hidden for centuries. Only then can perfect harmony be restored. In this incredible adventure, things are not as they seem. Magic swords release evil as well as fight it. Treasure chests hold booby traps. Monsters are friends and friends are enemies. Potions give power, black magic takes it away. Dragons fly, weapons change. It's a world turned upside down that you must help the warrior make right. And the only way to succeed is to solve the Secret of Mana.***Ahhh, old school SNES RPGs... aren't they great? And Secret of Mana (henceforth SoM) was, and indeed still is one of the best. An action-orientated RPG along the same lines as the equally wonderful Zelda games, SoM is one of those games that I can keep playing through without getting bored. The plot is good, if a little unoriginal, and it has a great multiplayer option, a rarity in SNES RPGs.***One of the greatest RPG's ever made for SNES. It comes in English and a few other languages, like French, German and Spanish. [DjOuL]***I likeit.It's the best!! ... thats all [WOODY] | SNES | labelimagesubject |
Diggers | Millennium Interactive | 1994 | raster | MS-DOS | labelimageminimize | |
The Humans | Atari;Gametek ∕ Imagitec Design;Piko Interactive (Atari;Gametek;Imagitec Design) | 1994 | raster | SNES | labelimageminimize | |
The Lost Vikings | Interplay | 1994 | raster | Amiga CD32 | labelimageminimize | |
Tony & Friends in Kellogg's Land | Rauser Advertainment (Factor 5) | 1994 | raster | MS-DOS | labelimageminimize | |
Tony & Friends in Kellogg's Land | Rauser Computer Advertising (Factor 5) | 1994 | raster | Amiga | labelimageminimize |